56 lines
3.7 KiB
XML
56 lines
3.7 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="JellyFish_ANI.Anim.JellyFish_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.5" />
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<Sound time="1.044826" type="Normal" radius="0.4" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.4" />
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<Sound time="1.284501" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="0.6" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.7" />
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<Sound time="3.00645" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Dyingwait" />
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Idle02" />
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<AnimSound animName="KnockbackEnd">
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<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop" />
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<AnimSound animName="KnockbackStart">
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<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="0.4" />
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<Sound time="1.937856" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_LCUE" volume="0.3" />
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<Sound time="2.901743" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_BigCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="Normal" radius="0.4" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="0" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Water_SCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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