29615 lines
1.8 MiB
29615 lines
1.8 MiB
<SkillData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillData SkillData.xsd" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillData">
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<Skill id="10100" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Combo_Attack 01" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10101" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="8.7556">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10101" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Combo_Attack 02" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10102" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="9.6613">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="10102" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Combo_Attack 03" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10103" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="10.5725">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10103" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Combo_Attack 04" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="18.0666">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10200" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10201" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="11.9959">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10201" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10202" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="13.2368">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10202" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10203" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="14.4853">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="10203" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="24.7528">
|
|
<Action>
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<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="1.5" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="3" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10300" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10301" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="17.5037">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="400" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10301" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10302" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="19.3143">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10302" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10303" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="21.1360">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10303" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="36.1178">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10400" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10401" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="25.5404">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10401" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10402" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="28.1823">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10402" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10403" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="30.8405">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10403" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="52.7010">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10500" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10501" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="37.2671">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
|
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
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|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10501" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10502" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="41.1220">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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</Area>
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|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10502" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10503" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="45.0007">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10503" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="76.8983">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10600" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10601" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="54.3780">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10601" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10602" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="60.0029">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10602" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10603" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="65.6624">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10603" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10600" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="112.2056">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10700" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10701" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="79.3452">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10701" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10702" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="87.5527">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
|
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</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10702" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10703" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="95.8108">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
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</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
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|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10703" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10700" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="163.7239">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10800" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10801" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="115.7760">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10801" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10802" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="127.7519">
|
|
<Action>
|
|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
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</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
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<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10802" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10803" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="139.8016">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10803" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10800" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="238.8965">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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<AbnormalityOnPvp id="900200" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
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<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10900" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10901" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="168.9337">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
|
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</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="notShow" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10901" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10902" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="186.4082">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
|
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<HitEffect type="notShow" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10902" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10903" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="203.9904">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="10903" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="10900" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="348.5839">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11000" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11001" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="246.4983">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11001" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11002" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="271.9961">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11002" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11003" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="297.6510">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11003" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11000" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="508.6336">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11100" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11101" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="359.6760">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11101" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11102" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="396.8810">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
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<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11102" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11103" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="434.3152">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11103" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="742.1687">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11200" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11201" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="492.7873">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11201" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11202" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="543.7614">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11202" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11203" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="595.0494">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11203" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="1016.8355">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<AbnormalityOnPvp id="900200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900200" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="3" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="3" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="11300" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11301" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="48.432098">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="400" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="11301" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11302" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="53.441898">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="450" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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|
<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
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<AreaList>
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<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.01">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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</Targeting>
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<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="101700" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11302" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11303" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="58.482601">
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|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="450" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.4">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11303" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="99.936600">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11400" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv14_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11401" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="56.491199">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11401" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv14_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11402" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="62.334702">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11402" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv14_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11403" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="68.214104">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11403" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv14_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="116.566002">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11500" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv15_Combo_Attack 01" parentId="10100" category="1001,11,101,9011,10000,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11501" pushtarget="pass" returnAnimName="Combo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="65.891296">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="250" method="normal" type="real_ccw" startTime="255" endTime="425" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="400" method="normal" type="real_ccw" startTime="400" endTime="570" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11501" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv15_Combo_Attack 02" parentId="10101" category="1001,11,101,9011,10001,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11502" pushtarget="pass" returnAnimName="Combo2R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="72.707199">
|
|
<Action>
|
|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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<AbnormalityOnPvp id="900100" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="320" method="normal" type="real_ccw" startTime="320" endTime="670" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="450" method="normal" type="real_ccw" startTime="450" endTime="720" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
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|
<AbnormalityOnPvp id="900100" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11502" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv15_Combo_Attack 03" parentId="10102" category="1001,11,101,9011,10002,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11503" pushtarget="pass" returnAnimName="Combo3R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="79.565002">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo3" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="40" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="170" method="normal" type="real_cw" startTime="175" endTime="445" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="55" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="-20" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="300" method="normal" type="real_cw" startTime="300" endTime="660" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="11503" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv15_Combo_Attack 04" parentId="10103" category="1001,11,130,101,9011,10003,9999" autoUse="true" changeDirToCenter="false" needWeapon="true" nextSkill="11500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="135.962601">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2111" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1000" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="650" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Combo4" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="50" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="3" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_cw" startTime="515" endTime="755" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="pvp" maxCount="20" maxHeight="60" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="5" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.01">
