26115 lines
1.6 MiB
26115 lines
1.6 MiB
<SkillData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillData SkillData.xsd" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillData">
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<Skill id="10100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Normal Shot" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="14.1876">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="10100" startSkill="10100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="601400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="16.6433">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="10200" startSkill="10200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="601400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="20.2066">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="10300" startSkill="10300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="601400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="23.5336">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="10400" startSkill="10400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="601400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10500" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="34.3389">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="300" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="10500" startSkill="10500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="601400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="10600" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="50.1053">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="11200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="454.0670">
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="11200" startSkill="11200" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="11300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="56.431198">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="11300" startSkill="11300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="2" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="11400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="65.821297">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="11400" startSkill="11400" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="2" />
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</Skill>
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<Skill id="11500" type="instance" templateId="10306" name="HighElf_M_Archer_Lv15_Normal Shot" parentId="10100" category="6001,21,101,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="76.774002">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1.15" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="11500" startSkill="11500" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="2" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="450" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="2" />
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</Targeting>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="20100" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv01_Arrow Shower_LockOn" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20110" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="true">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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<Property animControlType="move">
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<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
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|
</Property>
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20100" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="115" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="20110" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Arrow Shower_Shot" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="37.9083">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20200" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv02_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20210" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20210" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.3136">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20300" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv03_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20310" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20300" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20310" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="80.7105">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20400" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv04_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20410" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20400" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20410" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="117.7681">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20500" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv05_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20510" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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<Property animControlType="move">
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<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
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</Property>
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20500" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="115" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="20510" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="171.8404">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="550" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="20600" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv06_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20610" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="true">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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<Property animControlType="move">
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<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
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</Property>
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20600" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="115" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="20610" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="250.7396">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="550" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="20700" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv07_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20710" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="true">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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<Property animControlType="move">
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<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
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</Property>
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20700" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="115" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="115" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="20710" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="365.8647">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="550" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20800" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv08_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20810" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="true">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20800" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20810" type="normal" templateId="10306" name="HighElf_M_Archer_Lv08_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="533.8487">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="550" />
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|
<SpecialEffectList />
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|
<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
|
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20900" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv09_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="20910" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
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<Action>
|
|
<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
|
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<SpecialEffectList />
|
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<StageList>
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<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
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<Property animControlType="move">
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<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="20900" startSkill="-1" />
|
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<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" />
|
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20910" type="normal" templateId="10306" name="HighElf_M_Archer_Lv09_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="778.9612">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
|
|
</StageList>
|
|
</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21000" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv10_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21010" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="true">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
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<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21000" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21010" type="normal" templateId="10306" name="HighElf_M_Archer_Lv10_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1136.6152">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="550" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21100" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv11_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21110" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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<Stage scriptId="0" movable="true">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21100" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21110" type="normal" templateId="10306" name="HighElf_M_Archer_Lv11_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1766.2847">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21200" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv12_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21210" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21200" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21210" type="normal" templateId="10306" name="HighElf_M_Archer_Lv12_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1766.2847">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21300" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv13_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21310" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="620.333374">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21300" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="44" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21310" type="normal" templateId="10306" name="HighElf_M_Archer_Lv13_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.127400">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21400" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv14_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21410" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="723.556885">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21400" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="44" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21410" type="normal" templateId="10306" name="HighElf_M_Archer_Lv14_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.127400">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21500" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv15_Arrow Shower_LockOn" parentId="20100" category="6002,22,134,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="21510" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="843.956787">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Run" duration="5000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="Run" waitAnimName="Wait" />
|
|
<Property animControlType="move">
|
|
<LockOn effectId="3133" msgId="118" launchByMaxTarget="false" />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="21500" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="44" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="lockOn" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="35" minHeight="35" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="3" rangeAngle="0" rotateAngle="0" crosshairRadius="25" crosshairRadius2="65" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="21510" type="normal" templateId="10306" name="HighElf_M_Archer_Lv15_Arrow Shower_Shot" parentId="20110" category="6002,22,132,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.127400">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="550" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="LockOnShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="20101" startSkill="20101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1000" method="useCollected" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="250" minHeight="-250" maxRadius="575" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30100" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv01_Charge Arrow_Charge" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30110" startSkill="30100" />
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<ChargingStageList movable="false" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="300">
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.4" shotSkillId="30110" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.6" shotSkillId="30111" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="120" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30110" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Charge Arrow_Shot 00" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="142.3426">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30110" startSkill="30100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30111" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Charge Arrow_Shot 01" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="247.5434">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30111" startSkill="30100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Skill>
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<Skill id="30112" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Charge Arrow_Shot 02" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="118.046997">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30112" startSkill="30100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30113" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Charge Arrow_Shot 03" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="172.479202">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30113" startSkill="30100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30200" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv02_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
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<Action>
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|
<CameraShakeList>
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
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|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30210" startSkill="30200" />
|
|
<ChargingStageList movable="false" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="300">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.3" shotSkillId="30210" />
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|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.3" shotSkillId="30211" />
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|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30212" />
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|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
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|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="90" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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|
<Direction toCenterWhenNoMove="true" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30210" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="154.0677">
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<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30210" startSkill="30200" />
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<TargetingList adjustTargetingPos="notUse">
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<Skill id="30211" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="246.2786">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30211" startSkill="30200" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Skill id="30212" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="401.9919">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30212" startSkill="30200" />
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<Skill id="30213" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="201.179794">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30213" startSkill="30200" />
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<Skill id="30300" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv03_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30310" startSkill="30300" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="300">
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Skill>
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<Skill id="30310" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="224.8067">
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30310" startSkill="30300" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="30311" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="398.6683">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30311" startSkill="30300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Direction toCenterWhenNoMove="false" />
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<TargetingList adjustTargetingPos="notUse">
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<Skill id="30312" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="671.1859">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30312" startSkill="30300" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Skill id="30313" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="234.656097">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30313" startSkill="30300" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="30400" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv04_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30410" startSkill="30400" />
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<Defence rootMotion="false" successAnimName="" />
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<Skill id="30410" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="295.4008">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30410" startSkill="30400" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="30411" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="418.3225">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30411" startSkill="30400" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Effect>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30412" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="611.1985">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30412" startSkill="30400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30413" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="947.6401">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30413" startSkill="30400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</TargetingList>
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</Skill>
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<Skill id="30500" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv05_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30510" startSkill="30500" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="905" costTotalMp="300">
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30510" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30511" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30512" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30513" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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</Effect>
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</Targeting>
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</Skill>
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<Skill id="30510" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="431.0318">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30510" startSkill="30500" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Property>
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</Skill>
