Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00032.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="WormFlower_ANI.Anim.WormFlower_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.358294" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
<Sound time="0.501437" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.5" />
<Sound time="0.790481" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
<Sound time="1.237418" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
<Sound time="1.747291" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow01" volume="0.3" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="1.016992" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.7" />
<Sound time="0.556786" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.7" />
<Sound time="0.01487" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.00504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.003679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
<Sound time="1.068961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.010397" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0.003679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
<Sound time="1.068961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound time="0.010397" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
</AnimSound>
<AnimSound animName="Spawn">
<Sound time="1.612271" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.5" />
<Sound time="1.642109" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.5" />
<Sound time="0.02392" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow01" volume="0.5" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
</AnimSound>
</AnimSoundData>