93 lines
9.9 KiB
XML
93 lines
9.9 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_girl_ANI.Anim.Human_girl_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="angry">
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<Sound time="0.340815" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound time="3.209875" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound time="4.729756" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.340815" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="2.897218" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="5.184371" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="fear">
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<Sound time="0.263039" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.402069" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.650629" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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<Sound time="5.273446" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="5.492444" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.11704" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="1.44611" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="3.812856" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="4.878887" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound time="2.225312" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="2.342689" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.176217" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="2.048792" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound time="0.336038" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.905553" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="5.229404" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="5.769961" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.50463" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
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<Sound time="2.468704" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
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<Sound time="3.1993" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
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<Sound time="4.236373" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
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<Sound time="0.291997" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="4.761847" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="laugh">
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<Sound time="0.05852" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="1.855148" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="4.981448" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.255921" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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<Sound time="0.64727" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="sad">
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<Sound time="0.160478" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound time="5.887002" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.008114" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="3.608337" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="4.820367" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="shy">
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<Sound time="1.167178" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="3.501533" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.816086" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="3.501533" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="sit">
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<Sound time="0.295395" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.018939" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.44787" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="sitwait" />
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<AnimSound animName="stand">
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<Sound time="0.608754" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.18041" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.096579" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Talk">
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<Sound time="2.13921" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="2.85684" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="5.31354" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="0.22059" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="1.86333" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound time="5.04753" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.028217" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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<Sound time="0.601306" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="walk02">
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<Sound time="0.049636" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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<Sound time="0.284565" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.4" />
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<Sound time="0.628096" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound time="0.749945" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound time="1.274105" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound time="1.41872" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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