151 lines
18 KiB
XML
151 lines
18 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Mole_ANI.Anim.Mole_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.1352" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.4056" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.45084" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.55588" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.6162" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.72124" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.81172" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.8866" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.99216" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.11228" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.20224" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.52088" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.5" />
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<Sound time="0.52088" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Medium" volume="0.3" />
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<Sound time="1.78708" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="2.19084" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="2.59356" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="2.92052" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="3.24888" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="3.25272" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="3.80212" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="4.77932" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="4.97432" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="3.90728" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
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<Sound time="3.53808" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="1" />
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<Sound time="4.58328" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Atk01" volume="0.8" />
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<Sound time="4.85992" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Atk01_01" volume="0.8" />
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<Sound time="1.78708" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="2.19084" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="2.59356" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="2.92052" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="3.24888" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="3.25272" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="3.80212" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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<Sound time="3.53808" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_sCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.124384" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.256794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.654308" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.225788" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.5" />
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<Sound time="2.087308" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="2.087308" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="1.436193" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Death" volume="0.5" />
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<Sound time="0.0278" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Death01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.147137" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.598355" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.060473" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.154931" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.291532" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.396525" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.512055" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.627584" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.753649" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.858643" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.974172" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="2.887509" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="3.08696" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.480448" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.4" />
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<Sound time="1.480448" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Medium" volume="0.5" />
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<Sound time="0.413435" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_DownEnd" volume="0.8" />
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<Sound time="2.668531" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.4" />
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<Sound time="3.263524" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_DownEnd01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="1.478131" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.418474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
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<Sound time="0.418474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="1.202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.6" />
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<Sound time="1.202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="0.482079" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.15" />
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<Sound time="0.363851" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_DownStart" volume="0.6" />
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<Sound time="1.437989" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_DownStart01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.147137" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.598355" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.060473" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.154931" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.291532" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.396525" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.512055" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.627584" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.753649" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.858643" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.974172" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="2.887509" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="3.08696" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.437023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.4" />
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<Sound time="1.437023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Medium" volume="0.5" />
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<Sound time="0.401558" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_KnockbackEnd" volume="0.8" />
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<Sound time="2.668531" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.4" />
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<Sound time="3.166886" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_KnockbackEnd01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="1.478131" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.418474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
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<Sound time="0.418474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="1.202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.6" />
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<Sound time="1.202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="0.482079" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.15" />
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<Sound time="0.332873" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_KnockbackStart" volume="0.6" />
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<Sound time="1.43363" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_KnockbackStart01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="modeChange">
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<Sound time="0.162916" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.325832" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.796722" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="2.19122" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.4" />
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<Sound time="2.689367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="2.825026" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="2.19122" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.5" />
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<Sound time="0.234898" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_ModeChange" volume="0.6" />
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<Sound time="2.668945" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_ModeChange01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.206137" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.46129" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.142519" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.43293" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.2" />
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<Sound time="0.952753" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.2" />
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<Sound time="0.332626" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Run" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.252702" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.245619" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.345439" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="1.739231" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
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<Sound time="0.663978" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.969538" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="1.087045" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.3" />
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<Sound time="0.984582" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Mole_Cue.Mole_Wait" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="1.39239" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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</AnimSound>
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</AnimSoundData>
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