|
|
<AbnormalityOnPvp id="900200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="3" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="30" minHeight="-20" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="notShow" />
|
|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="20100" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv01_Dodge Move_Start 01" category="1002,82,148,104,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="900" />
|
|
<MoveInvincible startTime="0" endTime="850" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="tumbling" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="Combo3" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="500" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
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<TargetingList>
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="100400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="20200" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv02_Dodge Move_Start 01" parentId="20100" category="1002,82,148,104,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="900" />
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<MoveInvincible startTime="0" endTime="850" />
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<Pending startTime="300" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="tumbling" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="Combo3" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="10" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
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<TargetingList>
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="100400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="20300" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv03_Dodge Move_Start 01" parentId="20100" category="1002,82,148,104,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
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|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="900" />
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|
<MoveInvincible startTime="0" endTime="850" />
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|
<Pending startTime="300" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="tumbling" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="Combo3" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="10" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
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|
<TargetingList>
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<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<AbnormalityOnCommon id="100400" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
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|
<Skill id="30100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Dual Sword Dancing_Attack 01" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="56.0740">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.4">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="30200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="81.8199">
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|
<Action>
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|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="350" />
|
|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="119.3869">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="174.2025">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="30500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="254.1862">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="30600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="370.8939">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="150" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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|
<Skill id="30700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="541.1870">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="350" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="150" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="75" st="0" stRate="0" />
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</Targeting>
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|
</TargetingList>
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|
</Skill>
|
|
<Skill id="30800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="789.6688">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="350" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
</Area>
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|
</AreaList>
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|
</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.6">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="30900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1081.9147">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
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<Effect atk="0.6">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.4">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="953.8801">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="470.479889">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="31200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_Dual Sword Dancing_Attack 01" parentId="30100" category="1003,12,550,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="470.479889">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2151" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="nanmu1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="575" method="normal" type="real_ccw" startTime="590" endTime="776" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-90" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.6">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="690" method="normal" type="real_ccw" startTime="700" endTime="1066" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="90" offsetAngle="-135" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.4">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_Concentrate Attack_Attack_Single 01" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="57.9148">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="40130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Concentrate Attack_Attack_Chain 01" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="57.9148">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="40200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv02_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="84.5059">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="40230" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="84.5059">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
|
|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv03_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="123.3061" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="40330" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Targeting>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="40330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="123.3061" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Area>
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</Targeting>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Area>
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="40400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv04_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="179.9212" totalStk="1" totalStkPvp="1">
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|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
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|
<SpecialEffectList />
|
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="40430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
|
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="179.9212" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
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|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv05_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="262.5306" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="40530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="262.5306" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="40600" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv06_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="383.0695" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="40630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Area>
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</Targeting>
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</Area>
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</Targeting>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="40630" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="383.0695" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
|
|
</Action>
|
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="40700" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv07_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="558.9530" totalStk="1" totalStkPvp="1">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<ConnectSkill>
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|
<AddConnectSkill redirectSkill="40730" />
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|
</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
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|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40730" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="558.9530" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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|
</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40800" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv08_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="815.5919" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="40830" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
|
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<Drain backSkillId="0" />
|
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="40830" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="815.5919" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.1">
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|
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|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="40900" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv09_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="1190.0647" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="40930" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="40930" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="1190.0647" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="175" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="41000" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv10_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="1736.4737" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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|
<AddConnectSkill redirectSkill="41030" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<HpDiff value="0" />
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</Effect>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41030" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="1736.4737" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
|
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="41100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv11_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="2698.4568" totalStk="1" totalStkPvp="1">
|
|
<Action>
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|
<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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|
<AddConnectSkill redirectSkill="41130" />
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|
</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="175" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="2698.4568" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv12_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="2698.4568" totalStk="1" totalStkPvp="1">
|
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<Action>
|
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<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
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<Pending startTime="1000" />
|
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<SpecialEffectList />
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
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<ConnectSkill>
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<AddConnectSkill redirectSkill="41230" />
|
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
|
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<Drain backSkillId="0" />
|
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="2698.4568" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="175" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
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</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="25" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="41300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv13_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="612.222107" totalStk="1" totalStkPvp="1">
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|
<Action>
|
|
<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
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<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
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<ConnectSkill>
|
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<AddConnectSkill redirectSkill="41330" />
|
|
</ConnectSkill>
|
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<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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|
</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv13_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="612.222107" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="4" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="4" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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|
<Effect atk="0.1">
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|
<HpDiff value="0" />
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|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv14_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="714.095886" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="41430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="41430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv14_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="714.095886" totalStk="1" totalStkPvp="1">
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<Action>
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<CameraShakeList>
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<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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</CameraShakeList>
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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<MoveInvincible startTime="0" endTime="0" />
|
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<Pending startTime="1000" />
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<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
|
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<Drain backSkillId="0" />
|
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<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
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<ExclusiveAbnormality />
|
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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<TargetingList>
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<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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|
</TargetingList>
|
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</Skill>
|
|
<Skill id="41500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv15_Concentrate Attack_Attack_Single 01" parentId="40100" category="1004,12,550,102,112,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="832.921509" totalStk="1" totalStkPvp="1">
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|
<Action>
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|
<CameraShakeList>
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|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
