Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00118.xml
2025-03-03 19:44:55 -05:00

27 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SummonedTentacle_ANI.Anim.SummonedTentacle_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound time="1.799176" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
<Sound time="0.089474" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound time="1.857801" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.6" />
<Sound time="1.80575" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.546973" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound time="0.546973" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="0.6" />
<Sound time="0.0094" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.011778" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
</AnimSound>
<AnimSound animName="Spawn">
<Sound time="0.056811" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.7" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
</AnimSound>
</AnimSoundData>