262 lines
30 KiB
XML
262 lines
30 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="0.47385" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_SCUE" volume="0.85" />
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<Sound time="0.914894" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_SCUE" volume="0.85" />
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<Sound time="0.23" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.6" />
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<Sound time="1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.6" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.274156" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="0.410073" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="0.555552" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="1.072447" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="1.225302" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="0.385758" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.75" />
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<Sound time="0.599264" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.75" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="1.44704" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.805171" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="2.149186" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="3.295364" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="3.688985" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Long" volume="0.5" />
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<Sound time="2.041505" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.5" />
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<Sound time="2.141926" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.5" />
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<Sound time="2.1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_MCUE" volume="0.65" />
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<Sound time="2.2" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_MCUE" volume="0.6" />
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<Sound time="3.366748" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="3.087261" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.829526" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.152843" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.39518" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.691504" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.684245" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.959035" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.098856" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.427633" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="1.238981" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.75" />
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<Sound time="0.635717" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Atk04" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="2.159449" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
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<Sound time="2.159449" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.8" />
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<Sound time="3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Death" volume="1" />
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<Sound time="3.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.4" />
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<Sound time="2.159023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.85" />
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<Sound time="0.505948" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0.650565" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0.98118" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="1.580553" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="1.807504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0.449562" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.15" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.95" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_DownStart" volume="1.5" />
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<Sound time="1.155444" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.118842" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.181951" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.824927" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.096625" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0.55" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="idle">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="1.54899" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Idle" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound time="0.232903" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_07CUE" volume="0.55" />
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<Sound time="0.824927" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound time="1.125857" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.366" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="0.25" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.25" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.5" />
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<Sound time="0.6" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.5" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.85" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.95" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0.35" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Long" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_KnockBackEnd" volume="1.5" />
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<Sound time="1.361003" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.278" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0.45" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="1" />
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<Sound time="0.45" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
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<Sound time="0.43" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.8" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0.740215" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_KnockBackStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.34692" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.55" />
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<Sound time="1E-06" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Run" volume="2" />
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<Sound time="0.69489" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.55" />
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</AnimSound>
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<AnimSound animName="sidestep01">
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<Sound time="0.11312" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.11809" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.31829" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="sidestep02">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.3" />
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<Sound time="0.1442" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.56196" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0.139295" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.505299" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.371344" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.337265" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Long" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_DyingWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.267857" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0.255048" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_ReadyAction" volume="1.5" />
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</AnimSound>
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<AnimSound animName="UltraAtk01">
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<Sound time="0.171806" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.704749" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="3.688985" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="1.661999" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="1.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.Mantiscore_Cue.Mantiscore_UltraAtk1" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02_1">
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<Sound time="1.126385" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="atk02_2">
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<Sound time="0.263043" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="atk02_3">
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