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<Skill id="30511" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="610.3921">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30511" startSkill="30500" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="30512" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="891.8256">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30512" startSkill="30500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30513" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1382.7418">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30513" startSkill="30500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30600" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv06_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30610" startSkill="30600" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="1250" costTotalMp="300">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30610" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30611" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30612" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30613" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30610" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="628.9368">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30610" startSkill="30600" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="75" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30611" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="890.6490">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30611" startSkill="30600" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="75" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30612" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1301.3005">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30612" startSkill="30600" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="75" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30613" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2017.6170">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30613" startSkill="30600" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="75" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30700" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv07_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30710" startSkill="30700" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="1728" costTotalMp="300">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30710" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30711" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30712" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30713" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="30710" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="917.7082">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30710" startSkill="30700" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30711" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1299.5836">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30711" startSkill="30700" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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|
</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="30712" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1898.7826">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30712" startSkill="30700" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="30713" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2943.9903">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
|
|
<SpecialEffectList />
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|
<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30713" startSkill="30700" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="30800" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv08_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30810" startSkill="30800" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="2419" costTotalMp="300">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30810" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30811" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30812" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30813" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30810" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1339.0669">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30810" startSkill="30800" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30811" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1896.2774">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30811" startSkill="30800" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30812" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2770.5940">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30812" startSkill="30800" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30813" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="4295.7008">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30813" startSkill="30800" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30900" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv09_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="30910" startSkill="30900" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="3207" costTotalMp="300">
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30910" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30911" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30912" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30913" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30910" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1834.6377">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30910" startSkill="30900" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30911" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2598.0643">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30911" startSkill="30900" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30912" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="3795.9538">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30912" startSkill="30900" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Skill id="30913" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="5885.4824">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="30913" startSkill="30900" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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<Reaction basicRate="75" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="31000" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv10_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="31010" startSkill="31000" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="7849" costTotalMp="300">
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="31010" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30911" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30912" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30913" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="60" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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</Skill>
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<Skill id="31010" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1294.0203">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31010" startSkill="31000" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Property>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="31011" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1832.4860">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31011" startSkill="31000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<TargetingList>
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<Targeting>
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</Effect>
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</Area>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="31012" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2677.3904">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31012" startSkill="31000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="31013" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="4151.1922">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31013" startSkill="31000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
|
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="31100" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv11_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
|
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<Action>
|
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<CameraShakeList>
|
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="31110" startSkill="31100" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="3323" costTotalMp="40">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="31110" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30911" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30912" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30913" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="40" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31110" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="156.257904">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31110" startSkill="31100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
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</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31111" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="274.121796">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31111" startSkill="31100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31112" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="398.695190">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31112" startSkill="31100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31113" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="535.268372">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31113" startSkill="31100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31200" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv12_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="31210" startSkill="31200" />
|
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="4325" costTotalMp="40">
|
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="31210" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30911" />
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<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30912" />
|
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30913" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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|
</ChargingStageList>
|
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<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="40" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
|
|
</Property>
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<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="31210" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="182.259201">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31210" startSkill="31200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
|
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="31211" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="319.735596">
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<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
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<Pending startTime="200" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31211" startSkill="31200" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
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</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="31212" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="465.038086">
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<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31212" startSkill="31200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
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<Direction toCenterWhenNoMove="false" />
|
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</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31213" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="624.337097">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31213" startSkill="31200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
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<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31300" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv13_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2601" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2602" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2603" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2604" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="31310" startSkill="31300" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="5446" costTotalMp="40">
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="31310" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30911" />
|
|
<ChargeStage duration="600" costHpRate="0" costMpRate="0.2" shotSkillId="30912" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="30913" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="40" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31310" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="212.587204">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31310" startSkill="31300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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<Skill id="31311" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="372.939697">
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<Skill id="31312" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="542.420410">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="31313" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="728.226807">
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<Skill id="31400" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv14_Charge Arrow_Charge" parentId="30100" category="6003,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="31410" startSkill="31400" />
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<Skill id="31410" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Charge Arrow_Shot 00" parentId="30110" category="6003,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="247.961700">
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</Skill>
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<Skill id="31411" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Charge Arrow_Shot 01" parentId="30111" category="6003,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="434.996796">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31411" startSkill="31400" />
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="31412" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Charge Arrow_Shot 02" parentId="30112" category="6003,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="632.679199">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31412" startSkill="31400" />
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|
<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="31413" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Charge Arrow_Shot 03" parentId="30113" category="6003,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="849.403687">
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|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1200" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="31413" startSkill="31400" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40100" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv01_Piercing Arrow_Charge" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
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|
<StageList />
|
|
</Action>
|
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40110" startSkill="40100" />
|
|
<ChargingStageList movable="false" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="250">
|
|
<ChargeStage duration="1000" costHpRate="0" costMpRate="0.4" shotSkillId="40110" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.6" shotSkillId="40111" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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|
<Direction toCenterWhenNoMove="true" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="40110" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Piercing Arrow_Shot 00" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="29.6355">
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|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40110" startSkill="40100" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40111" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Piercing Arrow_Shot 01" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="63.5395">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40111" startSkill="40100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area maxCount="10">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="7" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40112" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Piercing Arrow_Shot 02" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="60.991100">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40112" startSkill="40100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="40" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40113" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Piercing Arrow_Shot 03" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="87.849297">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40113" startSkill="40100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40200" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv02_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40210" startSkill="40200" />
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<ChargingStageList movable="false" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="250">
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<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="40210" />
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<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="40211" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40212" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40210" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="36.2626">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40210" startSkill="40200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40211" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="71.5624">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40211" startSkill="40200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="7" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40212" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="112.1770">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40212" startSkill="40200" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="10" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="40213" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="102.467400">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40213" startSkill="40200" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="50" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40300" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv03_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40310" startSkill="40300" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="0" costTotalMp="250">
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<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="40310" />
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<ChargeStage duration="1000" costHpRate="0" costMpRate="0.3" shotSkillId="40311" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40312" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40310" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="52.9123">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40310" startSkill="40300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40311" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="104.4197">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40311" startSkill="40300" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="7" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="40312" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="163.6822">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40312" startSkill="40300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="10" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="40313" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="119.517998">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40313" startSkill="40300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40400" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv04_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40410" startSkill="40400" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="274" costTotalMp="250">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40410" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40411" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40412" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40413" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40410" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="67.2995">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40410" startSkill="40400" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Skill id="40411" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="122.0067">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40411" startSkill="40400" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Skill id="40412" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="182.6253">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40412" startSkill="40400" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Skill id="40413" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="256.4970">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40413" startSkill="40400" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="40500" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv05_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40510" startSkill="40500" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="379" costTotalMp="250">
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40510" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40511" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40512" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40513" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40510" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="98.1996">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40510" startSkill="40500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</Area>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="40511" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="178.0251">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40511" startSkill="40500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Skill id="40512" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="266.4764">
