742 lines
91 KiB
XML
742 lines
91 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Baphomet_ANI.Anim.Baphomet_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound time="0.022785" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.465725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.93145" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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<Sound time="0.022785" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End00_Cue" volume="0.8" />
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<Sound time="0.612321" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound time="0.5225" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="1.08746" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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<Sound time="0.49995" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound time="0.161461" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.353569" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="0.189328" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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<Sound time="0.03415" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.23328" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.17215" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.20879" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.6" />
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<Sound time="1.20879" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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<Sound time="0.80578" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
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<Sound time="1.04922" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1.5" />
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<Sound time="0.09828" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.09828" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.09828" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.0675" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
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<Sound time="1.03086" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="1.87871" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.8" />
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<Sound time="1.77871" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.135" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.80379" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="1.02465" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="2.50965" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.92664" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
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<Sound time="0.01836" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.01836" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.01836" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="1.65672" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
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<Sound time="0.0675" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
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<Sound time="1.00629" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.52995" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.963449" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="2.416925" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.697799" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.365151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.6" />
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<Sound time="1.365151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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<Sound time="0.99425" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
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<Sound time="1.272249" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1.5" />
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<Sound time="2.08765" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1.2" />
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<Sound time="1.98765" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.056175" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.056175" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.056175" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.064301" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
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<Sound time="1.09205" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="1.9753" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound time="2.688451" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="2.812501" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.282676" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.282676" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound time="0.923549" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.923549" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound time="1.564725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.564725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound time="2.198925" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="0.6" />
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<Sound time="2.198925" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1.854376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.6" />
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<Sound time="1.784376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
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<Sound time="2.398675" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
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<Sound time="0.0276" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.0276" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.0276" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.199875" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="0.902924" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="1.557749" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="2.185277" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.21385" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.47" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.70892" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.6" />
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<Sound time="1.70892" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="0.8" />
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<Sound time="1.68777" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound time="0.04277" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.04277" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.04277" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.08554" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death00_Cue" volume="0.7" />
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<Sound time="1.79858" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death01_Cue" volume="0.7" />
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<Sound time="2.22108" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.ETC_DeathCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.05406" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="0.50235" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="1.08188" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.35609" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="0.22015" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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<Sound time="0.01547" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Damage_Cue" volume="0.5" />
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<Sound time="0.50609" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
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<Sound time="0.86156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="0.00765" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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|
<Sound time="0.00765" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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|
<Sound time="0.00765" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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|
<Sound time="0.00765" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.6" />
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</AnimSound>
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|
<AnimSound animName="heavyatk01">
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|
<Sound time="0.262051" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
|
|
<Sound time="1.158" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
|
|
<Sound time="1.936201" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
|
|
<Sound time="0.0276" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="0.062177" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="0.12405" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="0.172274" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="0.199875" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="0.227475" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="1.433699" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
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|
<Sound time="1.433699" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorCriticalHitCUE.CriticalHit" volume="0.3" />
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|
<Sound time="0.461926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.6" />
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|
<Sound time="0.461926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
|
|
<Sound time="1.205377" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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|
<Sound time="1.205377" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
|
|
<Sound time="0.547849" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="0.547849" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
|
|
<Sound time="0.547849" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
|
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<Sound time="0.055201" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
|
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<Sound time="1.162576" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk1">
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<Sound time="0.435897" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.711572" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.155211" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.568219" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="2.333311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.845953" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="3.212847" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.443639" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.8" />
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<Sound time="0.443639" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
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<Sound time="1.644628" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="1.644628" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.8" />
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<Sound time="1.499553" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1" />
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<Sound time="1.409553" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.7" />
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<Sound time="2.333311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound time="0.169003" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.169003" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.169003" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.174972" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.8" />
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<Sound time="1.392178" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="2.455497" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk2">
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<Sound time="1.2616" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.987874" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="5.498477" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="5.841151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.123677" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.8" />
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<Sound time="0.123677" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
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<Sound time="1.014149" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1" />
