Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00176.xml
2025-03-03 19:44:55 -05:00

91 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="AnonSoldier_ANI.Anim.AnonSoldier_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01_1">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_angry_Q_01" volume="1.2" />
<Sound time="0.709568" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
</AnimSound>
<AnimSound animName="atk01_2">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo2" volume="1" />
<Sound time="0.30933" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Stone_CUE" volume="1" />
</AnimSound>
<AnimSound animName="atk01_3">
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1.2" />
<Sound time="0.350382" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1" />
</AnimSound>
<AnimSound animName="atk01_4">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo3" volume="1" />
<Sound time="0.678296" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.422334" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Death" volume="1" />
<Sound time="3.876088" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.8" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="defence_atk">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_angry_Q_00" volume="1" />
</AnimSound>
<AnimSound animName="defence_End">
<Sound time="0.047588" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
</AnimSound>
<AnimSound animName="defence_Loop" />
<AnimSound animName="defence_Start">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DeafeningRoarStart" volume="1" />
<Sound time="0.636736" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="1" />
</AnimSound>
<AnimSound animName="Dyingwait" />
<AnimSound animName="flinch">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Damage" volume="1" />
</AnimSound>
<AnimSound animName="Idle" />
<AnimSound animName="knockback_End">
<Sound time="0.467767" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" volume="1" />
<Sound time="1.432929" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackEnd" volume="1" />
</AnimSound>
<AnimSound animName="knockback_Loop" />
<AnimSound animName="knockback_Start">
<Sound time="0.859557" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="1" />
<Sound time="0.16872" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.8" />
<Sound time="0.423141" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.6" />
<Sound time="0.739827" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackStart" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.051488" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.6" />
<Sound time="0.52222" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.6" />
<Sound time="0.002415" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Run" volume="1" />
</AnimSound>
<AnimSound animName="sideAtk01">
<Sound time="0.362823" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1" />
<Sound time="1.391356" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo3" volume="1" />
<Sound time="1.396688" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo1" volume="1" />
</AnimSound>
<AnimSound animName="sideAtk02">
<Sound time="0.335734" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="1" />
<Sound time="1.369599" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo2" volume="1" />
<Sound time="1.320967" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Stun" volume="1" />
</AnimSound>
<AnimSound animName="unarmedWait01">
<Sound time="0.706787" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_SteelDrop" volume="1" />
<Sound time="1.968823" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
<Sound time="2.693964" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
<Sound time="3.461567" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_laugh_Q" volume="1" />
</AnimSound>
<AnimSound animName="unarmedWait02" />
<AnimSound animName="Wait">
<Sound time="0.385416" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_nanmu5" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.669067" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.5" />
<Sound time="0.017348" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Run" volume="1" />
</AnimSound>
</AnimSoundData>