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<Skill id="40513" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="374.2656">
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<Skill id="40600" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv06_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Skill id="40611" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="259.7640">
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<Skill id="40612" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="388.8269">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40612" startSkill="40600" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40613" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="546.1067">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40613" startSkill="40600" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40700" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv07_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40710" startSkill="40700" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="724" costTotalMp="250">
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40710" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40711" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40712" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40713" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40710" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="209.0764">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40710" startSkill="40700" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="40711" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="379.0327">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40711" startSkill="40700" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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</Effect>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="40712" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="567.3538">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40712" startSkill="40700" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="10" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="40713" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="796.8474">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40713" startSkill="40700" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="15" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40800" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv08_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40810" startSkill="40800" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="999" costTotalMp="250">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40810" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40811" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40812" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40813" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40810" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="305.0722">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40810" startSkill="40800" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40811" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="553.0626">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40811" startSkill="40800" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="7" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40812" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="827.8499">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40812" startSkill="40800" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="10" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40813" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1162.7137">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40813" startSkill="40800" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="15" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40900" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv09_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="40910" startSkill="40900" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="1379" costTotalMp="250">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40910" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40911" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="40912" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="40913" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40910" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="445.1438">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40910" startSkill="40900" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40911" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="806.9970">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40911" startSkill="40900" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="7" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="40912" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1207.9508">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40912" startSkill="40900" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="10" miniRate="0" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40913" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1696.5648">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="40913" startSkill="40900" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="15" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="41000" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv10_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
<StageList />
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|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="41010" startSkill="41000" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="1924" costTotalMp="250">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41010" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41011" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41012" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="41013" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="50" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<AbnormalityOnCommon id="600200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41010" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="649.5282">
|
|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41010" startSkill="41000" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41011" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1177.5235">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41011" startSkill="41000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="7" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41012" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1762.5722">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41012" startSkill="41000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="10" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41013" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2475.5294">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41013" startSkill="41000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="15" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41100" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv11_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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<StageList />
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</Action>
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="41110" startSkill="41100" />
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<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="2278" costTotalMp="250">
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41110" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41111" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41112" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="41113" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41110" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="784.5973">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41110" startSkill="41100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41111" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1422.3891">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41111" startSkill="41100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="7" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="41112" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2129.0984">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41112" startSkill="41100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="10" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41113" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2990.3149">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41113" startSkill="41100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="15" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="41200" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv12_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
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<Action>
|
|
<CameraShakeList>
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<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
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|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
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<Pending startTime="0" />
|
|
<SpecialEffectList />
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<StageList />
|
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</Action>
|
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<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="41210" startSkill="41200" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="2854" costTotalMp="250">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41210" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41211" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41212" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="41213" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="41210" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1009.3580">
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<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41210" startSkill="41200" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41211" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="1829.8557">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41211" startSkill="41200" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="7" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41212" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="2739.0134">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41212" startSkill="41200" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="10" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41213" type="instance" templateId="10306" name="HighElf_M_Archer_Lv12_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="3846.9394">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="200" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41213" startSkill="41200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="15" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41300" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv13_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="41310" startSkill="41300" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="6037" costTotalMp="40">
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41310" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41211" />
|
|
<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41212" />
|
|
<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="41213" />
|
|
<Interval time="600" costHpRate="0.25" costMpRate="0" />
|
|
</ChargingStageList>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="40" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
|
|
<Direction toCenterWhenNoMove="true" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41310" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="97.473198">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41310" startSkill="41300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="30" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41311" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="185.994202">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41311" startSkill="41300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="35" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41312" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="279.515594">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41312" startSkill="41300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="40" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41313" type="instance" templateId="10306" name="HighElf_M_Archer_Lv13_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="382.099396">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41313" startSkill="41300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41400" type="movingCharge" templateId="10306" name="HighElf_M_Archer_Lv14_Piercing Arrow_Charge" parentId="40100" category="6004,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="1" shakeId="2611" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="2" shakeId="2612" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="3" shakeId="2613" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="800" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="1600" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
<CameraShake power="1" duration="1000" targetType="me" innerRadius="0" outerRadius="100" speed="3" startTime="2400" startValue="3" shakeId="2614" startCondition="stageStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="50" detachTime="0" flyingDuration="200" shotSkill="41410" startSkill="41400" />
|
|
<ChargingStageList movable="true" movingAnimName="MovingCharge" waitAnimName="chargeArrowLoop" costTotalHp="6037" costTotalMp="40">
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41410" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41211" />
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<ChargeStage duration="800" costHpRate="0" costMpRate="0.2" shotSkillId="41212" />
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<ChargeStage duration="2500" costHpRate="0" costMpRate="0.4" shotSkillId="41213" />
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<Interval time="600" costHpRate="0.25" costMpRate="0" />
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</ChargingStageList>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="40" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="allTimeLine" skillPendingType="allTimeLine">
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<Direction toCenterWhenNoMove="true" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="450" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</AreaList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41410" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Piercing Arrow_Shot 00" parentId="40110" category="6004,22,133,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="97.473198">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41410" startSkill="41400" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="6" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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<Reaction basicRate="30" miniRate="1.5" />
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41411" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Piercing Arrow_Shot 01" parentId="40111" category="6004,22,133,102,9012,10002,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="185.994202">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41411" startSkill="41400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<Targeting>
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="8" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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<Reaction basicRate="35" miniRate="1.5" />
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</Area>
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</Skill>
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<Skill id="41412" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Piercing Arrow_Shot 02" parentId="40112" category="6004,22,133,102,9012,10003,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="279.515594">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<Pending startTime="200" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41412" startSkill="41400" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="10" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="41413" type="instance" templateId="10306" name="HighElf_M_Archer_Lv14_Piercing Arrow_Shot 03" parentId="40113" category="6004,22,133,102,9012,10004,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="382.099396">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="200" shotSkill="41413" startSkill="41400" />
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="465" offsetAngle="0" offsetDistance="0" pierceDepth="15" rangeAngle="0" rotateAngle="0" crosshairRadius="16" crosshairRadius2="16" minRadius="0">
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</Skill>
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<Skill id="50100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Arrow Fall_Cast 01" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="225" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<Targeting>
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</Effect>
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</Area>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="375" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="113" />
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</Targeting>
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<Targeting id="-1" time="4000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="112" />
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<ProjectileSkillList>
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<ProjectileSkill id="50120" detachAngle="0" detachDistance="375" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
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|
</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="50120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Arrow Fall_Projectile 01" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="6537.1617">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="3500" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="500" until="3000">
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<AreaList>
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</Skill>
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<Skill id="50200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Arrow Fall_Cast 01" parentId="50100" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0000">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="225" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="375" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="113" />
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</Targeting>
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<Targeting id="-1" time="4000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="112" />
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<ProjectileSkillList>
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</Skill>
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<Skill id="50220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Arrow Fall_Projectile 01" parentId="50120" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="8956.4780">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="3500" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="500" until="3000">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="50300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Arrow Fall_Cast 01" parentId="50100" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="225" />
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<ExclusiveAbnormality />
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</Precondition>
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<TargetingList adjustTargetingPos="notUse">
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<Skill id="50320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Arrow Fall_Projectile 01" parentId="50120" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="8142.2527">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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</Action>
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Skill id="50400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Arrow Fall_Cast 01" parentId="50100" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0">
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="45000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="375" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="125" />
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<ProjectileSkillList>
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<ProjectileSkill id="50420" detachAngle="0" detachDistance="375" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Arrow Fall_Projectile 01" parentId="50120" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2983.7281">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="3500" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="500" until="3000">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0.166667">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Arrow Fall_Cast 01" parentId="50100" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="45000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Effect>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="375" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="125" />
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<ProjectileSkillList>
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<ProjectileSkill id="50520" detachAngle="0" detachDistance="375" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Arrow Fall_Projectile 01" parentId="50120" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2983.7281">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="3500" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="500" until="3000">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0.166667">