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<Sound time="1.014149" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="0.914149" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="1" />
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<Sound time="4.812524" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
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<Sound time="1.782752" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="1.782752" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="1.782752" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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<Sound time="0.0549" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
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<Sound time="0.973726" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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<Sound time="1.8099" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_00_Cue" volume="0.7" />
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<Sound time="4.346777" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_End">
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<Sound time="0.940797" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.239361" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.59885" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.8513" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="2.792097" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="3.11355" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="3.304739" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.634828" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
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<Sound time="1.392028" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
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<Sound time="1.606219" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
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<Sound time="1.804892" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
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<Sound time="1.100989" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.LesserElementalBlue_Skill3001" volume="0.5" />
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<Sound time="0.1683" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_00_Cue" volume="0.7" />
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<Sound time="1.216472" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_Start">
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<Sound time="0.45495" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.316625" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="2.081851" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.585349" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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<Sound time="1.585349" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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<Sound time="0.013649" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.055201" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.131026" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.248099" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.358501" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.847723" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="1.436099" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="1.436099" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="0.041249" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
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<Sound time="1.330274" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="0.075825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.075825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0.075825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk03">
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<Sound time="0.56825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.365574" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="1.9798" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="2.172174" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="3.2264" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="3.638976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="3.978151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.44825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="1.732173" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="1.917527" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="1.494226" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.LesserElementalBlue_Skill3001" volume="0.7" />
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<Sound time="2.182999" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
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<Sound time="3.352376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="0.7" />
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<Sound time="3.272376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound time="0.219799" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
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<Sound time="1.4202" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound time="0.364924" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.4251" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.774199" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.033" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.0185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
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<Sound time="0.127151" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound time="0.138651" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.91285" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.817876" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.6" />
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<Sound time="0.514576" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="0.050825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound time="0.046149" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
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<Sound time="0.542225" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="1.671377" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk02_End">
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<Sound time="0.195801" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.195801" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound time="1.030424" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.030424" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1.600349" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.600349" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.4" />
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<Sound time="1.974474" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="2.13" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.236076" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0.171902" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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<Sound time="1.053475" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="1.606175" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk02_Loop">
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<Sound time="0.23905" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.23905" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.347647" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk02_Start">
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<Sound time="0.044281" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.281985" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.281985" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="0.818461" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.818461" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1.592399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.592399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="0.85155" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="1.554539" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="2.316946" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound time="0.293177" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
<Sound time="0.868094" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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|
<Sound time="1.642275" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="2.062454" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longMove_End">
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<Sound time="0.143246" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.143246" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="0.827049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.827049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1.548179" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.548179" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="2.030876" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.094334" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.620345" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.127149" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="0.567386" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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<Sound time="1.564277" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longMove_Start">
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<Sound time="0.041148" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.191648" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.191648" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.4" />
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<Sound time="0.195553" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="modealarm">
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<Sound time="0.276806" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.599171" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.022036" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.022036" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0.022036" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.203661" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="0.8" />
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<Sound time="0.893885" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="moveAtk_1">
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<Sound time="0.14715" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.68121" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.04328" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="1.25793" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound time="1.99422" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="2.34414" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.30078" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0.7" />
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<Sound time="1.10879" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="1.10879" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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<Sound time="0.05535" type="Normal" radius="1" shapeId="0" soundcue="" volume="1" />
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<Sound time="0.05535" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.05535" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="0.05535" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="0.04914" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
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|
<Sound time="1.00379" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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|
</AnimSound>
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|
<AnimSound animName="moveAtk_2">
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<Sound time="0.13141" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.61438" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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|
<Sound time="1.24015" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="1.67688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.54094" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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|
<Sound time="0.54094" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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|
<Sound time="0.34094" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
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|
</AnimSound>
|
|
<AnimSound animName="moveAtk_3">
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<Sound time="0.32453" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.66062" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.46047" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.66906" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.0275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0.7" />