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|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
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|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="1000" />
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|
<SpecialEffectList />
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<StageList>
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<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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|
<AddConnectSkill redirectSkill="41530" />
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|
</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
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|
<TargetingList>
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|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="4" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
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<Effect atk="0.1">
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
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<Effect atk="0.1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="3" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
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<Effect atk="0.2">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="41530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv15_Concentrate Attack_Attack_Chain 01" parentId="40100" category="1004,12,550,102,112,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.4" totalAtk="832.921509" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="1740" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="pointattack1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="22" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="395" method="normal" type="real_ccw" startTime="410" endTime="460" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="205" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.2">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="4" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="510" method="normal" type="real_ccw" startTime="550" endTime="620" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="210" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="4" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="770" method="normal" type="real_ccw" startTime="790" endTime="840" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="215" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="863" method="normal" type="real_ccw" startTime="880" endTime="940" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="220" offsetAngle="0" offsetDistance="-160" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="1" minRadius="160">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="5" time="1110" method="normal" type="real_cw" startTime="1130" endTime="1380" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="60" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="45" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="6" time="1700" method="normal" type="real_ccw" startTime="1720" endTime="1800" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="65" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="7" time="1740" method="normal" type="real_ccw" startTime="1750" endTime="1880" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-270" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="0.2">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Deafening Roar_Start 01" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="100300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
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<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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|
<TargetingList>
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|
<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<AbnormalityOnCommon id="100300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="50900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="24000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="51000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="51100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100301" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="51200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100301" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="51300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv13_Deafening Roar_Start 01" parentId="50100" category="1005,15,105,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="2" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarstart" duration="0" blendInTime="300" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="deafeningroarshot" duration="0" blendInTime="0" animRate="0.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2160" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-25" maxRadius="235" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100301" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="60100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Voidtrap_Start 01" category="1006,17,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="161.343094">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapstart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapLoop" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapshot" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2490" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="45" minHeight="10" maxRadius="95" offsetAngle="0" offsetDistance="-60" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="60">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="60120" detachAngle="0" detachDistance="100.000000" detachHeight="0.000000" flyingDistance="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="60120" type="projectile" templateId="10701" name="Castanic_M_Warrior_Lv01_Voidtrap_Projectile 01" category="1006,17,106,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="500" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-10" maxRadius="500" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="10" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="60200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Voidtrap_Start 01" parentId="60100" category="1006,17,106,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapstart" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapLoop" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="voidtrapshot" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="2490" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="45" minHeight="10" maxRadius="95" offsetAngle="0" offsetDistance="-60" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="60">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList>
|
|
<ProjectileSkill id="60220" detachAngle="0" detachDistance="100.000000" detachHeight="0.000000" flyingDistance="0.000000" />
|
|
</ProjectileSkillList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="60220" type="projectile" templateId="10701" name="Castanic_M_Warrior_Lv02_Voidtrap_Projectile 01" parentId="60120" category="1006,17,106,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="2600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="1000" />
|
|
<SpecialEffectList />
|
|
<StageList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="10000" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="500" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="-10" maxRadius="500" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="10" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Inspiring Roar_Start 01" category="1007,19,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="200200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="70200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Inspiring Roar_Start 01" parentId="70100" category="1007,19,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="60000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="200200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80100" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Iron Will Aggro_ON 01" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80150" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80150" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Iron Will Aggro_OFF 01" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80100" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80200" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Iron Will Aggro_ON 01" parentId="80100" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80250" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80250" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Iron Will Aggro_OFF 01" parentId="80150" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80200" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80300" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv03_Iron Will Aggro_ON 01" parentId="80200" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80350" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100102" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80350" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv03_Iron Will Aggro_OFF 01" parentId="80250" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80300" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80400" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv04_Iron Will Aggro_ON 01" parentId="80200" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80450" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100103" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80450" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv04_Iron Will Aggro_OFF 01" parentId="80250" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80400" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80500" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv05_Iron Will Aggro_ON 01" parentId="80200" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80550" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100102" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80550" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv05_Iron Will Aggro_OFF 01" parentId="80250" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80500" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80600" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv06_Iron Will Aggro_ON 01" parentId="80200" category="1008,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80650" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100102" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="80650" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv06_Iron Will Aggro_OFF 01" parentId="80250" category="1008,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="80600" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90100" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Iron Will Defence ON 01" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90150" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100200" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90150" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Iron Will Defence OFF 01" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90100" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90200" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Iron Will Defence ON 01" parentId="90100" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90250" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100201" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90250" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Iron Will Defence OFF 01" parentId="90150" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90200" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90300" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv03_Iron Will Defence ON 01" parentId="90200" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90350" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100202" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90350" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv03_Iron Will Defence OFF 01" parentId="90250" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90300" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90400" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv04_Iron Will Defence ON 01" parentId="90200" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90450" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100203" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90450" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv04_Iron Will Defence OFF 01" parentId="90250" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90400" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90500" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv05_Iron Will Defence ON 01" parentId="90200" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90550" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100202" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90550" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv05_Iron Will Defence OFF 01" parentId="90250" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90500" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90600" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv06_Iron Will Defence ON 01" parentId="90200" category="1009,18,107,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90650" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="1000" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100202" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="90650" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv06_Iron Will Defence OFF 01" parentId="90250" category="1009,18,107,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="90600" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100100" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv01_Evasion Attack_Attack 01" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="114.1558" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100200" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv02_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="166.5695" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100300" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv03_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="243.0486" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100400" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv04_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="354.6425" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100500" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv05_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="517.4738" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100600" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv06_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="755.0680" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100700" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv07_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1173.3654" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100800" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv08_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1173.3654" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="100900" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv09_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="356.683411" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="101000" type="evade" templateId="10701" name="Castanic_M_Warrior_Lv10_Evasion Attack_Attack 01" parentId="100100" category="1010,82,12,550,148,104,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="356.683411" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="EvasionAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="12" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="rearCancelOnly" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="60" minHeight="-5" maxRadius="150" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1150" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="100" minHeight="10" maxRadius="60" offsetAngle="0" offsetDistance="20" pierceDepth="1" rangeAngle="240" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Poison Blow_Attack 01" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="18.7178" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100500" />
|
|
