126 lines
12 KiB
XML
126 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_Horse_Lord_ANI.Anim.Vehicle_Horse_Lord_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="idle01">
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<Sound time="0.609041" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="1.023833" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.399989" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.061081" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.25" />
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<Sound time="2.371772" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="3.382726" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.83669" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="4.575588" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="5.197508" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="3.953132" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_2" volume="0.2" />
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<Sound time="4.601345" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_2" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.25" />
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<Sound time="2.747929" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="2.747929" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="2.540264" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Idle02" volume="0.9" />
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</AnimSound>
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<AnimSound animName="Jump01">
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<Sound time="0.71091" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.13481" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.91079" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.18484" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="2.2" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.31525" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="2.66085" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.3" />
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<Sound time="1.93698" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="1.93698" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Idle" volume="1.3" />
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</AnimSound>
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<AnimSound animName="JumpEnd">
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<Sound time="1E-06" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.24857" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.32634" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.48524" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.68985" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_JumpEnd" volume="0.9" />
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<Sound time="0.00847" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.35" />
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<Sound time="0.00847" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="JumpEndLand">
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<Sound time="1E-06" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.04736" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.15072" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.18648" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound time="0.3884" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.5" />
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<Sound time="0.012339" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.35" />
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<Sound time="0.012339" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="JumpLoop">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="JumpStart">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_JumpStart" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="1E-06" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.1063" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.21015" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.31885" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.47705" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.4" />
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</AnimSound>
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<AnimSound animName="RunFast">
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<Sound time="1E-06" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.08935" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.27295" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.3925" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.4819" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.4" />
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</AnimSound>
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<AnimSound animName="TurnL">
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<Sound time="0.21791" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.38797" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.65362" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.90343" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.27368" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.57662" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="0.86614" type="Weapon" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="1.1" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0.21791" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Turn" volume="1" />
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</AnimSound>
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<AnimSound animName="TurnR">
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<Sound time="0.18601" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.43571" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.66693" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.97251" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.31086" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="0.53405" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="0.85294" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="1.1" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Turn" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.609041" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.244375" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="2.475873" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.112594" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="3.434777" type="FootStep" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.15" />
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<Sound time="1.438625" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.1" />
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<Sound time="3.40902" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.15" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="1.244375" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_UnarmedWait" volume="0.8" />
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</AnimSound>
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</AnimSoundData>
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