125 lines
14 KiB
XML
125 lines
14 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
|
|
<AnimSound animName="atk01">
|
|
<Sound time="0.3193" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.4" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound time="0.326635" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
|
|
<Sound time="1.005522" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.15" />
|
|
<Sound time="0.106399" type="normal" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
|
|
<Sound time="0.445843" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Atk01" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk02">
|
|
<Sound time="0.141314" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0.460511" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0.304528" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="1.010997" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Atk02" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk03">
|
|
<Sound time="0.297194" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.35" />
|
|
<Sound time="0.407312" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Leather_MCUE" volume="0.45" />
|
|
<Sound time="0.177986" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0.348637" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0.611019" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0.816483" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Atk03" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="commandreceive">
|
|
<Sound time="0.35" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="1.029105" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="1.819942" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Commandreceive" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Death">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0.49445" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="2.03986" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.9" />
|
|
<Sound time="2.03986" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
|
|
<Sound time="0.06699" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.25" />
|
|
<Sound time="0.06699" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Death" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownEnd">
|
|
<Sound time="0.166" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_DownEnd" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownLoop">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_DownLoop" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownStart">
|
|
<Sound time="0.3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
|
|
<Sound time="0.20351" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0" />
|
|
<Sound time="0.396891" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_DownStart" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound time="0.47425" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_KnockBackEnd" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound time="0.070036" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_KnockBackLoop" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.2" />
|
|
<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.85" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_KnockBackStart" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0.464564" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Run" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.15" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_UnarmedWait" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.07" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.1" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Wait" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0.65" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.35" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.1" />
|
|
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.YuantiWarrior_Cue.YuantiWarrior_Run" volume="2" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|