194 lines
21 KiB
XML
194 lines
21 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Atk03_01" volume="1.5" />
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<Sound time="1.821216" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Longmove" volume="1.5" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="0.704228" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound time="0.37" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_End">
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<Sound time="0.41412" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
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<Sound time="2.4129" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.35" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.7" />
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<Sound time="2.27178" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_LongAtk" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="1.24605" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.5" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_LongAtk" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="1.665464" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_HeavyAtk" volume="1.5" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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<Sound time="1.333284" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_BigCUE" volume="1.5" />
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<Sound time="2.140553" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_BigCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="2.15" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="1.7" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Death" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Damage" volume="1.5" />
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<Sound time="3.75028" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="3.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="0.27898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.7" />
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<Sound time="0.27" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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<Sound time="4.96364" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
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</AnimSound>
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<AnimSound animName="defence_comboatk01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_01" volume="1.5" />
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<Sound time="2.2" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_03" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="0.619642" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_LCUE" volume="2" />
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<Sound time="0.525012" type="Normal" radius="1" shapeId="0" soundcue="ObjectSound_03.T4_Object_Cue.NPC_T4_daily_Door_opening_CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="defence_comboatk02">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_ReactionAdd" volume="1.5" />
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<Sound time="0.412672" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_LCUE" volume="2" />
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</AnimSound>
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<AnimSound animName="defence_comboatk_End">
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<Sound time="0.58886" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.847854" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="1.546778" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="2.05" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="defence_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_ReactionStart" volume="1.5" />
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<Sound time="0.78464" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="0.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="0.7616" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Spawn" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="0.063633" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="4.562542" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Groggy" volume="1.5" />
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</AnimSound>
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<AnimSound animName="longAtk_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_03" volume="1.5" />
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<Sound time="0.5" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="1.08698" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="LongAtk_Loop_LockOn" />
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<AnimSound animName="longAtk_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Atk03_01" volume="1.5" />
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<Sound time="1.41132" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.80405" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="modealram">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Spmove" volume="1" />
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<Sound time="1.016992" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.2" />
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<Sound time="1.1056" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="0.85" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="moveAtk_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_01" volume="1.5" />
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<Sound time="1.944971" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_02" volume="1.5" />
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<Sound time="0.57" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.698945" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="0.405583" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="moveAtk_Loop">
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<Sound time="0.238321" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.3" />
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<Sound time="0.354442" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="moveAtk_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_03" volume="1.5" />
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<Sound time="0.131942" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="0.210212" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="1.95" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_ReadyAction" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="0.27" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.7" />
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<Sound time="0.27" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Reaction_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_RoundMove" volume="1.5" />
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<Sound time="1.19662" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="2.82264" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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<Sound time="1.9456" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound time="0.335363" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_02" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="0.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound time="0.322648" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_MoveAtk_02" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="1" />
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<Sound time="0.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_RoundMove" volume="1.5" />
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<Sound time="0.663847" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.529413" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="2.25" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_LongAtk" volume="1.5" />
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<Sound time="0.758766" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.387949" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="2.202141" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="runAway">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Groggy" volume="1.5" />
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<Sound time="8" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Groggy" volume="1.5" />
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<Sound time="16" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Groggy" volume="1.5" />
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<Sound time="22" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Groggy" volume="1.5" />
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<Sound time="0.71136" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="1.48447" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="3.02822" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="4.45341" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="5.99716" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="7.48163" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="9.02538" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="10.50985" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="11.99432" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="13.47879" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="15.08182" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="16.507011" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="18.11004" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="19.47595" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="21.078981" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="22.56345" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound time="23.92936" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Run" volume="1.5" />
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<Sound time="1.732978" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Run" volume="1.5" />
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<Sound time="0.090631" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="1.881627" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound time="1.5" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound time="3.367086" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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</AnimSound>
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</AnimSoundData>
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