Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00113.xml
2025-03-03 19:44:55 -05:00

472 lines
61 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.32428" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.64923" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.98959" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="1.31387" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="2.48235" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.6" />
<Sound time="5.84039" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="6.18075" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="6.37572" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="6.52178" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="2.8877" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_LCUE" volume="1.5" />
<Sound time="2.9877" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
<Sound time="0.03216" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.03216" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="2.56342" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.56342" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="5.30506" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound time="5.30506" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
<Sound time="0.66499" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_aggrochange_1" volume="1.2" />
<Sound time="2.35522" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_aggrochange_2" volume="1.2" />
<Sound time="2.8877" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.6" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.610651" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="1.312524" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="1.455259" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="3.118182" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.8" />
<Sound time="3.170233" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.8" />
<Sound time="4.495635" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.625492" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.4" />
<Sound time="5.158336" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.3" />
<Sound time="1.867024" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="0.8" />
<Sound time="2.980661" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.2" />
<Sound time="0.039172" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.039172" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="2.57246" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.57246" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="0.177807" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_atk01" volume="1.2" />
<Sound time="0.116979" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.5" />
<Sound time="2.923397" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.5" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound time="0.317079" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.645734" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.082267" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.191986" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.228727" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.9" />
<Sound time="4.228727" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.7" />
<Sound time="4.667604" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.98418" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.999051" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.7" />
<Sound time="1.822763" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0.7" />
<Sound time="0.682475" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.682475" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="2.851698" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.851698" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="0.313993" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_BackMove" volume="1.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.2" />
<Sound time="2.559281" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.2" />
<Sound time="0.853094" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1101_2" volume="1" />
<Sound time="1.974446" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1101_1" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.20579" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.712097" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.8" />
<Sound time="0.870196" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.6" />
<Sound time="3.701598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="4.650843" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="5.346607" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="5.647126" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="5.820903" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
<Sound time="6.121421" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.6" />
<Sound time="6.248162" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.6" />
<Sound time="0.110408" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.110408" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="2.609934" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.609934" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
<Sound time="0.047691" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_Death" volume="1.2" />
<Sound time="0.664406" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.5" />
<Sound time="2.831402" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.055648" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0.627304" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="1.124762" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
<Sound time="0.01487" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice17.PossessionGiant_Cue.PossessionGiant_Damage" volume="1" />
</AnimSound>
<AnimSound animName="Groggy">
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<Sound time="5.397306" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.3" />
<Sound time="1.150323" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.8" />
<Sound time="1.548037" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.3" />
<Sound time="4.034049" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_chainCue" volume="0.2" />
<Sound time="1.29228" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.3" />
<Sound time="3.336333" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_moveCue" volume="0.3" />
<Sound time="2.414446" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_00CUE" volume="1.2" />
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</AnimSound>
<AnimSound animName="heavyatk01">
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<Sound time="0.953672" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound time="1.656487" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="4.015788" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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</AnimSound>
<AnimSound animName="heavyatk02">
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