Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00026.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Seal_ANI.Anim.Seal_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.62271" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.73951" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.323175" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.887316" type="Normal" radius="0.7" shapeId="0" soundcue="" volume="1" />
<Sound time="2.227619" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="2.402987" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="3.035122" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.673239" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="2.101394" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="2.607304" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="1.780277" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="1.330441" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Atk01" volume="1.5" />
<Sound time="1.907176" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="2.455527" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.35" />
<Sound time="1.54836" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.35" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.274571" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
<Sound time="0.274571" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.6" />
<Sound time="1.437528" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound time="0.011983" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="0.120029" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Death" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.545684" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.001185" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.350921" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.833" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.142974" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="0.164237" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_DownEnd" volume="0.6" />
<Sound time="0.505908" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.35" />
<Sound time="0.701306" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.25" />
<Sound time="0.701306" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.032744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound time="0.31758" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.2" />
<Sound time="0.851336" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_DownStart" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Idle">
<Sound time="0.587117" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="3.021939" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.235613" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.2" />
<Sound time="4.135218" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="2.238834" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="1.359774" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.15" />
<Sound time="1.404491" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Idle" volume="0.7" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
<Sound time="2.265079" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0.545684" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.001185" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.350921" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="1.833" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.142974" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
<Sound time="0.163116" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_KnockbackEnd" volume="1" />
<Sound time="0.505908" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.35" />
<Sound time="0.701306" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.25" />
<Sound time="0.701306" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound time="0.032744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound time="0.032744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.2" />
<Sound time="0.851336" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
<Sound time="0.027419" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_KnockbackStart" volume="1" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.18613" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.67571" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.301" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Run" volume="1.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_unarmedwait" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_unarmedwait" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.219091" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0.855961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
<Sound time="0.15811" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Run" volume="1.5" />
<Sound time="0.152" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
</AnimSound>
</AnimSoundData>