Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00281.xml
2025-03-03 19:44:55 -05:00

149 lines
16 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Pigling_ANI.Anim.Pigling_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.09173" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.234904" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.621969" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.864208" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.025666" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Atk01" volume="0.7" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.484367" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.914879" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.393187" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.458824" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.500563" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.787683" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.823362" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.883277" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.116541" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.188237" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.28989" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.618748" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.869852" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="3.084939" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.023899" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
<Sound time="0.538223" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Atk02" volume="0.8" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.15074" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.339393" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.501052" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.072165" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.147384" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.206831" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.621442" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.729417" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.052431" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.365134" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.564402" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Atk03" volume="0.7" />
<Sound time="0.57568" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="commandreceive">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Commandreceive" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.247796" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.55" />
<Sound time="2.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.5" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.14" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_DownEnd" volume="1" />
<Sound time="0.34725" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.3952" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.2" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.45" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_DownStart" volume="0.7" />
<Sound time="0.311863" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound time="0.511542" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound time="0.870819" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound time="0.088115" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.177986" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.284385" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.442227" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.565154" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.849539" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="1.033" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Jumpevasion" volume="0.7" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.28" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.41" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.51" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.79" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.15" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_KnockBackEnd" volume="0.7" />
<Sound time="0.987624" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="1.127628" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="1.292996" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="1.415231" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.6" />
<Sound time="0.9" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.45" />
<Sound time="0.05" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_KnockBackStart" volume="0.7" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.08435" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.45" />
<Sound time="0.32325" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.45" />
<Sound time="0.4032" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.45" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Run" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_UnarmedWait" volume="0.8" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0.57681" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.53085" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.09367" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.08" />
<Sound time="1.0659" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.08" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Wait" volume="0.7" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.92026" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.53735" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.40051" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="1.1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Walk" volume="2" />
</AnimSound>
<AnimSound animName="walk01">
<Sound time="0.52943" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.90464" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.37323" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Walk" volume="2" />
</AnimSound>
<AnimSound animName="SideWalk01">
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.255048" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.744896" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="SideWalk02">
<Sound time="0.49" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.741281" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
<Sound time="0.190795" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="atk03_1">
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.4" />
<Sound time="0.949712" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.42" />
<Sound time="1.357374" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.693583" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="1.933259" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="2.118043" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.2" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice08.Pigling_Cue.Pigling_Atk03_1" volume="1" />
</AnimSound>
</AnimSoundData>