303 lines
32 KiB
XML
303 lines
32 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="LarvaKing_ANI.Anim.LarvaKing_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.8" />
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<Sound time="0.849997" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.450001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.8" />
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<Sound time="0.825195" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.3" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_Loop_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.323044" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_Start_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.207181" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.7" />
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<Sound time="0.49867" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound time="1.549863" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.5" />
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<Sound time="1.18651" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk01_Cue" volume="1.2" />
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<Sound time="1.594448" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk01_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1.28417" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="2.00303" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound time="2.58741" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.3" />
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<Sound time="2.08976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.1" />
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<Sound time="0.100001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_00_Cue" volume="0.5" />
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<Sound time="2.0535" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_02_Cue" volume="1" />
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<Sound time="2.59629" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_03_Cue" volume="1.3" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.5" />
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<Sound time="2.137351" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="2.065714" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk03_01_Cue" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk03_00_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="backAtk">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="2.262898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.4" />
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<Sound time="2.626149" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.19843" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_backAtk_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.3" />
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<Sound time="3.02374" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.6" />
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<Sound time="3.496124" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.811439" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound time="1.534192" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound time="2.846973" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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<Sound time="2.861452" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Command">
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<Sound time="2.48983" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound time="3.77682" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.1" />
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<Sound time="1.20193" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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<Sound time="0.27251" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="2.10444" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Command_Cue" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.773729" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
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<Sound time="1.144504" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.8" />
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<Sound time="1.378036" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.6" />
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<Sound time="1.77212" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.5" />
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<Sound time="2.053621" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Death_00_Cue" volume="1" />
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<Sound time="2.225907" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Death_01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Damege_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Groggy_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound time="1.89023" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="2" />
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<Sound time="0.82231" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="2.23443" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="2.08051" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound time="0.100001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk01_01_Cue" volume="0.8" />
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<Sound time="1.90135" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk01_00_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1.3" />
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<Sound time="0.824405" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="1.732169" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="2" />
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<Sound time="2.337829" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="3.539173" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
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<Sound time="0.150001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk02_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.5" />
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<Sound time="1.297257" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.5" />
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<Sound time="0.503118" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_End_00_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="0.51952" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.4" />
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<Sound time="0.8687" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.5" />
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<Sound time="1.20955" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Move">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="0.32844" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.7" />
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<Sound time="1.17623" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Move_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Shot1">
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<Sound time="1.10976" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.09735" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_SCUE" volume="1.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Shot1_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Shot2">
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<Sound time="0.411325" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound time="0.748935" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.5" />
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<Sound time="1.094623" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.6" />
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<Sound time="1.431896" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.8" />
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<Sound time="1.761091" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound time="2.098701" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound time="2.427896" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.5" />
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<Sound time="2.806234" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.139766" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Shot2_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound time="0.054101" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="1.227729" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Start_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk02_End">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_05CUE" volume="1.5" />
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<Sound time="0.976168" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_06CUE" volume="1" />
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<Sound time="2.209031" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_08CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk02_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk02_Loop">
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<Sound time="0.246312" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound time="0.862279" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound time="1.491867" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk02_Start">
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<Sound time="0.556049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="longAtk03">
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<Sound time="1.834208" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.7" />
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<Sound time="1.903173" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.6" />
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<Sound time="0.249331" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="1.856811" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk03_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_End">
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="1.765244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="1.765244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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|
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longMove_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_Start">
|
|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longStart_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="modealram_End">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="0.62721" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_modealram_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="modealram_Loop">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="modealram_Strat">
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<Sound time="0.43753" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.5" />
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<Sound time="0.597898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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<Sound time="0.1" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_modealram_Start_Cue" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Reaction_End">
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<Sound time="0.427819" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.5" />
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<Sound time="0.872467" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.5" />
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<Sound time="1.982208" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_02Cue" volume="1.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Loop">
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|
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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|
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_Loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound time="1.02865" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_SteelDrop" volume="1" />
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<Sound time="1.067299" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_Start_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionatk01">
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<Sound time="2.41685" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
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<Sound time="1.63864" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.1" />
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<Sound time="0.090001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_reactionatk01_Cue" volume="1" />
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</AnimSound>
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|
<AnimSound animName="roundAtk01">
|
|
<Sound time="0.222319" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="0.6" />
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|
<Sound time="0.533808" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="0.7" />
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|
<Sound time="1.690898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_reactionatk01_Cue" volume="1" />
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|
<Sound time="1.620318" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_02_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk02">
|
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<Sound time="0.252042" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1" />
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<Sound time="0.511667" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="1" />
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<Sound time="1.527722" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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|
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_roundAtk_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_roundAtk_Cue" volume="1" />
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</AnimSound>
|
|
<AnimSound animName="roundmove02">
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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|
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="runAway">
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<Sound time="0.353452" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
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<Sound time="2.474967" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
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<Sound time="4.537038" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
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<Sound time="6.540469" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
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<Sound time="0.764351" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
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<Sound time="2.789057" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.3" />
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<Sound time="4.83185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
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<Sound time="6.815197" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.9" />
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<Sound time="1.68934" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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<Sound time="3.338515" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.6" />
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<Sound time="5.283304" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
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<Sound time="6.775835" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
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<Sound time="3.044507" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
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<Sound time="5.636756" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="ultraAtkJump_end">
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|
<Sound time="1.712738" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="1" />
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<Sound time="2.689472" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
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<Sound time="1.869607" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_ultraAtkJump_end_Cue" volume="1" />
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</AnimSound>
|
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<AnimSound animName="ultraAtkJump_loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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</AnimSound>
|
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<AnimSound animName="ultraAtkJump_start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound time="2E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="1" />
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<Sound time="1.744707" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
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<Sound time="1.857633" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.4" />
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<Sound time="2.058333" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
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<Sound time="3.213445" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_ultraAtkJump_Start_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_00Cue" volume="0.7" />
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<Sound time="0.745908" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_01Cue" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.2" />
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<Sound time="1.148238" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.1" />
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</AnimSound>
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</AnimSoundData>
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