Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00166.xml
2025-03-03 19:44:55 -05:00

70 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.736915" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_2" volume="0.8" />
<Sound time="1.36132" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_2" volume="1.5" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1.2" />
<Sound time="1.325266" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.80046" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_1" volume="1.2" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="0.52" />
</AnimSound>
<AnimSound animName="atk04_End01">
<Sound time="1.804509" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Fly_1" volume="1" />
<Sound time="0.292815" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1" />
</AnimSound>
<AnimSound animName="atk04_End02">
<Sound time="0.200001" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1" />
</AnimSound>
<AnimSound animName="atk04_Loop" />
<AnimSound animName="atk04_Start">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Jumpevasion01" volume="1" />
</AnimSound>
<AnimSound animName="atk05_End">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_1" volume="1.2" />
</AnimSound>
<AnimSound animName="atk05_Loop" />
<AnimSound animName="atk05_Start">
<Sound time="0.559343" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkStart_2" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.62784" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Death_1" volume="1" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="Dyingwait">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_1" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Damage" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_ReactionAtk_1" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop" />
<AnimSound animName="KnockbackStart">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_ReactionAtk_3" volume="1" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="1.124272" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_2" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkStart_1" volume="1" />
</AnimSound>
<AnimSound animName="run" />
<AnimSound animName="sidewalk01">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Run" volume="1" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Run" volume="1" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk01_4" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait" />
<AnimSound animName="Walk" />
</AnimSoundData>