<AbnormalityOnPvp id="100520" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="27.3119" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100501" />
|
|
<AbnormalityOnPvp id="100521" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="39.8520" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100502" />
|
|
<AbnormalityOnPvp id="100522" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="58.1497" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100503" />
|
|
<AbnormalityOnPvp id="100523" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="84.8487" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100504" />
|
|
<AbnormalityOnPvp id="100524" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="123.8063" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100505" />
|
|
<AbnormalityOnPvp id="100525" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="180.6510" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100506" />
|
|
<AbnormalityOnPvp id="100526" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="280.7293" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100507" />
|
|
<AbnormalityOnPvp id="100527" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="110900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="247.5076" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100508" />
|
|
<AbnormalityOnPvp id="100528" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="97.440300" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100507" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="111100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Poison Blow_Attack 01" parentId="110100" category="1011,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="97.440300" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2141" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PoisonBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="370" offsetAngle="0" offsetDistance="-260" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="100507" />
|
|
<AbnormalityOnPvp id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Down Blow_Attack 01" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="30.6783">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="44.7640">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="65.3171">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="95.3070">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="139.0664">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="202.9177">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="296.0858">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="405.6632">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="120900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="51.830200">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="121000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="60.454700">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="121100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Down Blow_Attack 01" parentId="120100" category="1012,12,550,120,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="70.514397">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="600" shakeId="1031" startCondition="skillStart" />
|
|
<CameraShake targetType="all" startTime="600" shakeId="1032" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="1400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="5" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="600" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="50" minHeight="-15" maxRadius="25" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="15" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130100" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv01_Rising Attack_Attack 01" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="55.0188">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130200" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv02_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="80.2803">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130300" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv03_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="117.1404">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130400" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv04_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="170.9245">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130500" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv05_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="249.4032">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130600" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv06_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="363.9147">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130700" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv07_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="531.0034">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130800" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv08_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="774.8095">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="130900" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv09_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1130.5573">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="131000" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv10_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1548.9615">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="131100" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv11_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="252.470795">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="131200" type="stand" templateId="10701" name="Castanic_M_Warrior_Lv12_Rising Attack_Attack 01" parentId="130100" category="1013,34,102,9011,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="294.481903">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="700" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="immediateCancel" skillPendingType="disable" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-25" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="25" miniRate="0" />
|
|
</Area>
|
|
<Area type="me" maxCount="10" maxHeight="40" minHeight="0" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140100" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Slow_ON 01" category="1014,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="140150" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100600" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140150" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv01_Slow_OFF 01" category="1014,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="140100" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140200" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Slow_ON 01" parentId="140100" category="1014,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="140250" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100600" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="140250" type="switch" templateId="10701" name="Castanic_M_Warrior_Lv02_Slow_OFF 01" parentId="140100" category="1014,18,107,10001,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="140200" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringroar" duration="0" blendInTime="0" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150100" type="notimeline" templateId="10701" name="Castanic_M_Warrior_Lv01_MP Refresher_Cast 01" category="1015,31,108,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="300000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="0" minHeight="0" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="250" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="150200" type="notimeline" templateId="10701" name="Castanic_M_Warrior_Lv02_MP Refresher_Cast 01" parentId="150100" category="1015,31,108,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0">
|
|
<ItemList />
|
|
</Cost>
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="0" minHeight="0" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="800700" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="300" />
|
|
</Effect>
|
|
<HitEffect type="onlyDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160100" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv01_Rushing Slash_Attack 01" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160101" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160101" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Rushing Slash_Attack Connect" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="119.7716" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160200" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv02_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160201" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160201" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="174.7638" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160300" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv03_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160301" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160301" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="255.0052" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160400" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv04_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160401" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160401" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="372.0889" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160500" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv05_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160501" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160501" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="542.9306" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160600" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv06_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160601" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160601" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="792.2131" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160700" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv07_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160701" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160701" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="956.9535" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160800" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv08_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160601" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160801" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="956.9535" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160900" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv09_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160601" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="160901" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="792.2131" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161000" type="dash" templateId="10701" name="Castanic_M_Warrior_Lv10_Rushing Slash_Attack 01" parentId="160100" category="1016,12,550,148,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashLoop" duration="-1" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Dash speed="440" dashRedirectSkill="160601" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="600" offsetAngle="0" offsetDistance="-90" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="100">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="60" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="161001" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Rushing Slash_Attack Connect" parentId="160101" category="1016,12,550,111,148,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="792.2131" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="800" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="200" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="80" offsetAngle="0" offsetDistance="-0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" minRadius="10">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="120" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_All Round Slash_Attack 01" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="37.9840">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="55.4241">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="80.8717">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
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<ExclusiveAbnormality />
|
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
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<TargetingList>
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<Targeting>
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<AreaList>
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<Area maxCount="10">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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</TargetingList>
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</Projectile>
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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|
<TargetingList>
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<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
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<AreaList>
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|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0.5">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="118.0033">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
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|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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|
</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.5">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="172.1836">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
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|
<Targeting>
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|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
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|
</TargetingList>
|
|
</Projectile>
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="251.2404">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
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|
<AreaList>
|
|
<Area maxCount="10">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="366.5955">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="534.9149">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="170900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="780.5170">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="171000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1138.8854">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="171100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1769.8125">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="171200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1560.3716">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="171300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv13_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1138.8854">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="171400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv14_All Round Slash_Attack 01" parentId="170100" category="1017,12,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1138.8854">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2191" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="420" shakeId="2192" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RisingAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="7000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="440" method="normal" type="real_ccw" startTime="440" endTime="675" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
