62 lines
4.6 KiB
XML
62 lines
4.6 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Arcdeva_Elementalist_ANI.Anim.Arcdeva_Elementalist_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="bReactionCom2">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_DownEnd" volume="1.2" />
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</AnimSound>
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<AnimSound animName="bReactionDown2" />
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<AnimSound animName="bReactionStart2">
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<Sound time="0.254787" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_KnockbackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_Death" volume="2" />
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<Sound time="0.248" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.6" />
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<Sound time="1.706" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.7" />
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<Sound time="5.02882" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="0.5" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="elementalStrike">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_healStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Groggy1">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_stun" volume="1" />
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</AnimSound>
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<AnimSound animName="haste">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_purify" volume="1.5" />
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</AnimSound>
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<AnimSound animName="healLoop" />
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<AnimSound animName="healShot">
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<Sound time="0.388309" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_healShot" volume="1.5" />
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</AnimSound>
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<AnimSound animName="healStart">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_healStart" volume="2" />
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</AnimSound>
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<AnimSound animName="magicShot">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_suckHpEnd" volume="1.8" />
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</AnimSound>
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<AnimSound animName="purify">
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<Sound time="0.2" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_haste" volume="1.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.040734" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_LCUE" volume="0.6" />
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<Sound time="0.460899" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="slow">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_slow" volume="1.7" />
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</AnimSound>
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<AnimSound animName="sReaction">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_Damage" volume="1.3" />
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</AnimSound>
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<AnimSound animName="suckHpEnd">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_suckHpEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="suckHpLoop" />
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<AnimSound animName="suckHpStart">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Elementalist_Darker_Cue.Elementalist_Darker_suckHpStart" volume="1.4" />
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</AnimSound>
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="0.090546" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_LCUE" volume="0.4" />
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<Sound time="0.802967" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_LCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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