Files
Client-Datasheets/DataCenter_Final_EUR/AnimSoundData/AnimSoundData-00444.xml
2025-03-03 19:44:55 -05:00

161 lines
14 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_F_ANI.Anim.Human_F_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound time="0.28348" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.5523" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="2.78768" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="0.47918" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.3781" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.539" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.68622" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.5767" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_AngryCue" volume="1" />
</AnimSound>
<AnimSound animName="applaud">
<Sound time="0.331797" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="2.553062" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.56798" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="0.809863" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="1.091004" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="1.349666" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="1.577672" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="1.855593" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="2.131351" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound time="0.191226" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="2.356137" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0" type="voice" radius="1" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ApplauseCue" volume="1" />
</AnimSound>
<AnimSound animName="attack">
<Sound time="0.69486" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound time="0.824369" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.171021" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="2.504955" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="0.70032" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound time="0.708848" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.138872" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.709201" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_AttackCue" volume="1" />
</AnimSound>
<AnimSound animName="beg">
<Sound time="0.808057" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.951641" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.951641" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
<Sound time="3.553073" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="3.939838" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.100001" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.038919" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.288105" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.856841" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_BegCue" volume="1" />
</AnimSound>
<AnimSound animName="bow">
<Sound time="0.399035" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="1.057038" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="2.717292" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="3.109909" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="0.402684" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.242301" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.715696" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.701001" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_BowCue" volume="1" />
</AnimSound>
<AnimSound animName="dance">
<Sound time="0.289056" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="3.867027" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="6.562474" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="7.989688" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="7.917795" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
<Sound time="6.529955" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="7.801536" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound time="0.258009" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_DanceCue" volume="1" />
</AnimSound>
<AnimSound animName="fund">
<Sound time="0.05727" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.88472" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.354361" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_FundCue" volume="1" />
</AnimSound>
<AnimSound animName="greet">
<Sound time="2.163846" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.25667" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.977434" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.453545" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_GreetCue" volume="1" />
</AnimSound>
<AnimSound animName="pointing">
<Sound time="0.312399" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.764923" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.885616" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="2.580477" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="0.719642" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound time="0.600195" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.842548" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.60415" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_PointingCue" volume="1" />
</AnimSound>
<AnimSound animName="propose">
<Sound time="0.137772" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.924011" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="2.948536" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="4.82533" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="5.277376" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.303518" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.754465" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.32792" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ProposeCue" volume="1" />
</AnimSound>
<AnimSound animName="request">
<Sound time="3.067061" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="4.861457" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.613308" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
<Sound time="0.255191" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.589262" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.992753" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.35805" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_RequestCue" volume="1" />
</AnimSound>
<AnimSound animName="shy">
<Sound time="0.970356" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="4.392427" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.096837" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.522728" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.306" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ShyCue" volume="1" />
</AnimSound>
<AnimSound animName="smile">
<Sound time="1.597519" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="3.319033" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="4.017157" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.410841" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
<Sound time="0.061997" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.41895" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.381031" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.342682" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_SmileCue" volume="1" />
</AnimSound>
<AnimSound animName="sob">
<Sound time="0.36423" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.73929" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="4.75794" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="5.35572" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.25115" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.15631" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.2438" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_SobCue" volume="1" />
</AnimSound>
<AnimSound animName="taunt">
<Sound time="0.310784" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="3.692326" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="4.025606" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.347861" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.307804" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.280075" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_TauntCue" volume="1" />
</AnimSound>
<AnimSound animName="victory">
<Sound time="1.070547" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1.050725" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="2.474862" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound time="2.848273" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="0.717726" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound time="0.637548" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="2.383044" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.61165" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_VictoryCue" volume="1" />
</AnimSound>
<AnimSound animName="worry">
<Sound time="0.324186" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1.784393" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="3.72266" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="4.063283" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="0.284005" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="3.584767" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.55458" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_WorryCue" volume="1" />
</AnimSound>
</AnimSoundData>