228 lines
27 KiB
XML
228 lines
27 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KaidunsEliteWarrior_ANI.Anim.KaidunsEliteWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.60384" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0.57681" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Aggrochange" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.163418" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.740592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound time="1.105446" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.751477" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.8" />
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<Sound time="0.762361" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1.386703" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.995438" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="2.767399" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="3.144017" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="1.060607" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.6" />
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.4" />
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<Sound time="1.474674" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Climb_CUE" volume="1" />
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<Sound time="2.108495" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.801124" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.363899" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.KnigeFricative" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.499083" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.054829" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.980468" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="3.124144" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="3.478171" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.714834" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.9" />
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<Sound time="1.67449" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.680729" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.612587" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="1.056544" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.650759" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.85" />
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<Sound time="0.746111" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.75" />
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<Sound time="0.746111" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.85" />
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<Sound time="0.604462" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk04" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk05">
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<Sound time="0.539427" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.030804" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="2.189892" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="2.286445" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound time="2.471845" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="3.840358" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound time="3.969548" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="4.267366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.562072" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.85" />
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<Sound time="0.442874" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
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<Sound time="1.05" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
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<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.3" />
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<Sound time="1.175407" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="2.061155" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="3.679436" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.835865" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="3.389777" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk05" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk06">
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<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.71076" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.KnigeFricative" volume="0.4" />
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<Sound time="1.534238" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.75" />
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<Sound time="1.511694" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Atk06" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.209811" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.448061" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.53" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound time="0.53" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.55" />
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<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="4.3749" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound time="4.3749" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0.762509" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="1.962552" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.18" />
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<Sound time="2.20167" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.15" />
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<Sound time="2.89764" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.15" />
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<Sound time="4.060452" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="4.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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<Sound time="4.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Death" volume="1.5" />
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<Sound time="4.417291" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.229326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.460511" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.497183" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_DownStart" volume="1.5" />
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<Sound time="0.337265" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.68" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.100718" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.045659" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion01">
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<Sound time="0.697055" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="0.773245" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="1.056544" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.214443" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.508472" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="0.157899" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="0.547281" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion02">
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<Sound time="0.686171" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="0.789648" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="1.110965" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.331564" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.144255" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="1" />
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<Sound time="0.544522" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.584894" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.180766" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="1.578015" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound time="1.877679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.389929" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.4" />
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<Sound time="0.389929" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="1.321653" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_KnockBackEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.56457" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.65" />
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<Sound time="0.56457" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound time="0.6341" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
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<Sound time="0.6341" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_CUE" volume="0.35" />
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<Sound time="1.69388" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_KnockBackStart" volume="1.5" />
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<Sound time="0.61744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.24248" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.60053" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.24248" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound time="0.24248" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound time="0.928064" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Stun" volume="1.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0.928064" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.12" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_UnarmedWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.12" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.473182" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="1.142796" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.473182" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound time="0.473182" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_DyingWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.621925" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="1.1695" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.621925" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_SideWalk" volume="2" />
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<Sound time="1.1695" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0.60232" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="1.226465" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.60232" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_SideWalk" volume="2" />
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<Sound time="1.226465" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0.424794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.25" />
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<Sound time="0.748871" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsEliteWarrior_Cue.KaidunsEliteWarrior_ReadyAction" volume="1.5" />
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</AnimSound>
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</AnimSoundData>
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