<Area type="pvp" maxCount="10" maxHeight="65" minHeight="-15" maxRadius="100" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="-360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="115" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Aggravating Strike_Attack 01" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="34.2261">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="101" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="49.9408">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="169" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="72.8707" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="274" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="106.3288" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="380" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="155.1488" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="525" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="226.3842" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="725" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="330.3267" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="1002" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="481.9937" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="1383" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="180900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="703.2974" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="1911" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1026.2110" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="2677" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1239.6112" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="3170" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1126.6811" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv13_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="932.9191" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="3824" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="181400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv14_Aggravating Strike_Attack 01" parentId="180100" category="1018,12,550,110,112,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="932.9191" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2131" startCondition="firstHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="250" shakeId="2132" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1100" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="PointStrike" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="3824" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="250" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="430" offsetAngle="0" offsetDistance="-320" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" minRadius="300">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101200" />
|
|
<AbnormalityOnPvp id="101220" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190100" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Tenacious Attack_Attack 01" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190101" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="23.0752">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190101" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv01_Tenacious Attack_Attack 02" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="33.0836">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190200" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190201" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="33.6700">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190201" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv02_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="48.2737" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190300" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190301" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="49.1293">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
|
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</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190301" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv03_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="70.4382" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190400" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190401" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="71.6867">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190401" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv04_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190400" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="102.7793" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190500" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190501" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="104.6010">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190501" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv05_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190500" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="149.9696" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
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|
<Area maxCount="10">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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|
</TargetingList>
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|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190600" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190601" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="152.6278">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190601" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv06_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190600" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="218.8270" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190700" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190701" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="222.7057">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190701" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv07_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190700" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="319.2997" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190800" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190801" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="324.9593">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190801" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv08_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190800" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="465.9037" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190900" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190901" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="474.1619">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="190901" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv09_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190900" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="679.8199" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191000" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191001" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="736.8412">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191001" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv10_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191000" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1056.4309" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191100" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191101" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="736.8412">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="4500" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191101" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv11_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191100" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1056.4309" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="25" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191200" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191201" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="7.937300">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191201" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv12_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191200" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="8.758400" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191300" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Tenacious Attack_Attack 01" parentId="190100" category="1019,12,550,102,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191301" pushtarget="pass" returnAnimName="GunsungCombo1R" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="7.937300">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="450" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo1" duration="0" blendInTime="150" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="60" method="normal" type="real_ccw" startTime="80" endTime="270" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-280" rotateAngle="-40" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="3" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="390" method="normal" type="real_cw" startTime="410" endTime="600" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="65" minHeight="-15" maxRadius="45" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="280" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.5">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="2" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="191301" type="combo" templateId="10701" name="Castanic_M_Warrior_Lv13_Tenacious Attack_Attack 02" parentId="190101" category="1019,12,550,111,102,9011,10001,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="191300" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="8.758400" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="0" shakeId="2161" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnPvp id="900100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="470" method="normal" type="real_cw" startTime="490" endTime="540" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemy" maxCount="20" maxHeight="80" minHeight="-15" maxRadius="225" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="20" rotateAngle="0" crosshairRadius="1" minRadius="150">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200100" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv01_Deadly Will_Cast 01" category="1020,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="66" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="67" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200200" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv02_Deadly Will_Cast 01" parentId="200100" category="1020,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="66" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100801" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="67" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200300" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv03_Deadly Will_Cast 01" parentId="200100" category="1020,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="167" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="200400" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv04_Deadly Will_Cast 01" parentId="200100" category="1020,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="100800" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="167" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Hard Slash_Attack 01" category="1021,14,105,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190100" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1314.3427">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2171" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="350" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.8">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnCommon id="100900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Hard Slash_Attack 01" parentId="210100" category="1021,14,105,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190100" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1587.6597">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2171" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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|
</StageList>
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|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="350" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0.8">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.2">
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<AbnormalityOnCommon id="100901" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Hard Slash_Attack 01" parentId="210100" category="1021,14,105,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190200" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="33.682800">
|
|
<Action>
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|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2171" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.8">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnCommon id="100301" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="210400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Hard Slash_Attack 01" parentId="210100" category="1021,14,105,9011,10000,9999" autoUse="true" changeDirToCenter="true" needWeapon="true" nextSkill="190300" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="33.682800">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2171" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1400" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="GunsungCombo2" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="2000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="410" method="normal" type="real_cw" startTime="430" endTime="500" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-15" maxRadius="70" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="270" rotateAngle="-45" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.8">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="5" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="0" method="normal" type="second_hit" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="120" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0.2">
|
|
<AbnormalityOnCommon id="100301" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220100" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv01_Catch Back Attack_Start 01" category="1022,22,26,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="199.1643" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="50" startStageId="0" weight="4.8" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="BehindCatchStart" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="28000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="250" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220200" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv02_Catch Back Attack_Start 01" parentId="220100" category="1022,22,26,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="658.9525" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="50" startStageId="0" weight="4.8" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="BehindCatchStart" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="28000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101001" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220300" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv03_Catch Back Attack_Start 01" parentId="220100" category="1022,22,26,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="373.862000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="50" startStageId="0" weight="4.8" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="BehindCatchStart" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="65" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="220400" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv04_Catch Back Attack_Start 01" parentId="220100" category="1022,22,26,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="373.862000" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="50" startStageId="0" weight="4.8" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="BehindCatchStart" duration="0" blendInTime="100" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DashSlashShot" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="20000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="65" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="65" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Reversal Turning Attack_Start 01" category="1023,16,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="787.6735">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2181" startCondition="firstHit" />
|
|
