Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00342.xml
2025-03-03 19:44:55 -05:00

238 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="WendigoWarrior_ANI.Anim.WendigoWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.25" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Aggrochange" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.643382" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.45" />
<Sound time="1.196843" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="1.574766" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="2.30351" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="0.63" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.35" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Atk01" volume="1.2" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="1.061834" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.14289" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.75" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.8" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.35" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Atk02" volume="1.2" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="1.691504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="1.9393" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.4" />
<Sound time="1.626901" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="0.657251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Sliding" volume="0.4" />
<Sound time="0.657251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.55" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.35" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Atk03" volume="1.2" />
</AnimSound>
<AnimSound animName="atk04">
<Sound time="1.823362" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="2.822055" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.65" />
<Sound time="3.138795" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="3.34816" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="2.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="2.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.25" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Atk04" volume="1.2" />
</AnimSound>
<AnimSound animName="Command">
<Sound time="1.120346" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.759169" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="2.43396" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="1.187724" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="1" />
<Sound time="1.187724" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.7" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Command" volume="1.2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.331023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="0.600714" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.45" />
<Sound time="0.712774" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.7" />
<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.75" />
<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.75" />
<Sound time="2.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.293553" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="0.42947" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="0.999639" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.55" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_DownEnd" volume="1.2" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.31" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.7" />
<Sound time="0.502706" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.75" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_DownStart" volume="1.2" />
<Sound time="0.329792" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Stun" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.229326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.45" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion01">
<Sound time="1.01833" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.123029" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.599768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Jumpevasion" volume="1" />
</AnimSound>
<AnimSound animName="jumpevasion02">
<Sound time="0.34449" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.3" />
<Sound time="1.353116" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.483482" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.94154" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.3" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Jumpevasion" volume="1" />
</AnimSound>
<AnimSound animName="jumpevasion03">
<Sound time="1.094562" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.203558" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.527481" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Jumpevasion" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0.353945" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.4" />
<Sound time="0.693253" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.039879" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.838035" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_KnockBackEnd" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound time="0.04522" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.7" />
<Sound time="0.20842" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.7" />
<Sound time="0.39865" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.8" />
<Sound time="0.459" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.7" />
<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_KnockBackStart" volume="1" />
<Sound time="0.4692" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.8" />
<Sound time="1.40777" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.304795" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="0.695388" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="0.304795" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_Run" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.606504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.307808" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_LCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.25" />
<Sound time="0.606504" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.596805" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.281035" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.25" />
<Sound time="0.596805" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice12.WendigoWarrior_Cue.WendigoWarrior_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="SpmoveEnd">
<Sound time="0.84888" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="1.84626" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="1.8846" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
<Sound time="2.36898" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.5" />
<Sound time="2.61846" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.45" />
<Sound time="0.58509" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Sliding" volume="0.65" />
<Sound time="0.58509" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_DashFoot01" volume="0.8" />
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<AnimSound animName="SpmoveStart">
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<AnimSound animName="stun">
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<AnimSound animName="unarmedwait">
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<AnimSound animName="Wait">
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</AnimSound>
<AnimSound animName="Walk">
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</AnimSound>
<AnimSound animName="UltraAtk01">
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<Sound time="1.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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</AnimSound>
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