379 lines
45 KiB
XML
379 lines
45 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="BloodGolem_ANI.Anim.BloodGolem_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.372979" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.168146" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.811417" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
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<Sound time="0.747951" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.47225" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.896702" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.153865" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="2.750359" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="3.324262" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="1.165982" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="0.72" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="0.92666" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="1.154538" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="2.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="2.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="2.538646" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
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<Sound time="2.637292" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="2.75" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1" />
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<Sound time="2.75" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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<Sound time="2.86881" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.54659" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.232542" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="3.064764" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="3.579379" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="4.597146" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="5.336189" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0.868149" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="2.16464" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="0.910983" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="4.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="2.16464" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="2.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0.985792" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="2.218334" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="4.211034" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
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<Sound time="1.232542" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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<Sound time="2.35" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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<Sound time="1.238575" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound time="2.448192" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.254677" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.554048" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.752378" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.232215" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="5.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="1.003527" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1.5" />
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<Sound time="5.31785" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="1.722862" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="4.928246" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="5.646737" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Death" volume="1" />
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<Sound time="0.957146" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound time="5.602042" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="0.263871" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.65" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="1.66451" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.192556" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.844347" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.23" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Stun" volume="1" />
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<Sound time="2.95" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.629954" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound time="2.227132" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound time="0.777599" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="1.877309" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.682086" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="4.273017" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="4.711392" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="4.478867" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0.563193" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="2.476236" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="2.378093" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="3.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="0.661336" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_AtkShot" volume="1.5" />
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<Sound time="2.744495" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="4.219667" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="0.795717" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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<Sound time="4.451689" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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<Sound time="0.814339" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound time="4.461755" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound time="1.161852" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.548667" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="4.871759" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="6.271327" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="6.9" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
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<Sound time="2.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="3.472896" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="4.234569" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="5.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="6.812164" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
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</AnimSound>
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<AnimSound animName="knockback">
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<Sound time="0.371836" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.148238" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="1.599768" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.509063" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0.826821" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Down" volume="1" />
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</AnimSound>
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<AnimSound animName="longatk">
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<Sound time="1.626901" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="2.61293" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="2.55" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
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</AnimSound>
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<AnimSound animName="moveatk01">
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<Sound time="1.468415" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="2.679122" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="3.080405" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="3.381267" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="3.9" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="2.320992" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
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<Sound time="0.35" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.487186" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
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<Sound time="1.468415" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
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<Sound time="1.461156" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="moveatk02">
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<Sound time="0.42007" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="1.454627" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="1.815554" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="1.616286" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="2.973857" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound time="5.641224" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound time="6.649607" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.65" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.397248" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0.91729" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="0.2" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGloem_ReadyAction" volume="1.4" />
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</AnimSound>
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<AnimSound animName="UltraAtk01">
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<Sound time="0.78822" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="7.448071" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="1.97838" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="2.14803" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1.5" />
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<Sound time="4.82154" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1.5" />
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<Sound time="8.050981" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.5" />
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<Sound time="2.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
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<Sound time="7.758" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_LCue" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_UltraAtk01" volume="1.2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_SCUE" volume="1.3" />
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<Sound time="4.2804" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.BloodGolem_5805" volume="1.5" />
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<Sound time="5.36181" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.BloodGolem_5805" volume="1.5" />
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<Sound time="2.11671" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
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<Sound time="7.95" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.85" />
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<Sound time="2.08017" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound time="0.32264" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="2.04277" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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