202 lines
23 KiB
XML
202 lines
23 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PollutedEarthSpirit_ANI.Anim.PollutedEarthSpirit_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.639175" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.1" />
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<Sound time="2.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="1.38105" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.55385" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Mud_MCUE" volume="0.6" />
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<Sound time="1.62567" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Mud_MCUE" volume="0.6" />
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<Sound time="2.40273" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk01" volume="1" />
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<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
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<Sound time="1.441041" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.5" />
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<Sound time="0.45874" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.286846" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.403418" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="1.248676" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
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<Sound time="1.969939" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
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<Sound time="2.698625" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.4" />
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<Sound time="3.257036" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="0.6" />
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<Sound time="3.257036" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.6" />
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<Sound time="1.287097" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
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<Sound time="1.845508" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
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<Sound time="2.628768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
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<Sound time="3.489744" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="3.543882" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.49215" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.96016" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.37394" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
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<Sound time="0.35938" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.3" />
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<Sound time="0.918" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk04" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.23785" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.32124" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.64217" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="4.13658" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.15" />
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<Sound time="2.22507" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Death" volume="1.5" />
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<Sound time="4.13658" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownEnd" volume="1" />
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.108698" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.5" />
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<Sound time="0.53412" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownStart" volume="1" />
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<Sound time="0.102577" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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<Sound time="0.52528" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.139007" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.669148" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.926491" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.75" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.38794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.55" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.25" />
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackStart" volume="1" />
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<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="0.45" />
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<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound time="0.38794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.55" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.297" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound time="0.87142" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="sidestep01">
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<Sound time="0.28712" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.532165" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.771151" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.022254" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.273358" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.53052" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.799464" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.020947" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.277772" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.528876" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.726124" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.983286" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="sidestep02">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="2" />
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<Sound time="0.251104" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.424453" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.75937" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.034372" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.291534" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.54836" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.775565" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.032727" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.301671" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.588791" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.690444" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.983286" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="3.366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="spmove">
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<Sound time="0.24462" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.53703" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.77679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.11267" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.3716" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.65942" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.9278" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.26827" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="2.49372" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="0.8" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0.545251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.700572" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.195201" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="1.585333" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Stun" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound time="0.151937" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Wait" volume="1.5" />
|
|
<Sound time="0.151937" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.83" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Run" volume="2" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="Dyingwait">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DyingWait" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk01">
|
|
<Sound time="0.280769" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.506377" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.772477" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk02">
|
|
<Sound time="0.233045" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.510095" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.783427" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.23" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound time="0.509063" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.971367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="1.581674" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="1.892113" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
|
|
<Sound time="0.404364" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
|
|
<Sound time="1.2999" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
|
|
<Sound time="1.2999" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_ReadyAction" volume="1.2" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|