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<AbnormalityOnCommon id="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="50600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Arrow Fall_Cast 01" parentId="50100" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.3" totalAtk="0.0">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1450" moveCancelStartTime="4100" rearCancelStartTime="4000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallLoop" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowfallShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="45000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="375" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="350" />
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</Targeting>
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<Targeting id="-1" time="4000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="125" />
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<ProjectileSkillList>
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<ProjectileSkill id="50620" detachAngle="0" detachDistance="375" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="50620" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv06_Arrow Fall_Projectile 01" parentId="50120" category="6005,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2983.7281">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="-1" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="3500" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="500" until="3000">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0.166667">
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<AbnormalityOnCommon id="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="60100" type="evade" templateId="10306" name="HighElf_M_Archer_Lv01_BackDash 01" category="6006,84,148,104,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
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|
<MoveInvincible startTime="0" endTime="500" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="backDash" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
</Skill>
|
|
<Skill id="60200" type="evade" templateId="10306" name="HighElf_M_Archer_Lv02_BackDash 01" parentId="60100" category="6006,84,148,104,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
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|
<MoveInvincible startTime="0" endTime="500" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="backDash" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
</Skill>
|
|
<Skill id="60300" type="evade" templateId="10306" name="HighElf_M_Archer_Lv03_BackDash 01" parentId="60100" category="6006,84,148,104,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="500" />
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|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="backDash" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
</Area>
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|
</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse" />
|
|
</Skill>
|
|
<Skill id="70100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Feign Death 01" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</TargetingList>
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</Skill>
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<Skill id="70200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600101" />
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="70300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Targeting>
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</Skill>
|
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<Skill id="70400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
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<Cost hp="0" mp="125" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Cost hp="0" mp="125" />
|
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</Targeting>
|
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</TargetingList>
|
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</Skill>
|
|
<Skill id="70500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
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<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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<AbnormalityOnCommon id="600100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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</Stage>
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|
<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
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|
<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="600100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70700" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Feign Death 01" parentId="70100" category="6007,98,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="60000" moveCancelStartTime="-1" rearCancelStartTime="60000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Death" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Deathwait" duration="60000" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="bReactionCom2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="1100" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="10" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="23" minHeight="23" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="80100" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 01" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80101" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="18.5733">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80100" startSkill="80100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80101" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 02" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80102" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.3117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80101" startSkill="80101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80102" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 03" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80103" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.3117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80102" startSkill="80102" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80103" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 04" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80104" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.3117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80103" startSkill="80103" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80104" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 05" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80105" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.3117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80104" startSkill="80104" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80105" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 06" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80106" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.3117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80105" startSkill="80105" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80106" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Rapid Shot Combo 07" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="50.7313">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80106" startSkill="80106" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="80200" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80201" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="27.1011">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80200" startSkill="80200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80201" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80202" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.9645">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80201" startSkill="80201" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80202" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80203" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.9645">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80202" startSkill="80202" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="80203" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80204" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.9645">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80203" startSkill="80203" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
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|
<Skill id="80204" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80205" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.9645">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80204" startSkill="80204" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80205" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80206" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.9645">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80205" startSkill="80205" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80206" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="74.0242">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80206" startSkill="80206" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80300" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80301" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="39.5444">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80300" startSkill="80300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80301" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80302" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="26.2127">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80301" startSkill="80301" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80302" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80303" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="26.2127">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80302" startSkill="80302" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Area>
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</TargetingList>
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</Skill>
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<Skill id="80303" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80304" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="26.2127">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80303" startSkill="80303" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="80304" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80305" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="26.2127">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80304" startSkill="80304" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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</Skill>
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<Skill id="80305" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80306" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="26.2127">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80305" startSkill="80305" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80306" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="108.0118">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80306" startSkill="80306" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80400" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80401" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="57.7009">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80400" startSkill="80400" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="80401" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80402" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="38.2481">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80401" startSkill="80401" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80402" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80403" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="38.2481">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80402" startSkill="80402" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80403" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80404" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="38.2481">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80403" startSkill="80403" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="80404" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80405" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="38.2481">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80404" startSkill="80404" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80405" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80406" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="38.2481">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80405" startSkill="80405" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80406" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="157.6046">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80406" startSkill="80406" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80500" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80501" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="84.1938">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80500" startSkill="80500" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80501" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80502" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.8094">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80501" startSkill="80501" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80502" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80503" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.8094">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80502" startSkill="80502" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80503" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80504" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.8094">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80503" startSkill="80503" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="80504" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80505" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.8094">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80504" startSkill="80504" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="80505" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80506" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="55.8094">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80505" startSkill="80505" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80506" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="229.9675">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80506" startSkill="80506" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="80600" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80601" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="122.8507">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80600" startSkill="80600" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80601" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80602" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="81.4339">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80601" startSkill="80601" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80602" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80603" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="81.4339">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80602" startSkill="80602" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80603" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80604" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="81.4339">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80603" startSkill="80603" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80604" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80605" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="81.4339">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80604" startSkill="80604" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80605" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80606" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="81.4339">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80605" startSkill="80605" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80606" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80600" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="335.5553">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80606" startSkill="80606" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80700" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80701" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.2567">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80700" startSkill="80700" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80701" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80702" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="118.8236">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80701" startSkill="80701" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80702" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80703" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="118.8236">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80702" startSkill="80702" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80703" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80704" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="118.8236">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80703" startSkill="80703" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80704" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80705" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="118.8236">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80704" startSkill="80704" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
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|
<Skill id="80705" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80706" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="118.8236">
|
|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80705" startSkill="80705" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
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|
<Skill id="80706" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80700" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="489.6230">
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|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="800" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80706" startSkill="80706" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80800" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80801" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="261.5610">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80800" startSkill="80800" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80801" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80802" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="173.3806">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80801" startSkill="80801" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80802" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80803" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="173.3806">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80802" startSkill="80802" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80803" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80804" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="173.3806">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80803" startSkill="80803" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="80804" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80805" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="173.3806">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80804" startSkill="80804" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="80805" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80806" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="173.3806">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80805" startSkill="80805" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80806" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80800" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="714.4296">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="800" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80806" startSkill="80806" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80900" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80901" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="406.4623">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="80900" startSkill="80900" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80901" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80902" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="269.4311">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80901" startSkill="80901" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80902" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80903" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="269.4311">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80902" startSkill="80902" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80903" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80904" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="269.4311">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80903" startSkill="80903" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
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<Skill id="80904" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80905" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="269.4311">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80904" startSkill="80904" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="80905" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80906" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="269.4311">
|