<CameraShake targetType="all" startTime="100" shakeId="2182" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="TurnAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="normal" type="real_cw" startTime="220" endTime="370" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="40" minHeight="0" maxRadius="310" offsetAngle="0" offsetDistance="-200" pierceDepth="1" rangeAngle="22" rotateAngle="0" crosshairRadius="1" minRadius="190">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101100" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="230200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Reversal Turning Attack_Start 01" parentId="230100" category="1023,16,106,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="1224.0341">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="all" startTime="0" shakeId="2181" startCondition="firstHit" />
|
|
<CameraShake targetType="all" startTime="100" shakeId="2182" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="400" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="TurnAttack" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="15000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="200" method="normal" type="real_cw" startTime="220" endTime="370" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="5" maxHeight="40" minHeight="0" maxRadius="310" offsetAngle="0" offsetDistance="-200" pierceDepth="1" rangeAngle="22" rotateAngle="0" crosshairRadius="1" minRadius="190">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101101" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240100" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv01_Decoy_Cast 01" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240200" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv02_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240300" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv03_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240400" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv04_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240500" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv05_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
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<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
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<Property animControlType="move">
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<MovingShot />
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</Property>
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</Stage>
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<Stage movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
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<ExclusiveAbnormality />
|
|
</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
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<TargetingList>
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<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="50" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240600" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv06_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="50" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240700" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv07_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
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<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
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|
</Effect>
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|
<HitEffect type="nothing" />
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<Reaction basicRate="0" miniRate="0" />
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|
</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
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|
<Effect atk="0">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240800" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv08_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="240900" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv09_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="241000" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv10_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="241100" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv11_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="241200" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv12_Decoy_Cast 01" parentId="240100" category="1024,32,98,109,619,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" rearCancelStartTime="500" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpCastingMove" duration="1500" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpCastingMove" waitAnimName="PvpCastingStand" />
|
|
<Property animControlType="move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="0" blendInTime="300" animRate="2" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="1500" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="1" time="1800" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="250100" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv01_Command Decoy To Attack_Cast 01" category="1025,35,144,109,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpAttackshotStand" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="Wait" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="5000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="spiritAttack" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="33" minHeight="33" maxRadius="600" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="4" crosshairRadius2="4" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="260100" type="movingSkill" templateId="10701" name="Castanic_M_Warrior_Lv01_Command Decoy To Follow_Cast 01" category="1026,35,144,109,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="700" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="350" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotStand" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpAttackshotMove" waitAnimName="PvpAttackshotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="Wait" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="spiritFollow" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="100" minHeight="-50" maxRadius="200" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Heavy Bite_Attack 01" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="103.5470">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270200" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="151.0898">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270300" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="220.4615">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270400" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="321.6848">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270500" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="469.3838">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270600" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="684.8978">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270700" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="999.3633">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270800" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="1552.9972">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="270900" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="1369.2144">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="271000" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="999.3633">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="271100" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Heavy Bite_Attack 01" parentId="270100" category="1027,12,550,110,99,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.25" totalAtk="999.3633">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="0" startValue="-1" shakeId="2151" startCondition="firstHit" />
|
|
<CameraShake power="1" duration="1000" targetType="meAndTarget" innerRadius="0" outerRadius="100" speed="3" startTime="100" startValue="-1" shakeId="2152" startCondition="firstHit" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2500" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="900" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="HeavyBite" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1.2" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="normal">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="900" method="normal" type="real_backward" startTime="930" endTime="1060" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="90" minHeight="-15" maxRadius="400" offsetAngle="0" offsetDistance="-300" pierceDepth="1" rangeAngle="14" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="250">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101400" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="100" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_No Rival Dancing_Rapid Piercing_Single Use Start 01" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="42.9953">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="280130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="36" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_No Rival Dancing_Rapid Piercing_Chain Use Start 01" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="181.4529">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="8" st="0" stRate="0" />
|
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</Targeting>
|
|
<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="8" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.09">
|
|
<AbnormalityOnCommon id="101300" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="8" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.09">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="8" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv02_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="62.7362">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="280230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="36" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="264.7657">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
|
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="280300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv03_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="91.5411">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="800" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="280330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.39">
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|
<AbnormalityOnCommon id="101300" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.39">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="37" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.39">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="36" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="386.3308">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
|
|
<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv04_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="133.5715">
|
|
<Action>
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|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
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<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="280430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
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|
<AbnormalityOnCommon id="101300" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="36" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="563.7116">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
|
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</Targeting>
|
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</TargetingList>
|
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</Skill>
|
|
<Skill id="280500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv05_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="194.8998">
|
|
<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="280530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.39">
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<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
|
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<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="37" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.39">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="36" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="280530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="822.5354">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="800" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.09">
|
|
<AbnormalityOnCommon id="101300" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280600" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv06_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="284.3865">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="280630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="37" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</Targeting>
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<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="280630" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1200.1961">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
|
|
<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280700" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv07_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="441.9329">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="280730" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Targeting>
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<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="280730" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1865.0887">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
|
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280800" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv08_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="389.6342">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
|
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<AddConnectSkill redirectSkill="280630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</Targeting>
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<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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<Cost hp="0" mp="36" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="280830" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1644.3727">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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</StageList>
|
|
</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
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|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
|
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Area>
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280900" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv09_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="284.3865">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="280630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="37" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Effect>
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.39">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="280930" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1200.1961">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
|
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="2" time="1005" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Targeting>
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<Targeting id="3" time="1145" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Area>
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</Targeting>
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<Targeting id="4" time="1270" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</AreaList>
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Effect>
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</Area>
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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</Effect>
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</Area>
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</AreaList>
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<Cost hp="0" mp="9" st="0" stRate="0" />
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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</Effect>
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</Area>
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="281000" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv10_No Rival Dancing_Rapid Piercing_Single Use Start 01" parentId="280100" category="1028,13,550,111,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="284.3865">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="2000" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="0.7" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="280630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Area>
