Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00071.xml
2025-03-03 19:44:55 -05:00

381 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.012158" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.012158" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="0.012158" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="0.5" />
<Sound time="1.085644" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="0.042808" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_aggrochange" volume="2" />
<Sound time="0.177817" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.454153" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="0.7" />
<Sound time="3.119966" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_04CUE" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="2.711386" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
<Sound time="2.711386" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.4" />
<Sound time="1.722898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound time="2.222183" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound time="2.515785" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound time="0.166563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound time="0.166563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_05CUE" volume="0.2" />
<Sound time="0.087919" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_1" volume="2" />
<Sound time="1.766014" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_2" volume="2" />
<Sound time="2.26774" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_3" volume="0" />
<Sound time="2.606106" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_4" volume="2" />
<Sound time="0.058478" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
<Sound time="1.787022" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound time="0.037003" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound time="0.66007" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="1" />
<Sound time="0.022141" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.022141" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="0.951327" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="1" />
<Sound time="0.612363" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_BackMove" volume="2" />
<Sound time="0.022141" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.7" />
<Sound time="1.505581" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="2.612893" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="2.803535" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="3.00926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="3.141383" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="3.552231" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="3.728394" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="4.124763" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="4.300926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="4.46261" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound time="4.976018" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.8" />
<Sound time="4.976018" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.8" />
<Sound time="0.073603" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound time="0.044041" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.044041" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="2.730536" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="2.730536" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="0.088082" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Death" volume="2" />
<Sound time="4.976018" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.7" />
<Sound time="2.612893" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound time="2.803535" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound time="3.00926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound time="3.141383" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound time="3.552231" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound time="3.728394" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound time="4.124763" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound time="4.300926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound time="4.46261" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound time="0.978553" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow02" volume="0.6" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.5" />
<Sound time="0.024803" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Damage" volume="2" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound time="1.85858" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound time="0.08174" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_00CUE" volume="1" />
<Sound time="4.7436" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_00CUE" volume="1" />
<Sound time="0.04891" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.04891" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="2.69005" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="2.69005" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="5.33052" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
<Sound time="5.33052" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.4" />
<Sound time="0.13065" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Groggy_1" volume="2" />
<Sound time="1.25491" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Groggy_2" volume="2" />
<Sound time="0.11323" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
<Sound time="1.541" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
<Sound time="3.73123" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound time="2.186963" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.246086" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.304606" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.392688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.451208" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.510331" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.598413" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.656933" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.715453" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.774577" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.862659" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.877138" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="2.96522" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="3.038219" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="3.170342" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="3.170342" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="3.229465" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound time="4.080721" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.139242" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.168803" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.315405" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.389008" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.491569" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.623691" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.770897" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.873458" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound time="4.080721" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound time="2.040361" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="0.028958" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_02CUE" volume="1" />
<Sound time="0.028958" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="0.028958" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="3.0165" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound time="3.0165" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound time="0.855479" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.7" />
<Sound time="0.115834" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_1" volume="2" />
<Sound time="1.944584" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_2" volume="2" />
<Sound time="3.640312" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_3" volume="2" />
</AnimSound>
<AnimSound animName="heavyatk02">
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<Sound time="2.624959" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.7" />
<Sound time="0.043438" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound time="1.914271" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk02" volume="2" />
<Sound time="0.028958" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
<Sound time="1.796628" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
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</AnimSound>
<AnimSound animName="HeavyAtk03">
<Sound time="0.067517" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_02CUE" volume="1" />
<Sound time="4.02358" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
<Sound time="4.311229" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_06CUE" volume="0.5" />
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<Sound time="0.101275" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk03_1" volume="2" />
<Sound time="3.772942" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk03_2" volume="2" />
<Sound time="0.13644" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
</AnimSound>
<AnimSound animName="jumpevasion01">
<Sound time="0.469423" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<AnimSound animName="HeavyAtk04">
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