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<Sound time="0.74562" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="0.74562" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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|
<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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|
<Sound time="0.57188" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="moveAtk_4">
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|
<Sound time="0.34371" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="1.03086" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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|
<Sound time="1.81629" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="2.2275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.35" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="0.02457" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0.02457" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.02457" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="0.90121" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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|
<Sound time="0.80121" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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|
<Sound time="0.95121" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
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|
</AnimSound>
|
|
<AnimSound animName="Reaction_End">
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|
<Sound time="2.032631" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.032178" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0.032178" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.032178" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="0.161361" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
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|
</AnimSound>
|
|
<AnimSound animName="Reaction_Loop">
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<Sound time="0.0675" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0.0675" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.0675" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="1.12293" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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|
</AnimSound>
|
|
<AnimSound animName="Reaction_Start">
|
|
<Sound time="0.346626" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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|
<Sound time="0.50825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="1.372275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.5" />
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<Sound time="1.372275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="1" />
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<Sound time="1.432248" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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|
<Sound time="1.432248" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.6" />
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|
<Sound time="0.013824" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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|
<Sound time="0.013824" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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|
<Sound time="0.013824" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.013824" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death01_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReactionAdd">
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="0.18414" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death00_Cue" volume="0.7" />
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|
</AnimSound>
|
|
<AnimSound animName="reactionAtk">
|
|
<Sound time="1.667439" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
|
|
<Sound time="1.224642" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
|
|
<Sound time="1.202597" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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|
<Sound time="1.202597" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.4" />
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|
<Sound time="0.058753" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0.058753" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.058753" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound time="0.065058" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
|
|
<Sound time="1.159297" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionAtk_comboAtk1">
|
|
<Sound time="1.124581" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.981228" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
|
|
<Sound time="3.067773" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="3.320223" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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|
<Sound time="0.466528" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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|
<Sound time="0.466528" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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|
<Sound time="0.038372" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0.038372" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
|
|
<Sound time="0.038372" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound time="0.353639" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
|
|
<Sound time="1.912561" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionAtk_comboAtk2">
|
|
<Sound time="1.155211" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
|
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<Sound time="2.807581" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
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<Sound time="3.266703" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
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<Sound time="0.558419" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
|
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<Sound time="0.558419" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
|
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<Sound time="1.583703" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
|
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<Sound time="1.805522" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.6" />
|
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<Sound time="0.08415" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.08415" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
|
|
<Sound time="0.08415" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound time="0.459122" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
|
|
<Sound time="1.621397" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionAtk_Loop">
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.027649" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundAtk01">
|
|
<Sound time="0.63998" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.25094" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.73008" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="2.06008" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="0.43494" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
|
|
<Sound time="1.00586" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="0.97586" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
|
|
<Sound time="0.03388" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.03388" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="0.03388" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.33764" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
|
|
<Sound time="0.94974" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundatk02">
|
|
<Sound time="0.6688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
|
|
<Sound time="1.47796" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="2.16612" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="0.56694" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0" />
|
|
<Sound time="0.72688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="0.63688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
|
|
<Sound time="0.03872" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.03872" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="0.03872" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.03872" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
|
|
<Sound time="0.65428" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove01">
|
|
<Sound time="0.72641" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.22429" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
|
|
<Sound time="0.89862" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
|
|
<Sound time="1.13458" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
|
|
<Sound time="1.13458" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.3" />
|
|
<Sound time="0.8687" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
|
|
<Sound time="0.8687" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
|
|
<Sound time="0.04114" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.04114" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="0.04114" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.67031" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove02">
|
|
<Sound time="0.46427" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.07848" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
|
|
<Sound time="0.02244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.02244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="0.02244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.45679" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="runAway">
|
|
<Sound time="0.496128" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.021288" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.536482" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="2.118837" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="2.634031" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="3.187788" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="3.722047" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="3.979861" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="4.285337" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="0.028598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.028598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.028598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="2.681694" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="2.481694" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="2.481694" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.544225" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
<Sound time="1.059419" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
|
|
<Sound time="3.244984" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtk01_End">
|
|
<Sound time="1.518041" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.661368" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="0.609087" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
|
|
<Sound time="0.609087" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound time="1.097007" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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|
<Sound time="1.097007" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
|
|
<Sound time="0.326906" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
|
|
<Sound time="0.556014" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="0.523904" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtk01_Loop">
|
|
<Sound time="0.180585" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
|
|
<Sound time="0.180585" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
|
|
<Sound time="0.015026" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
|
|
<Sound time="0.25872" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtk01_Start">
|
|
<Sound time="0.044281" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
|
|
<Sound time="0.281985" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.281985" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
|
|
<Sound time="0.818461" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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|
<Sound time="0.818461" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
|
|
<Sound time="1.592399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
|
|
<Sound time="1.592399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
|
|
<Sound time="0.85155" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
|
|
