105 lines
11 KiB
XML
105 lines
11 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="StoneHead_ANI.Anim.StoneHead_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.517127" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.142228" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.185297" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="2.9" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.648436" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.7" />
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<Sound time="1.648436" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_MCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.2" />
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<Sound time="0.711239" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Atk01" volume="1.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.769272" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.962793" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="2.366582" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="2.533" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Atk02" volume="1.2" />
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</AnimSound>
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<AnimSound animName="commandreceive">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Commandreceive" volume="1.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.270796" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
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<Sound time="0.581438" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
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<Sound time="0.859349" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
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<Sound time="1.090501" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
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<Sound time="0.2" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Death" volume="1.5" />
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<Sound time="0.275675" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.5" />
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<Sound time="1.082979" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.55" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.89" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.25" />
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<Sound time="0.25" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_DownEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.45" />
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<Sound time="0.43" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0" />
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<Sound time="0.85" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.45" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.25" />
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<Sound time="0.2" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_DownStart" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.611" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.6056" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.0054" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_KnockBackEnd" volume="1.2" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.2" />
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<Sound time="0.2" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.4" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.2" />
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<Sound time="0.2" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_KnockBackStart" volume="1.2" />
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<Sound time="0.65474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.8" />
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<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.3" />
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<Sound time="0.39558" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.100077" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.6" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_UnarmedWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Small_LCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Wait" volume="0.95" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.51743" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="SideWalk01">
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<Sound time="0.216517" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.495427" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.781671" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.020191" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.216517" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="SideWalk02">
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<Sound time="0.212798" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.511955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0.770618" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="1.009138" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.StoneHead_Cue.StoneHead_Walk" volume="2" />
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</AnimSound>
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</AnimSoundData>
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