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</Targeting>
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<Targeting id="2" time="1045" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Targeting>
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<Targeting id="3" time="1240" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Targeting>
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</Skill>
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<Skill id="281030" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_No Rival Dancing_Rapid Piercing_Chain Use Start 01" parentId="280130" category="1028,12,550,111,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1200.1961">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="3200" rearCancelStartTime="1000" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="800" />
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<SpecialEffectList />
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<StageList>
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash1" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash2R" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="110" st="0" stRate="0" />
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<ExclusiveAbnormality />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="760" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Area>
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</Targeting>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Targeting>
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<Targeting id="5" time="1398" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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</Targeting>
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<Targeting id="6" time="1550" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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</Area>
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</Targeting>
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<Targeting id="7" time="1685" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="8" time="1830" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="9" time="1970" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="10" time="2115" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="11" time="2255" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
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</Targeting>
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<Targeting id="12" time="2400" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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<AreaList>
|
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<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="8" st="0" stRate="0" />
|
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</Targeting>
|
|
<Targeting id="13" time="2540" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.09">
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<AbnormalityOnCommon id="101300" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1.5" />
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</Area>
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</AreaList>
|
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<Cost hp="0" mp="8" st="0" stRate="0" />
|
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="290100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_No Rival Dancing_Dual Slash_Single Use Start 01" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="299.0314" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
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</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
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<Effect atk="0.3">
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
|
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
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<Effect atk="0.7">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_No Rival Dancing_Dual Slash_Chain Use Start 01" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="299.0314" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv02_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="436.3293" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="436.3293" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv03_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="636.6665" totalStk="1" totalStkPvp="1">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290330" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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<Effect atk="0.3">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="80" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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<Effect atk="0.7">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="636.6665" totalStk="1" totalStkPvp="1">
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|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="500" />
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|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
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|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.3">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
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|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
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|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv04_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="928.9871" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290430" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="928.9871" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv05_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="1355.5243" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290530" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1355.5243" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="0.3">
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<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290600" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv06_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
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|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290630" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290700" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv07_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="3073.6344" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290730" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290730" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="3073.6344" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290800" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv08_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="2709.8983" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290830" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="2709.8983" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290900" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv09_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="290930" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="291000" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv10_No Rival Dancing_Dual Slash_Single Use Start 01" parentId="290100" category="1029,13,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.6" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1800" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0.7" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="290630" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="291030" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_No Rival Dancing_Dual Slash_Chain Use Start 01" parentId="290130" category="1029,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.2" totalAtk="1977.9029" totalStk="1" totalStkPvp="1">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1600" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="RapidSlash3" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="11000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="160" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="515" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="65" minHeight="-15" maxRadius="250" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="10" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="0.3">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="850" method="normal" type="real_forward" startTime="850" endTime="910" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="15" maxHeight="75" minHeight="-15" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="270" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0.7">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1.5" miniRate="1.5" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="80" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_Raker_Single Use Start 01" category="1030,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="271.1253">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="300130" />
|
|
<AddConnectSkill redirectSkill="300130" />
|
|
<AddConnectSkill redirectSkill="300130" />
|
|
<AddConnectSkill redirectSkill="300130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Raker_Chain Use Start 01" parentId="300130" category="1030,12,550,102,131,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.3" totalAtk="271.1253">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv02_Raker_Single Use Start 01" parentId="300100" category="1030,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="371.4652">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Raker_Chain Use Start 01" parentId="300130" category="1030,12,550,102,131,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.3" totalAtk="371.4652">
|
|
<Action>
|
|
<CameraShakeList>
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2121" startCondition="allHit" />
|
|
<CameraShake targetType="meAndTarget" startTime="922" shakeId="2122" startCondition="skillStart" />
|
|
</CameraShakeList>
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Popori_F_ANI.Anim.Popori_F_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="50" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv03_Raker_Single Use Start 01" parentId="300100" category="1030,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="272.9215">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="41" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Raker_Chain Use Start 01" parentId="300130" category="1030,12,550,102,131,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.3" totalAtk="225.9378">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="42" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="41" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="300400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv04_Raker_Single Use Start 01" parentId="300100" category="1030,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="300230" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="300430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Raker_Chain Use Start 01" parentId="300130" category="1030,12,550,102,131,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.3" totalAtk="225.9378">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
|
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="42" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="42" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="41" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
|
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</Skill>
|
|
<Skill id="300500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv05_Raker_Single Use Start 01" parentId="300100" category="1030,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1000.000000">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="300230" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="0" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="300530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Raker_Chain Use Start 01" parentId="300130" category="1030,12,550,102,131,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" nocTanRate="0.03" nocTanUse="4" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.3" totalAtk="225.9378">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Raker" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="12000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
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|
<Targeting id="1" time="377" method="normal" type="real_ccw" startTime="377" endTime="741" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="70" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="-70" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="42" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="2" time="541" method="normal" type="real_ccw" startTime="541" endTime="914" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="75" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-360" rotateAngle="-65" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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|
<Cost hp="0" mp="42" st="0" stRate="0" />
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</Targeting>
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|
<Targeting id="4" time="922" method="normal" type="real_ccw" startTime="922" endTime="1082" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="60" minHeight="0" maxRadius="90" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="-250" rotateAngle="-10" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="41" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="310100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_Rupture_Single Use Start 01" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="18.7951">
|
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<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
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|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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|
</Action>
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|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="310130" />
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|
</ConnectSkill>
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|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="63" st="0" stRate="0" />
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|
</Targeting>
|
|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="310130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="18.7951">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
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|
<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Targeting>
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</Skill>
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<Skill id="310200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv02_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="27.4247">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310230" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv02_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="27.4247">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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</Targeting>
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</Skill>
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<Skill id="310300" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv03_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="40.0165">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310330" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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</Skill>
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<Skill id="310330" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv03_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="40.0165">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<StageList>