|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80905" startSkill="80905" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80906" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="80900" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1110.2140">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="80906" startSkill="80906" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81000" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81001" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="270.9749">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="81000" startSkill="81000" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="6000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81001" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81002" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.6207">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81001" startSkill="81001" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81002" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81003" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.6207">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81002" startSkill="81002" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81003" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81004" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.6207">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81003" startSkill="81003" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81004" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81005" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.6207">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81004" startSkill="81004" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="81005" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81006" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="179.6207">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81005" startSkill="81005" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="81006" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81000" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="740.1426">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="800" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81006" startSkill="81006" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81100" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81101" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.8205">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="250" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="81100" startSkill="81100" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81101" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81102" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81101" startSkill="81101" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81102" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81103" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81102" startSkill="81102" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81103" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81104" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81103" startSkill="81103" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81104" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81105" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81104" startSkill="81104" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
|
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</Targeting>
|
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</TargetingList>
|
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</Skill>
|
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<Skill id="81105" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81106" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81105" startSkill="81105" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
|
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
|
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="81106" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.4622">
|
|
<Action>
|
|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
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<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81106" startSkill="81106" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81200" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 01" parentId="80100" category="6008,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81201" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.8205">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="81200" startSkill="81200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="250" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81201" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 02" parentId="80101" category="6008,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81202" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81201" startSkill="81201" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81202" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 03" parentId="80102" category="6008,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81203" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81202" startSkill="81202" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81203" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 04" parentId="80103" category="6008,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81204" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81203" startSkill="81203" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81204" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 05" parentId="80104" category="6008,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81205" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81204" startSkill="81204" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81205" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 06" parentId="80105" category="6008,22,102,9012,10005,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81206" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81205" startSkill="81205" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="81206" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv12_Rapid Shot Combo 07" parentId="80106" category="6008,22,102,9012,10006,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="81200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.4622">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="81206" startSkill="81206" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="200" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Web Trap_Cast 01" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="44" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="44" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="90120" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Web Trap_Projectile 01" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="4.2042">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="44" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="44" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="90220" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="8.9512">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="44" />
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<ProjectileSkillList>
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<ProjectileSkill id="90320" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.0580">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600400" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="44" />
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<ProjectileSkillList>
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<ProjectileSkill id="90420" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="40.5763">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</TargetingList>
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</Skill>
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<Skill id="90500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Area>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="86.3909">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="90600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="44" />
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<ProjectileSkillList>
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<ProjectileSkill id="90620" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
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</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90620" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv06_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="152.2700">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
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<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="90700" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="44" />
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<ProjectileSkillList>
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<ProjectileSkill id="90720" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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|
</Skill>
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|
<Skill id="90720" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv07_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="152.2700">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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|
<AbnormalityOnCommon id="600400" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90800" type="normal" templateId="10306" name="HighElf_M_Archer_Lv08_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
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|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="8" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="44" />
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="44" />
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<ProjectileSkillList>
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<ProjectileSkill id="90820" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="90820" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv08_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="279.193512">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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|
<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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|
<AbnormalityOnCommon id="600400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="90900" type="normal" templateId="10306" name="HighElf_M_Archer_Lv09_Web Trap_Cast 01" parentId="90100" category="6009,27,140,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="44" />
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|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList />
|
|
<Cost hp="0" mp="44" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="90920" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90920" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv09_Web Trap_Projectile 01" parentId="90120" category="6009,27,140,106,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="325.651306">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="15000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="100100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Paralysis Trap_Cast 01" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
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<MoveInvincible startTime="0" endTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<ProjectileSkill id="100120" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</Targeting>
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</Skill>
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<Skill id="100120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Paralysis Trap_Projectile 01" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="14.8142">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="animationDamage" />
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<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="100200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="88" />
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<ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="100220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="31.5409">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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</Action>
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</Skill>
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<Skill id="100300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="88" />
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<ProjectileSkillList>
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<ProjectileSkill id="100320" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
|
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</Skill>
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<Skill id="100320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="67.1536">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<Pending startTime="0" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600300" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="100400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="87" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
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|
<ProjectileSkill id="100420" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="134.2502">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="100500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="100520" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="152.2700">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
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<Skill id="100600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="600" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="100620" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100620" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv06_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600300" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100700" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Paralysis Trap_Cast 01" parentId="100100" category="6010,25,140,105,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="100720" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100720" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv07_Paralysis Trap_Projectile 01" parentId="100120" category="6010,25,140,105,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600300" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Venom Trap_Cast 01" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110120" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Venom Trap_Projectile 01" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600620" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600600" />
|
|
<AbnormalityOnPvp id="600620" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110220" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600621" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600601" />
|
|
<AbnormalityOnPvp id="600621" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110320" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600622" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600602" />
|
|
<AbnormalityOnPvp id="600622" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110420" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600623" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600603" />
|
|
<AbnormalityOnPvp id="600623" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110520" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600624" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600604" />
|
|
<AbnormalityOnPvp id="600624" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="87" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="88" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110620" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110620" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv06_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="600625" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600605" />
|
|
<AbnormalityOnPvp id="600625" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110700" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110720" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110720" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv07_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="221.632797">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600606" />
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|
<AbnormalityOnPvp id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110800" type="normal" templateId="10306" name="HighElf_M_Archer_Lv08_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110820" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110820" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv08_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="258.512512">
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|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<AbnormalityOnCommon id="600607" />
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|
<AbnormalityOnPvp id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110900" type="normal" templateId="10306" name="HighElf_M_Archer_Lv09_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="110920" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110920" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv09_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="301.528992">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<AbnormalityOnCommon id="600608" />
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|
<AbnormalityOnPvp id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111000" type="normal" templateId="10306" name="HighElf_M_Archer_Lv10_Venom Trap_Cast 01" parentId="110100" category="6011,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="1000" moveCancelStartTime="-1" rearCancelStartTime="2800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapLoop" duration="1000" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="8" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="3000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList />
|
|
<Cost hp="0" mp="9" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="111020" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111020" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv10_Venom Trap_Projectile 01" parentId="110120" category="6011,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="351.703400">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="20000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="600609" />
|
|
<AbnormalityOnPvp id="0" />
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="onlyAnimation" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Archer Marking_Start" category="6012,26,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Marking" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="575" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="120200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Archer Marking_Start" parentId="120100" category="6012,26,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Marking" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="575" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="120300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Archer Marking_Start" parentId="120100" category="6012,26,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Marking" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="575" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="600502" />
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<HpDiff value="0" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="120400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Archer Marking_Start" parentId="120100" category="6012,26,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="693.4224">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Marking" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="100" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="575" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Skill>
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<Skill id="120500" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Archer Marking_Start" parentId="120100" category="6012,26,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="693.4224">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="600" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="Marking" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="100" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="575" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Cost hp="0" mp="100" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="130100" type="notimeline" templateId="10306" name="HighElf_M_Archer_Lv01_MP Refresh_Cast 01" category="6013,31,108,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="" timeRate="1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0">
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<ItemList />
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</Cost>
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="me" maxCount="1" maxHeight="0" minHeight="0" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Area>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="140100" type="stand" templateId="10306" name="HighElf_M_Archer_Lv01_Rising Attack_Attack" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="54.3716">
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<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="700" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="0" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="400" method="normal" type="real_forward" startTime="400" endTime="700" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemy" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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</Area>
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|
<Area type="pvp" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0.5">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="25" miniRate="0" />
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|
