103 lines
8.3 KiB
XML
103 lines
8.3 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Arcdeva_Archer_ANI.Anim.Arcdeva_Archer_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="arrowfallLoop" />
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<AnimSound animName="arrowfallShot">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_swordDanceShot" volume="2" />
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</AnimSound>
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<AnimSound animName="arrowfallStart">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo4" volume="2" />
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<Sound time="0.804836" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BowString_SCUE" volume="2" />
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</AnimSound>
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<AnimSound animName="arrowshot">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="2" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo1" volume="1.5" />
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</AnimSound>
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<AnimSound animName="arrowShowerLoop" />
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<AnimSound animName="arrowShowerShot">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="arrowShowerStart">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="2" />
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_handyslash" volume="2" />
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</AnimSound>
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<AnimSound animName="BackDash">
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<Sound time="0.438741" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.583405" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo3" volume="1.5" />
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</AnimSound>
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<AnimSound animName="bReactionCom2">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_DownEnd" volume="2" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="bReactionDown2" />
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<AnimSound animName="bReactionStart2">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Damage" volume="2" />
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<Sound time="0.300841" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Chainmail" volume="0.5" />
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</AnimSound>
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<AnimSound animName="chargeArrowLoop" />
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<AnimSound animName="chargeArrowShot">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo3" volume="1.5" />
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<Sound time="0.429166" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="chargeArrowStart">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo4" volume="2" />
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<Sound time="1.499947" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Death" volume="1.2" />
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<Sound time="0.48015" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="1.2" />
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<Sound time="4.0098" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.5" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Groggy1">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Stun" volume="2" />
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</AnimSound>
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<AnimSound animName="LockOnShot">
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<Sound time="0.30052" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="2" />
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_tumbling" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Marking">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo4" volume="1" />
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</AnimSound>
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<AnimSound animName="RapidShot1">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="RapidShot2">
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<Sound time="0.062251" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.050296" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.447747" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="sReaction">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Damage" volume="1.2" />
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</AnimSound>
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<AnimSound animName="throughArrowLoop" />
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<AnimSound animName="throughArrowShot">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1.2" />
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo1" volume="2" />
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</AnimSound>
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<AnimSound animName="throughArrowStart">
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<Sound time="0.824447" type="Normal" radius="1" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="1.5" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_DownStart" volume="2" />
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</AnimSound>
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<AnimSound animName="ThunderDrakeClaw">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo4" volume="1" />
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</AnimSound>
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<AnimSound animName="ThunderDrakeShot">
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<Sound time="0.778261" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="1.2" />
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<Sound time="1.571627" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1.5" />
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<Sound time="2E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_swordDanceShot" volume="2" />
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</AnimSound>
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<AnimSound animName="TrapArrow">
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<Sound time="0.824831" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowString_SCUE" volume="1.5" />
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<Sound time="1.369813" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BowShot_CUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo3" volume="1.4" />
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</AnimSound>
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="0.10306" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.8249" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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