Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00096.xml
2025-03-03 19:44:55 -05:00

675 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="activeMove_End">
<Sound time="0.072275" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Run_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.116194" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.624676" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.351034" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="0.412968" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="activeMove_Loop">
<Sound time="0.127033" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="0.088715" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.352942" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="0.477975" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.810842" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.098794" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="activeMove_Start">
<Sound time="0.189695" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Walk_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="" volume="1" />
</AnimSound>
<AnimSound animName="aggrochange">
<Sound time="0.251344" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.598718" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="0.496131" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_05Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.23544" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound time="0.98712" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound time="1.62783" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="1.96128" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.28825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="2.62818" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.33345" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1.1637" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="0.34641" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1.5" />
<Sound time="1.19637" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound time="0.30078" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Growl_00Cue" volume="0.4" />
<Sound time="0.95445" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_03Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.442991" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.803825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="1.245416" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.713006" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound time="0.241114" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.866465" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.221597" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
<Sound time="0.861382" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound time="0.221597" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_PreAttack_03CUE" volume="0.7" />
<Sound time="0.920542" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_02Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="1.9351" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.07829" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="2" />
<Sound time="2.9563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound time="3.44914" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1.16476" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="2.98331" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.8" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_PreAttack_02CUE" volume="0.9" />
<Sound time="0.39405" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_PreAttack_04CUE" volume="0.7" />
<Sound time="1.91734" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Roar_01Cue" volume="0.9" />
<Sound time="2.07829" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.401037" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="1.151532" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1.5" />
<Sound time="1.151532" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="1.271725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="1.283318" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="0.578724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.4" />
<Sound time="1.838855" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound time="2.216942" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound time="0.549858" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_PreAttack_02CUE" volume="0.7" />
<Sound time="1.23174" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_02Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.02256" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1.85755" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="1.10403" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.6486" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Roar_02Cue" volume="0.7" />
<Sound time="3.70971" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1.5" />
<Sound time="2.15072" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Death01_Cue" volume="0.7" />
<Sound time="3.41408" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_AtkJump_01Cue" volume="0.6" />
<Sound time="3.67587" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="3.70971" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="flinch">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Damage_CUE" volume="0.7" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_AtkJump_03Cue" volume="0.7" />
<Sound time="1.49715" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Death00_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="1.45125" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound time="0.02295" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="1.509827" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.738902" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="0.773445" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="1.947691" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="2.159685" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound time="1.575519" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound time="0.756174" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Growl_00Cue" volume="0.7" />
<Sound time="1.629619" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_02Cue" volume="0.6" />
<Sound time="1.266047" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="2" />
<Sound time="1.575519" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="2" />
<Sound time="0.727545" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="2" />
</AnimSound>
<AnimSound animName="heavyAtk01_comboAtk1">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="0.905232" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="0.928182" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="1.363526" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.764563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="2.02222" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="2.308743" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="0.916588" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_AtkJump_01Cue" volume="0.7" />
<Sound time="0.670288" type="Normal" radius="1" shapeId="0" soundcue="" volume="1" />
<Sound time="0.670288" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_03Cue" volume="0.8" />
<Sound time="0.068851" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.8" />
<Sound time="0.704595" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
</AnimSound>
<AnimSound animName="heavyAtk01_comboAtk2">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="1.380622" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1.446741" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="1.446741" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound time="1.681799" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound time="2.041512" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound time="2.452787" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound time="2.717265" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="0.89783" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
<Sound time="1.387901" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_AtkJump_03Cue" volume="0.7" />
<Sound time="1.343922" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_02Cue" volume="0.7" />
<Sound time="1.446741" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.3" />
</AnimSound>
<AnimSound animName="heavyatk02">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound time="1.20065" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="0.73445" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.9" />
<Sound time="0.75258" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.9" />
<Sound time="2.1053" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="2" />
<Sound time="2.1053" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="2" />
<Sound time="2.51748" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.64291" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
<Sound time="2.9563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound time="3.58345" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.7437" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Growl_00Cue" volume="0.7" />
<Sound time="1.62171" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_Atk_01Cue" volume="0.5" />
<Sound time="1.60358" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.GiantMonkey_Cue.GiantMonkey_PreAttack_03CUE" volume="0.7" />
<Sound time="1.56769" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
<Sound time="2.40981" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
<Sound time="2.31139" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="HeavyAtk03">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
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