</Area>
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|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="50" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140200" type="stand" templateId="10306" name="HighElf_M_Archer_Lv02_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="79.3358">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="700" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
|
|
<SpecialEffectList />
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<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="0" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="400" method="normal" type="real_forward" startTime="400" endTime="700" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="50" miniRate="0" />
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|
</Area>
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|
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<Skill id="140300" type="stand" templateId="10306" name="HighElf_M_Archer_Lv03_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="115.7623">
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<Skill id="140400" type="stand" templateId="10306" name="HighElf_M_Archer_Lv04_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="168.9136">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="700" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="140500" type="stand" templateId="10306" name="HighElf_M_Archer_Lv05_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="246.4690">
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<Skill id="140600" type="stand" templateId="10306" name="HighElf_M_Archer_Lv06_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="359.6334">
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<Skill id="140700" type="stand" templateId="10306" name="HighElf_M_Archer_Lv07_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="524.7563">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="140800" type="stand" templateId="10306" name="HighElf_M_Archer_Lv08_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="765.6941">
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<Action>
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<Skill id="140900" type="stand" templateId="10306" name="HighElf_M_Archer_Lv09_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1117.2567">
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<Skill id="141000" type="stand" templateId="10306" name="HighElf_M_Archer_Lv10_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1530.7384">
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<Skill id="141100" type="stand" templateId="10306" name="HighElf_M_Archer_Lv11_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="224.550507">
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<Skill id="141200" type="stand" templateId="10306" name="HighElf_M_Archer_Lv12_Rising Attack_Attack" parentId="140100" category="6014,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="261.915710">
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<Skill id="150100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Explosion Trap_Cast 01" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList />
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<Cost hp="0" mp="75" />
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|
<ProjectileSkillList>
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<ProjectileSkill id="150120" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
|
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</Targeting>
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</TargetingList>
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|
</Skill>
|
|
<Skill id="150120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Explosion Trap_Projectile 01" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="273.1560">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="12000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="150200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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</Stage>
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|
</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="75" />
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|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList />
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|
<Cost hp="0" mp="75" />
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|
<ProjectileSkillList>
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<ProjectileSkill id="150220" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
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|
</Skill>
|
|
<Skill id="150220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="398.5735">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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|
<SpecialEffectList />
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="12000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
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</Skill>
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|
<Skill id="150300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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|
</Targeting>
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|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList />
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<Cost hp="0" mp="75" />
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<ProjectileSkillList>
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<ProjectileSkill id="150320" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="581.5755">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
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|
<SpecialEffectList />
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="12000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" />
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|
</Targeting>
|
|
<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList />
|
|
<Cost hp="0" mp="75" />
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|
<ProjectileSkillList>
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<ProjectileSkill id="150420" detachAngle="0" detachDistance="18" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="848.6013">
|
|
<Action>
|
|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
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<Skill id="150500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Skill id="150520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1238.2301">
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="150720" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv07_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2475.4095">
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</Action>
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="150800" type="normal" templateId="10306" name="HighElf_M_Archer_Lv08_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Skill id="150820" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv08_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2807.6713">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="12000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="150900" type="normal" templateId="10306" name="HighElf_M_Archer_Lv09_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Action>
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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<TargetingList adjustTargetingPos="notUse">
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<Skill id="150920" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv09_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1806.7539">
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</Skill>
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<Skill id="151000" type="normal" templateId="10306" name="HighElf_M_Archer_Lv10_Explosion Trap_Cast 01" parentId="150100" category="6015,23,140,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
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<Cancel frontCancelEndTime="400" moveCancelStartTime="-1" rearCancelStartTime="800" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapStart" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="SetTrapEnd" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="500" method="normal" type="aggro" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="10" maxHeight="60" minHeight="-5" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Targeting>
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<Targeting id="-1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Skill>
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<Skill id="151020" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv10_Explosion Trap_Projectile 01" parentId="150120" category="6015,23,140,102,9011,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1806.7539">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="12000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="2000" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="250" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="160100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Escaping Attack_Cast 01" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="63.3460">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="1000" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="-10" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="92.4309">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="134.8698">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="196.7942">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="287.1507">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160600" type="normal" templateId="10306" name="HighElf_M_Archer_Lv06_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="418.9937">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160700" type="normal" templateId="10306" name="HighElf_M_Archer_Lv07_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="611.3715">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160800" type="normal" templateId="10306" name="HighElf_M_Archer_Lv08_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="892.0780">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160900" type="normal" templateId="10306" name="HighElf_M_Archer_Lv09_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1301.6687">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161000" type="normal" templateId="10306" name="HighElf_M_Archer_Lv10_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1783.3990">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv11_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1783.3990">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv12_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1301.6687">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv13_Escaping Attack_Cast 01" parentId="160100" category="6016,84,148,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1301.6687">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1333" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="EscapingBomb" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="40" minHeight="15" maxRadius="40" offsetAngle="0" offsetDistance="75" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Spider web Arrow" category="6017,26,106,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="122.9061">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="170100" startSkill="170100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Spider web Arrow" parentId="170100" category="6017,26,106,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="381.8266">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="170200" startSkill="170200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600701" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Spider web Arrow" parentId="170100" category="6017,26,106,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="523.1356">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="170300" startSkill="170300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600702" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="170400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Spider web Arrow" parentId="170100" category="6017,26,106,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="381.8266">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="170400" startSkill="170400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600701" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="170500" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Spider web Arrow" parentId="170100" category="6017,26,106,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="381.8266">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="170500" startSkill="170500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600701" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
|
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="180100" type="combo" templateId="10306" name="HighElf_M_Archer_Lv01_Roundhouse Kick_Attack 01" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180101" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="17.5779">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="25" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="180101" type="combo" templateId="10306" name="HighElf_M_Archer_Lv01_Roundhouse Kick_Attack 02" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="42.3078">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="600" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
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<AbnormalityOnCommon id="600800" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180200" type="combo" templateId="10306" name="HighElf_M_Archer_Lv02_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180201" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="25.6486">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="100" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="25" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180201" type="combo" templateId="10306" name="HighElf_M_Archer_Lv02_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="61.7331">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180300" type="combo" templateId="10306" name="HighElf_M_Archer_Lv03_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180301" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="37.4250">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="25" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180301" type="combo" templateId="10306" name="HighElf_M_Archer_Lv03_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="90.0774">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600800" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="50" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="180400" type="combo" templateId="10306" name="HighElf_M_Archer_Lv04_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180401" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="54.6083">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="25" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="180401" type="combo" templateId="10306" name="HighElf_M_Archer_Lv04_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="131.4358">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600800" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="50" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="180500" type="combo" templateId="10306" name="HighElf_M_Archer_Lv05_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180501" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="79.6813">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="25" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="180501" type="combo" templateId="10306" name="HighElf_M_Archer_Lv05_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="191.7835">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="600800" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="50" />
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|
</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="180600" type="combo" templateId="10306" name="HighElf_M_Archer_Lv06_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180601" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="116.2664">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="100" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="25" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180601" type="combo" templateId="10306" name="HighElf_M_Archer_Lv06_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180600" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="279.8394">
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|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600800" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180700" type="combo" templateId="10306" name="HighElf_M_Archer_Lv07_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180701" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="169.6492">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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|
</Action>
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="180701" type="combo" templateId="10306" name="HighElf_M_Archer_Lv07_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180700" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="408.3255">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="600" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="180800" type="combo" templateId="10306" name="HighElf_M_Archer_Lv08_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180801" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="247.5423">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="100" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="25" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Skill>
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<Skill id="180801" type="combo" templateId="10306" name="HighElf_M_Archer_Lv08_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180800" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="595.8050">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="180900" type="combo" templateId="10306" name="HighElf_M_Archer_Lv09_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180901" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="361.1995">
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<Action>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="180901" type="combo" templateId="10306" name="HighElf_M_Archer_Lv09_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="180900" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="869.3642">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="50" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="181000" type="combo" templateId="10306" name="HighElf_M_Archer_Lv10_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181001" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="494.8746">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="25" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="181001" type="combo" templateId="10306" name="HighElf_M_Archer_Lv10_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181000" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1191.1043">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
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<Pending startTime="600" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="50" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600800" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181100" type="combo" templateId="10306" name="HighElf_M_Archer_Lv11_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181101" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="561.2992">
|
|
<Action>
|
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<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
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<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="25" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181101" type="combo" templateId="10306" name="HighElf_M_Archer_Lv11_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1350.9803">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181200" type="combo" templateId="10306" name="HighElf_M_Archer_Lv12_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181201" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="361.1995">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="25" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181201" type="combo" templateId="10306" name="HighElf_M_Archer_Lv12_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="869.3642">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181300" type="combo" templateId="10306" name="HighElf_M_Archer_Lv13_Roundhouse Kick_Attack 01" parentId="180100" category="6018,12,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181301" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="361.1995">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="100" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.55146" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="25" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="140" method="normal" type="real_ccw" startTime="150" endTime="360" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="45" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="-40" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181301" type="combo" templateId="10306" name="HighElf_M_Archer_Lv13_Roundhouse Kick_Attack 02" parentId="180101" category="6018,14,105,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="181300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="869.3642">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="600" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="KickCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.103456" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="180" method="normal" type="real_ccw" startTime="180" endTime="420" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-10" maxRadius="50" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-290" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Venom Arrow_Attack 01" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="96.8331">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190100" startSkill="190100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600900" />
