185 lines
17 KiB
XML
185 lines
17 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="angry">
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<Sound time="0.527829" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="2.128117" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="2.567197" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.009545" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.405991" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound time="0.359225" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.322314" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.042635" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.18" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_AngryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="applaud">
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<Sound time="0.28684" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.775987" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.838813" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="2.052518" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.71425" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.6" />
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<Sound time="1.180918" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound time="1.653285" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound time="2.114571" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound time="0.609318" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.176308" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound animName="attack">
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<Sound time="0.294815" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.140725" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
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<Sound time="2.25388" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.771138" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="1.100469" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound time="1.012899" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.259206" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.955228" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_AttackCue" volume="1" />
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</AnimSound>
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<AnimSound animName="beg">
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<Sound time="0.806692" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.056169" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="1.653374" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound time="3.459911" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.760772" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="0.057269" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.403887" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.187683" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.402269" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_BegCue" volume="1" />
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</AnimSound>
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<AnimSound animName="bow">
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<Sound time="0.40071" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.70966" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound time="3.04954" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.40437" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="0.80046" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.72219" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.802875" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_BowCue" volume="1" />
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</AnimSound>
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<AnimSound animName="dance">
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<Sound time="0.645705" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.883898" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.155573" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.444466" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.749621" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="2.055733" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.616301" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.041031" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="3.262006" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.686736" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="4.332441" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="4.689253" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="4.706472" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="4.978146" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="5.606632" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="6.439831" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="7.068317" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="7.374429" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="7.79916" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="8.648621" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="9.090569" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.379064" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.15" />
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<Sound time="4.128685" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.15" />
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<Sound time="5.429396" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound time="6.524969" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound time="7.660966" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound time="2.206433" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="3.957011" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="5.301477" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="6.490531" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="7.679585" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="0.200001" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_DanceCue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="fund">
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<Sound time="0.02403" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.94402" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.9066" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_FundCue" volume="1" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound time="0.35699" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.99989" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.815375" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_GreetCue" volume="1" />
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</AnimSound>
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<AnimSound animName="pointing">
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<Sound time="0.85303" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound time="0.75303" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.971" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.774625" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_PointingCue" volume="1" />
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</AnimSound>
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<AnimSound animName="propose">
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<Sound time="0.343748" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="5.167946" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="5.491163" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="0.583667" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.239919" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.531613" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.135963" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound time="4.844729" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.228644" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_ProposeCue" volume="1" />
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</AnimSound>
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<AnimSound animName="request">
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<Sound time="2.723741" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="3.094381" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="4.015884" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="4.534317" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.929843" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound time="0.659666" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.559112" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.807409" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_RequestCue" volume="1" />
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</AnimSound>
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<AnimSound animName="shy">
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<Sound time="1.673807" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.366329" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.869411" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="4.38209" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.081056" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.015762" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="4.148041" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.483353" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.1" />
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<Sound time="0.28497" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_ShyCue" volume="1" />
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</AnimSound>
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<AnimSound animName="smile">
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<Sound time="2.7142" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="3.330948" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="3.924838" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.451292" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
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<Sound time="0.260109" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.401769" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_SmileCue" volume="1" />
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</AnimSound>
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<AnimSound animName="sob">
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<Sound time="1.139798" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.162297" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="3.901872" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="4.756721" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.189244" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.067388" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.922669" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.20416" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_SobCue" volume="1" />
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</AnimSound>
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<AnimSound animName="taunt">
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<Sound time="0.813451" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.359674" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.556489" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="1.139712" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.057891" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.001809" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_TauntCue" volume="1" />
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</AnimSound>
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<AnimSound animName="victory">
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<Sound time="1.320653" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.445326" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="2.622125" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="1.359811" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound time="0.682824" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.390365" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="2.378039" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.701001" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_VictoryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="worry">
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<Sound time="0.112872" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.877589" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="1.594256" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="3.413802" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound time="4.130469" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound time="0.22529" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="1.952074" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="3.88886" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound time="0.38818" type="voice" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_WorryCue" volume="1" />
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</AnimSound>
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</AnimSoundData>
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