50 lines
4.0 KiB
XML
50 lines
4.0 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="WormFlower_ANI.Anim.WormFlower_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
|
|
<AnimSound animName="atk01">
|
|
<Sound time="0.358294" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
|
|
<Sound time="0.501437" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.5" />
|
|
<Sound time="0.790481" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
|
|
<Sound time="1.237418" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
|
|
<Sound time="1.747291" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.5" />
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow01" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk02">
|
|
<Sound time="1.016992" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.7" />
|
|
<Sound time="0.556786" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigSwish01" volume="0.7" />
|
|
<Sound time="0.01487" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="Death">
|
|
<Sound time="0.00504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownEnd">
|
|
<Sound time="0.003679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
|
|
<Sound time="1.068961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownLoop">
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownStart">
|
|
<Sound time="0.010397" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockbackEnd">
|
|
<Sound time="0.003679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.3" />
|
|
<Sound time="1.068961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockbackLoop">
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockbackStart">
|
|
<Sound time="0.010397" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow00" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Spawn">
|
|
<Sound time="1.612271" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.5" />
|
|
<Sound time="1.642109" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.5" />
|
|
<Sound time="0.02392" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow01" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait">
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|