Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00116.xml
2025-03-03 19:44:55 -05:00

466 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="activeMove_End">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
<Sound time="0.010781" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_end_Cue" volume="1" />
</AnimSound>
<AnimSound animName="activeMove_Loop">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="1.7" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_loop_Cue" volume="1.5" />
</AnimSound>
<AnimSound animName="activeMove_Start">
<Sound time="0.259048" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_start_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.057039" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.8" />
<Sound time="1.205714" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.5" />
<Sound time="1.711948" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
<Sound time="2.098701" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.8" />
<Sound time="1.341351" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.8" />
<Sound time="1.827065" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
<Sound time="2.172753" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_00_Cue" volume="1" />
<Sound time="1.309766" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_01_Cue" volume="1.5" />
<Sound time="2.386494" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="2.534935" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.8" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.48209" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
<Sound time="1.436606" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.8" />
<Sound time="1.871531" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.6" />
<Sound time="2.381843" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.8" />
<Sound time="2.750659" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.5" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1.210058" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk02_Cue" volume="1.8" />
<Sound time="0.53892" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_WetBody_CUE" volume="1" />
<Sound time="1.635318" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1" />
<Sound time="1.833644" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.5" />
<Sound time="2.003748" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1" />
<Sound time="2.183517" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.3" />
<Sound time="2.325399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.2" />
<Sound time="2.646664" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1.5" />
<Sound time="2.885584" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="0.5" />
<Sound time="2.53339" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Normal_MCUE" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.422457" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
<Sound time="0.685934" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.3" />
<Sound time="1.008978" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
<Sound time="1.839052" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1.048825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk03_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.74185" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.5" />
<Sound time="1.2395" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.8" />
<Sound time="1.43856" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.6" />
<Sound time="1.94509" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="1.2" />
<Sound time="2.1349" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.4" />
<Sound time="0.68746" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="1.5" />
<Sound time="1.21212" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="0.7" />
<Sound time="2.97628" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1" />
<Sound time="3.25674" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="0.5" />
<Sound time="1.229624" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="0.8" />
<Sound time="0.29859" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound time="2.37022" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
<Sound time="1.87257" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_death_Cue" volume="1.1" />
<Sound time="1.06745" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
<Sound time="1.78229" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_deamage_Cue" volume="1.5" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound time="0.14414" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
<Sound time="1.09843" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.6" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1.033984" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_groggy_Cue" volume="1.9" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound time="0.75764" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1.5" />
<Sound time="4.50244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="1.5" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
<Sound time="3.10744" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.4" />
<Sound time="0.01524" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk01_Cue" volume="1.5" />
<Sound time="1.77382" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="2.16752" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="2.53146" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="2.68336" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="2.85014" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="3.22896" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="3.47138" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="3.97172" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="4.18376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="4.71448" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
<Sound time="2.04662" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="2.28904" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound time="2.6071" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="2.78938" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound time="3.04668" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="3.38024" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound time="4.01698" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="4.18376" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound time="4.60846" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="4.50244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Normal_CUE" volume="1" />
</AnimSound>
<AnimSound animName="heavyatk02">
<Sound time="1.514085" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="2" />
<Sound time="1.689088" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1.8" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.4" />
<Sound time="0.728965" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
<Sound time="1.84548" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="2" />
<Sound time="1.990043" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="1" />
<Sound time="1.990043" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_Cue" volume="1.4" />
<Sound time="1.752733" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="2" />
</AnimSound>
<AnimSound animName="HeavyAtk02_ComboAtk1">
<Sound time="1.0233" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="2" />
<Sound time="1.31264" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="2" />
<Sound time="1.1421" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1.6" />
<Sound time="1.51173" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_MCUE" volume="1.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1.43262" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_comboatk1_Cue" volume="1.3" />
<Sound time="1.37322" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="2" />
</AnimSound>
<AnimSound animName="HeavyAtk02_End">
<Sound time="0.196569" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_end_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="longAtk01_End">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1.139597" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="longAtk01_Start">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="0.097861" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk01_start_Cue" volume="1.2" />
<Sound time="1.694912" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Bug_CUE" volume="0.8" />
<Sound time="1.913663" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Bug_CUE" volume="0.4" />
</AnimSound>
<AnimSound animName="LongAtk02">
<Sound time="0.959505" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.5" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk02_Cue" volume="1.5" />
</AnimSound>
<AnimSound animName="longAtk03">
<Sound time="0.569921" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
<Sound time="1.197844" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.8" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound time="0.075621" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk03_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="longAtk04">
<Sound time="1.21473" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1.8" />
<Sound time="1.61082" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk04_Cue" volume="1.4" />
<Sound time="1.35324" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="1.5" />
</AnimSound>
<AnimSound animName="longMove_End">
<Sound time="0.3564" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
<Sound time="1.67022" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0.8" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
<Sound time="0.085411" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longmove_end_00_Cue" volume="1.2" />
<Sound time="1.44585" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longmove_end_01_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="longMove_Start" />
<AnimSound animName="modealarm">
<Sound time="0.584442" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.3" />
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<Sound time="1.616183" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.6" />
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<AnimSound animName="Wait">
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