|
|
<AbnormalityOnPvp id="600920" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="141.2933">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190200" startSkill="190200" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600901" />
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<AbnormalityOnPvp id="600921" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="190300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="206.1671">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190300" startSkill="190300" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600902" />
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<AbnormalityOnPvp id="600922" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="190400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="300.8271">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190400" startSkill="190400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600903" />
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<AbnormalityOnPvp id="600923" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="190500" type="instance" templateId="10306" name="HighElf_M_Archer_Lv05_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="438.9496">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190500" startSkill="190500" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600904" />
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<AbnormalityOnPvp id="600924" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="190600" type="instance" templateId="10306" name="HighElf_M_Archer_Lv06_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="640.4899">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190600" startSkill="190600" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="75" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600905" />
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<AbnormalityOnPvp id="600925" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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|
</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="190700" type="instance" templateId="10306" name="HighElf_M_Archer_Lv07_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="934.5659">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190700" startSkill="190700" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="75" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="600906" />
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<AbnormalityOnPvp id="600926" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="75" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190800" type="instance" templateId="10306" name="HighElf_M_Archer_Lv08_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1280.4363">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190800" startSkill="190800" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="75" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="600907" />
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<AbnormalityOnPvp id="600927" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
|
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="190900" type="instance" templateId="10306" name="HighElf_M_Archer_Lv09_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1280.4363">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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|
</StageList>
|
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</Action>
|
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<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="190900" startSkill="190900" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="600906" />
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<AbnormalityOnPvp id="600928" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191000" type="instance" templateId="10306" name="HighElf_M_Archer_Lv10_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="934.5659">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="500" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="191000" startSkill="191000" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
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<AbnormalityOnCommon id="600906" />
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<AbnormalityOnPvp id="600926" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv11_Venom Arrow_Attack 01" parentId="190100" category="6019,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="934.5659">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1500" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowStart" duration="0" blendInTime="200" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="throughArrowShot" duration="0" blendInTime="200" animRate="1.2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.25" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="800" flyingDuration="400" shotSkill="191100" startSkill="191100" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="75" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="1200" method="normal" type="real_forward" startTime="1200" endTime="1200" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnCommon id="600906" />
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<AbnormalityOnPvp id="600926" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="200100" type="instance" templateId="10306" name="HighElf_M_Archer_Lv01_Contaning Shot_Attack 01" category="6020,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="687.2062">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="300" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
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</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="200100" startSkill="200100" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="601000" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200200" type="instance" templateId="10306" name="HighElf_M_Archer_Lv02_Contaning Shot_Attack 01" parentId="200100" category="6020,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1067.9092">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="200100" startSkill="200100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="75" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="601001" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200300" type="instance" templateId="10306" name="HighElf_M_Archer_Lv03_Contaning Shot_Attack 01" parentId="200100" category="6020,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="87.793800">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="200200" startSkill="200200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="1" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200400" type="instance" templateId="10306" name="HighElf_M_Archer_Lv04_Contaning Shot_Attack 01" parentId="200100" category="6020,22,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="87.793800">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="550" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowshot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="350" shotSkill="200300" startSkill="200300" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="1" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="12" crosshairRadius2="12" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="600700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210100" type="switch" templateId="10306" name="HighElf_M_Archer_Lv01_Focus Stance_AttackSlow_ON 01" category="6021,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210150" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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</Skill>
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<Skill id="210150" type="switch" templateId="10306" name="HighElf_M_Archer_Lv01_Focus Stance_AttackSlow_OFF 01" category="6021,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210100" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
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</Skill>
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<Skill id="210200" type="switch" templateId="10306" name="HighElf_M_Archer_Lv02_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6021,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210250" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotStand" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="4000" modeChangeMethod="2" modeNo="0">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="210250" type="switch" templateId="10306" name="HighElf_M_Archer_Lv02_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6021,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210200" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotStand" duration="1000" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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</Skill>
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<Skill id="210300" type="switch" templateId="10306" name="HighElf_M_Archer_Lv03_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6021,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210350" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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</Skill>
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<Skill id="210350" type="switch" templateId="10306" name="HighElf_M_Archer_Lv03_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6021,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210300" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Skill id="210400" type="switch" templateId="10306" name="HighElf_M_Archer_Lv04_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6021,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210450" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Skill id="210450" type="switch" templateId="10306" name="HighElf_M_Archer_Lv04_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6021,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="210400" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
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<Skill id="220100" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Chain Rapid Shot Combo 01" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220101" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="12.7105">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220100" startSkill="220100" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220101" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Chain Rapid Shot Combo 02" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220102" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.4223">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220101" startSkill="220101" />
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|
<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220102" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Chain Rapid Shot Combo 03" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220103" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.4223">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220102" startSkill="220102" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220103" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Chain Rapid Shot Combo 04" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220104" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="7.4223">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220103" startSkill="220103" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220104" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Chain Rapid Shot Combo 05" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="48.8278">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220104" startSkill="220104" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220200" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220201" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="18.5464">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220200" startSkill="220200" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220201" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220202" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="10.8303">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220201" startSkill="220201" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220202" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220203" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="10.8303">
|
|
<Action>
|
|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220202" startSkill="220202" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="220203" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220204" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="10.8303">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220203" startSkill="220203" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="220204" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="71.2467">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
|
|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220204" startSkill="220204" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220300" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220301" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="27.0618">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
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<StageList>
|
|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220300" startSkill="220300" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220301" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220302" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.8029">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220301" startSkill="220301" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220302" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220303" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.8029">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220302" startSkill="220302" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220303" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220304" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.8029">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220303" startSkill="220303" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220304" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv03_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="103.9590">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220304" startSkill="220304" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
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</TargetingList>
|
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</Skill>
|
|
<Skill id="220400" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220401" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="39.4870">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220400" startSkill="220400" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="220401" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220402" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="23.0587">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220401" startSkill="220401" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220402" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220403" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="23.0587">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220402" startSkill="220402" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220403" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220404" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="23.0587">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220403" startSkill="220403" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220404" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv04_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="151.6910">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220404" startSkill="220404" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220500" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220501" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="57.6172">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220500" startSkill="220500" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220501" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220502" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="33.6459">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220501" startSkill="220501" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220502" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220503" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="33.6459">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220502" startSkill="220502" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220503" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220504" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="33.6459">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220503" startSkill="220503" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220504" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv05_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="221.3388">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="2200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220504" startSkill="220504" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="220600" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220601" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="84.0717">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220600" startSkill="220600" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="220601" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220602" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.0941">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220601" startSkill="220601" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="220602" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220603" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.0941">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220602" startSkill="220602" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220603" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220604" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.0941">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220603" startSkill="220603" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220604" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv06_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220600" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="322.9648">
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|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="2200" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220604" startSkill="220604" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220700" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220701" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="122.6725">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220700" startSkill="220700" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220701" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220702" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="71.6353">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220701" startSkill="220701" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220702" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220703" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="71.6353">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220702" startSkill="220702" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220703" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220704" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="71.6353">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220703" startSkill="220703" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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</Skill>
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<Skill id="220704" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv07_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220700" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="471.2516">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220704" startSkill="220704" />
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<Defence rootMotion="false" successAnimName="" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="220800" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220801" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="168.0720">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220800" startSkill="220800" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="220801" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220802" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="98.1466">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220801" startSkill="220801" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="220802" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220803" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="98.1466">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220802" startSkill="220802" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220803" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220804" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="98.1466">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220803" startSkill="220803" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="220804" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv08_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220800" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="645.6556">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="2200" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220804" startSkill="220804" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="220900" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220901" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.8205">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="220900" startSkill="220900" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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|