<Sound time="1.554539" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
|
|
<Sound time="2.316946" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
|
|
<Sound time="0.293177" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
<Sound time="0.868094" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
<Sound time="1.642275" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
|
|
<Sound time="2.062454" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtk02_End">
|
|
<Sound time="0.476701" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.026399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.750725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
|
|
<Sound time="3.583724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="3.959599" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
|
|
<Sound time="1.393401" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.7" />
|
|
<Sound time="1.393401" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.8" />
|
|
<Sound time="0.494849" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="1.298049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="3.052174" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
|
|
<Sound time="3.052174" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound time="0.045976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.045976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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|
<Sound time="0.045976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
|
|
<Sound time="2.437948" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="2.437948" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound time="2.437948" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound time="0.385151" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
|
|
<Sound time="1.228049" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
|
|
<Sound time="2.714649" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtk02_Loop">
|
|
<Sound time="0.0185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="0.0185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="0.0185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
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<Sound time="0.037001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
|
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</AnimSound>
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<AnimSound animName="ultraAtk02_Loop_multicatch">
|
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<Sound time="0.362726" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.105401" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.303849" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="0.290799" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="0.040275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.040275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="0.040275" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
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<Sound time="0.201374" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="ultraAtk02_Start">
|
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<Sound time="0.152626" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.870724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="2.336726" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.534251" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="1.960076" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.73875" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="2.216251" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="0.048049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.048049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="0.048049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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<Sound time="0.088325" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
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<Sound time="0.445849" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
|
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<Sound time="2.027926" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.15" />
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<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
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<Sound time="0.01156" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.15" />
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|
<Sound time="0.01547" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="modeChange">
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<Sound time="2.64926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="5.84784" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="5.90426" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.74716" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.74716" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.3" />
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<Sound time="2.79" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="2.79" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
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<Sound time="3.50858" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="3.50858" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
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<Sound time="4.01574" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="4.01574" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="4.70642" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="4.70642" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="5.43926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="5.43926" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="0.01426" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound time="0.01426" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
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<Sound time="0.01426" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.15" />
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<Sound time="0.0279" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="1" />
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|
<Sound time="1.2121" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
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|
<Sound time="3.5371" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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|
<Sound time="4.6779" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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<Sound time="5.74926" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="MagicStarAtk01_Start">
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<Sound time="0.539782" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.539782" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="1.183671" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.183671" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="1.92584" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.92584" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="0.263685" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.7" />
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<Sound time="0.067378" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.067378" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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<Sound time="0.067378" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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|
<Sound time="0.539782" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="1" />
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|
<Sound time="1.913428" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="MagicStarAtk01_Loop">
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<Sound time="0.206514" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.206514" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="1.226427" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.226427" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="2.255937" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="2.255937" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="3.276647" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="3.276647" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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|
<Sound time="0.299156" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
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|
<Sound time="2.293496" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="MagicStarAtk01_End">
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<Sound time="0.580828" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.600548" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1" />
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<Sound time="1.457051" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.875443" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.777826" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="0.777826" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="1.491612" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
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<Sound time="1.491612" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound time="0.743265" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1" />
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<Sound time="0.556229" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.595669" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0.01972" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.556229" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk02_1">
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<Sound time="0.867085" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.892577" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound time="0.018468" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.018468" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0.018468" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.664819" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk02_2">
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<Sound time="0.478814" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="0.98482" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound time="0.886845" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.930434" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0.008131" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.008131" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0.008131" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.870582" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="1" />
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<Sound time="0.361776" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk02_3">
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<Sound time="0.444274" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.211301" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.476581" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.543245" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.704006" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="0.012841" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.012841" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0.012841" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound time="0.466668" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="1" />
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<Sound time="1.195328" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk02_4">
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<Sound time="1.212192" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound time="2.77455" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="3.173809" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0.700675" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
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<Sound time="0.44835" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.507475" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
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<Sound time="0.028151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.028151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="0.028151" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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<Sound time="0.462425" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="1" />
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<Sound time="2.389025" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="1" />
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</AnimSound>
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</AnimSoundData>
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