Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00230.xml
2025-03-03 19:44:55 -05:00

196 lines
23 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="0.250492" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.4" />
<Sound time="1.110965" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Aggrochange" volume="1.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.432919" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.740592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound time="1.47306" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="0.740592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0.977594" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.508561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="3.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="1.12" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
<Sound time="1.353878" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
<Sound time="1.52" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound time="1.52" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound time="1.52" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="2.500057" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="2.90134" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0.293602" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="2.428269" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="1.343203" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.8" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.7" />
<Sound time="0.404364" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="1.317994" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="1.697148" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="1.310878" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk03" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="2.127407" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound time="1.024382" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.5" />
<Sound time="1.024382" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound time="3.416758" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
<Sound time="3.35" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
<Sound time="0.651733" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0.93122" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="2.571844" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.405156" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.795832" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound time="1.162193" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound time="0.446409" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.8" />
<Sound time="0.93653" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.159598" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound time="0.282525" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
<Sound time="0.416506" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound time="0.416506" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownStart" volume="1.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.266916" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.7" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Idle">
<Sound time="0.31561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="1.52477" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.45" />
<Sound time="0.801147" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="2.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.6" />
<Sound time="2.69434" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound time="1.3801" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound time="2.45125" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Idle" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound time="0.713458" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="1.375101" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.122487" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.6" />
<Sound time="0.555406" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.75465" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="1.133804" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound time="1.718902" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.187849" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.4" />
<Sound time="1.213294" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.51935" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="1.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="0.80325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.25" />
<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound time="0.87567" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackStart" volume="1.5" />
<Sound time="0.61897" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.26781" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="0.655488" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Run" volume="2" />
<Sound time="0.02424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.44174" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0.742422" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound time="0.899722" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="1.768034" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound time="2.298951" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="0.728744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="1.655569" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="2.056036" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
<Sound time="2.145958" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
<Sound time="1.39011" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Stun" volume="1.5" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
<Sound time="0.99312" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_UnarmedWait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Run" volume="2" />
<Sound time="0.868598" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound time="0.059327" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DyingWait" volume="1.5" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.473424" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
<Sound time="0.965132" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
<Sound time="0.395226" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="0.950463" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.443983" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="0.926601" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound time="0.443983" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
<Sound time="0.926601" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_ReadyAction" volume="1.5" />
</AnimSound>
</AnimSoundData>