</Targeting>
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|
</TargetingList>
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</Skill>
|
|
<Skill id="220901" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220902" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220901" startSkill="220901" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="220902" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220903" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220902" startSkill="220902" />
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|
<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="13" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220903" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220904" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220903" startSkill="220903" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="13" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220904" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv09_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="220900" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.4622">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="220904" startSkill="220904" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="221000" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221001" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.8205">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="250" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="221000" startSkill="221000" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="221001" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221002" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="160" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221001" startSkill="221001" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="13" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="221002" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221003" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
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|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221002" startSkill="221002" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="12" />
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<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="13" />
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|
</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="221003" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221004" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="160" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221003" startSkill="221003" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="13" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221004" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv10_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221000" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.4622">
|
|
<Action>
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<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="2200" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221004" startSkill="221004" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="12" />
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|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221100" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Chain Rapid Shot Combo 01" parentId="220100" category="6022,22,143,102,9012,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221101" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="19.8205">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="250" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="250" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="150" flyingDuration="300" shotSkill="221100" startSkill="221100" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="200" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221101" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Chain Rapid Shot Combo 02" parentId="220101" category="6022,22,102,9012,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221102" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="600" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221101" startSkill="221101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221102" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Chain Rapid Shot Combo 03" parentId="220102" category="6022,22,102,9012,10002,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221103" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221102" startSkill="221102" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221103" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Chain Rapid Shot Combo 04" parentId="220103" category="6022,22,102,9012,10003,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221104" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="15.5387">
|
|
<Action>
|
|
<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2200" rearCancelStartTime="160" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="160" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot1" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221103" startSkill="221103" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="221104" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv11_Chain Rapid Shot Combo 05" parentId="220104" category="6022,22,102,9012,10004,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="221100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="49.4622">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="350" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="2200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="RapidShot2" duration="0" blendInTime="100" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="300" shotSkill="221104" startSkill="221104" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="150" method="real_forward" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="23" minHeight="23" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="4" rangeAngle="0" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="13" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Paralysis TrapArrow_Cast 01" category="6023,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="230120" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Paralysis TrapArrow_Projectile 01" category="6023,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="327.3874">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="601200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Paralysis TrapArrow_Cast 01" parentId="230100" category="6023,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="25000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="125" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="230220" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Paralysis TrapArrow_Projectile 01" parentId="230120" category="6023,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="448.5491">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="601201" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Paralysis TrapArrow_Cast 01" parentId="230100" category="6023,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="230220" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Paralysis TrapArrow_Projectile 01" parentId="230120" category="6023,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="601200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="230400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Paralysis TrapArrow_Cast 01" parentId="230100" category="6023,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="230320" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="230420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Paralysis TrapArrow_Projectile 01" parentId="230120" category="6023,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
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|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
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|
<AbnormalityOnCommon id="601200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Paralysis TrapArrow_Cast 01" parentId="230100" category="6023,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Cost hp="0" mp="0" />
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|
<ProjectileSkillList>
|
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<ProjectileSkill id="230420" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Paralysis TrapArrow_Projectile 01" parentId="230120" category="6023,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
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</Precondition>
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|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="601200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Web TrapArrow_Cast 01" category="6024,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<Cost hp="0" mp="125" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="240120" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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|
</ProjectileSkillList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Web TrapArrow_Projectile 01" category="6024,27,106,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="327.3874">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="87.5" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="601300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Web TrapArrow_Cast 01" parentId="240100" category="6024,27,106,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.4" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" />
|
|
</Precondition>
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<Skill id="250100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Explosion TrapArrow_Cast 01" category="6025,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.65" totalAtk="0.0000">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" />
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</Precondition>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Cost hp="0" mp="175" />
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<ProjectileSkillList>
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</TargetingList>
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<Skill id="250120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Explosion TrapArrow_Projectile 01" category="6025,23,102,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="2640.5612">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="87.5" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="250200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Explosion TrapArrow_Cast 01" parentId="250100" category="6025,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.65" totalAtk="0.0000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Cost hp="0" mp="175" />
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<ProjectileSkillList>
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<ProjectileSkill id="250220" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</Skill>
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<Skill id="250220" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv02_Explosion TrapArrow_Projectile 01" parentId="250120" category="6025,23,102,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="3189.6649">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="250300" type="normal" templateId="10306" name="HighElf_M_Archer_Lv03_Explosion TrapArrow_Cast 01" parentId="250100" category="6025,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.65" totalAtk="0.000000">
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<Action>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Skill id="250320" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv03_Explosion TrapArrow_Projectile 01" parentId="250120" category="6025,23,102,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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</Precondition>
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="87.5" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="250400" type="normal" templateId="10306" name="HighElf_M_Archer_Lv04_Explosion TrapArrow_Cast 01" parentId="250100" category="6025,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.65" totalAtk="0.000000">
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<Action>
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Skill>
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<Skill id="250420" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv04_Explosion TrapArrow_Projectile 01" parentId="250120" category="6025,23,102,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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</Action>
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="87.5" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="250500" type="normal" templateId="10306" name="HighElf_M_Archer_Lv05_Explosion TrapArrow_Cast 01" parentId="250100" category="6025,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.65" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="TrapArrow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Cost hp="0" mp="0" />
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<ProjectileSkillList>
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<ProjectileSkill id="250420" detachAngle="0" detachDistance="375.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
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</ProjectileSkillList>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="250520" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv05_Explosion TrapArrow_Projectile 01" parentId="250120" category="6025,23,102,9012,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="0" />
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<SpecialEffectList />
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="350" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="2" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0">
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</Targeting>
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<Targeting id="-1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="3" maxHeight="30" minHeight="-20" maxRadius="87.5" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="260100" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv01_Thunder Drake Shot 01" category="6026,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="270100" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="ThunderDrakeShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="-1" time="1719" method="normal" type="real_forward" startTime="1719" endTime="1755" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnCommon id="200100" />
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</Skill>
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<Skill id="260200" type="combo_instance" templateId="10306" name="HighElf_M_Archer_Lv02_Thunder Drake Shot 01" parentId="260100" category="6026,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="270200" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="ThunderDrakeShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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</Precondition>
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Area type="enemyOrPvp" maxCount="1" maxHeight="35" minHeight="35" maxRadius="450" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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</Skill>
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<Skill id="270100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Thunder Drake Craw 01" category="6027,22,102,9012,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="ThunderDrakeClaw" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="270200" type="normal" templateId="10306" name="HighElf_M_Archer_Lv02_Thunder Drake Craw 01" parentId="270100" category="6027,22,102,9012,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="stop" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="ThunderDrakeClaw" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Skill id="280100" type="switch" templateId="10306" name="HighElf_M_Archer_Lv01_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6028,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280150" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Skill id="280150" type="switch" templateId="10306" name="HighElf_M_Archer_Lv01_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6028,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280100" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Skill id="280200" type="switch" templateId="10306" name="HighElf_M_Archer_Lv02_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6028,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280250" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Skill id="280250" type="switch" templateId="10306" name="HighElf_M_Archer_Lv02_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6028,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280200" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.0000">
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<Skill id="280300" type="switch" templateId="10306" name="HighElf_M_Archer_Lv03_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6028,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280350" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Skill id="280350" type="switch" templateId="10306" name="HighElf_M_Archer_Lv03_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6028,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280300" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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</Skill>
|
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<Skill id="280400" type="switch" templateId="10306" name="HighElf_M_Archer_Lv04_Focus Stance_AttackSlow_ON 01" parentId="210100" category="6028,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280450" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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</Skill>
|
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<Skill id="280450" type="switch" templateId="10306" name="HighElf_M_Archer_Lv04_Focus Stance_AttackSlow_OFF 01" parentId="210150" category="6028,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="280400" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1.1" totalAtk="0.000000">
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<Action>
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<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotStand" duration="1000" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290100" type="normal" templateId="10306" name="HighElf_M_Archer_Lv01_Thunder Drake_Shot 01" category="6029,23,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="5355.4905">
|
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<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1.3" duration="500" targetType="me" innerRadius="0" outerRadius="300" speed="3" startTime="2600" startValue="-1" shakeId="0" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="2500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1800" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowShowerStart" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="arrowShowerLoop" duration="800" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" animName="chargeArrowShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="35000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="500" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="75" minHeight="-75" maxRadius="1410" offsetAngle="0" offsetDistance="-810" pierceDepth="1" rangeAngle="2.5" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="800">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="100" miniRate="0">
|
|
<DynamicReaction reactionAccel="-140" reactionEndSpeed="100" reactionSpeed="1200" useInterpolation="true" />
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|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="1833" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="290120" detachAngle="0" detachDistance="0.000000" detachHeight="0.000000" flyingDistance="0.000000" shootAngle="0" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290120" type="projectile" templateId="10306" name="HighElf_M_Archer_Lv01_Thunder Drake_Projectile 01" parentId="290120" category="6029,23,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="100" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="30" minHeight="-20" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="310100" type="movingSkill" templateId="10306" name="HighElf_M_Archer_Lv01_Tenacity_Cast 01" parentId="310100" category="6031,31,108,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class06_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="1100" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpCastingMove" duration="500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingCast />
|
|
</Property>
|
|
</Stage>
|
|
<Stage scriptId="0" movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="700" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="601500" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="360" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9010100" type="normal" templateId="10306" name="HighElf_M_RaceAbility_Lv01_RecallHome Alemancia_Cast 01" category="903001,91,104,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="enchant" duration="6033" blendInTime="200" animRate="0.25" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3600000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="6000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="100" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Teleport type="SER_POS" recallContinent="2" recallPos="3202.8313, -744.7236, 6850.5469" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9020100" type="movingSkill" templateId="10306" name="HighElf_M_RaceAbility_Lv01_Emergency MP Recovery_Cast 01" category="903002,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="HighElf_M_ANI.Anim.HighElf_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7200000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="10000" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
</SkillData>
|