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="310400" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv04_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="58.3898">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310430" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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</Targeting>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310430" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv04_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="58.3898">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Area>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310500" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv05_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="85.1991">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310530" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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</Area>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310530" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv05_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="85.1991">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Targeting>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310600" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv06_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="124.3176">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310630" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="310630" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv06_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="124.3176">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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</Effect>
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="310700" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv07_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="181.3970">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310730" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<AbnormalityOnCommon id="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
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<Skill id="310730" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv07_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="181.3970">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<AbnormalityOnCommon id="0" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
|
|
<Skill id="310800" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv08_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="264.6841">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310830" />
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</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<AbnormalityOnCommon id="101500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
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</TargetingList>
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</Skill>
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<Skill id="310830" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv08_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="264.6841">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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<Cost hp="0" mp="125" st="0" stRate="0" />
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</Precondition>
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<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
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<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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<Direction toCenterWhenNoMove="false" />
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</Property>
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<TargetingList adjustTargetingPos="notUse">
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<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HitEffect type="animationDamage" />
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</Area>
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<Cost hp="0" mp="62" st="0" stRate="0" />
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</Targeting>
|
|
</TargetingList>
|
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</Skill>
|
|
<Skill id="310900" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv09_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="319.7250">
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<Action>
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<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
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<Stage scriptId="0" movable="false">
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<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
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<Property animControlType="normal" />
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</Stage>
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</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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<ConnectSkill>
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<AddConnectSkill redirectSkill="310930" />
|
|
</ConnectSkill>
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<Defence rootMotion="false" successAnimName="" />
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<Drain backSkillId="0" />
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|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
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|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
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|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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|
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|
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="63" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<AbnormalityOnCommon id="101500" />
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<HpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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|
</AreaList>
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|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="310930" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv09_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="319.7250">
|
|
<Action>
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|
<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
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|
<SpecialEffectList />
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|
<StageList>
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|
<Stage scriptId="0" movable="false">
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|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
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</Action>
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<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
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|
<Defence rootMotion="false" successAnimName="" />
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|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
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|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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|
</AreaList>
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<Cost hp="0" mp="63" st="0" stRate="0" />
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</Targeting>
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<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<AbnormalityOnCommon id="101500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311000" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv10_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="319.7250">
|
|
<Action>
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<CameraShakeList />
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|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
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|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
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|
<MoveInvincible startTime="0" endTime="0" />
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|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="311030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
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|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
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<Effect atk="1">
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
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<Cost hp="0" mp="63" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
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<Effect atk="1">
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<AbnormalityOnCommon id="101500" />
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<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="1" miniRate="1" />
|
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311030" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv10_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="319.7250">
|
|
<Action>
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|
<CameraShakeList />
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<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
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<Pending startTime="-1" />
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<SpecialEffectList />
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<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
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<Property animControlType="normal" />
|
|
</Stage>
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|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="40000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="125" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="63" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101500" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="1" miniRate="1" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="62" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv11_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="311030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
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|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
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|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv11_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="105.1856">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
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|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
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|
</Targeting>
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|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
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|
<AreaList>
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|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
|
|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311200" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv12_Rupture_Single Use Start 01" parentId="310100" category="1031,12,550,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="0.85" totalAtk="1000.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddConnectSkill redirectSkill="311030" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="311230" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv12_Rupture_Chain Use Start 01" parentId="310100" category="1031,12,550,131,102,9011,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.15" totalAtk="105.1856">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Rupture" duration="0" blendInTime="200" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="10000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="436" method="normal" type="real_ccw" startTime="436" endTime="580" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="90" minHeight="-10" maxRadius="210" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-15" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="569" method="normal" type="real_ccw" startTime="569" endTime="676" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="20" maxHeight="70" minHeight="-10" maxRadius="230" offsetAngle="0" offsetDistance="-140" pierceDepth="1" rangeAngle="-20" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="125">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="0" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="75" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="320100" type="defence" templateId="10701" name="Castanic_M_Warrior_Lv01_Twin_Swords Defence_Start 01" category="1032,81,103,147,148,113,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="320100" pushtarget="pass" returnAnimName="DefenceCancel" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="60000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="defenceStart" duration="0" blendInTime="100" animRate="1.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="defenceLoop" duration="-1" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="true" successAnimName="defenceHit" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="true" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="100" method="normal" type="none" startTime="0" endTime="0" interval="500" until="-1">
|
|
<AreaList>
|
|
<Area type="ally" maxCount="6" maxHeight="75" minHeight="-25" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="180" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="50" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="320200" type="defence" templateId="10701" name="Castanic_M_Warrior_Lv02_Twin_Swords Defence_Start 01" parentId="320100" category="1032,81,103,147,148,113,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="320200" pushtarget="pass" returnAnimName="DefenceCancel" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="60000" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="defenceStart" duration="0" blendInTime="100" animRate="1.5" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="defenceLoop" duration="-1" blendInTime="200" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="true" successAnimName="defenceHit" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="10" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="true" reactionPendingType="normal" skillPendingType="rearCancelOnly">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="1" time="100" method="normal" type="none" startTime="0" endTime="0" interval="500" until="-1">
|
|
<AreaList>
|
|
<Area type="ally" maxCount="6" maxHeight="75" minHeight="-25" maxRadius="125" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="180" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="50" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330100" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv01_Shadow change Start 01" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="67.0863">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330200" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv02_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="97.8885">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330300" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv03_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="142.8332">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330400" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv04_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="208.4140">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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|
</Effect>
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<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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<MpDiff value="0" />
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</Effect>
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<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
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</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
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|
<HpDiff value="0" />
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|
<MpDiff value="0" />
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</Effect>
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<HitEffect type="animationDamage" />
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<Reaction basicRate="0" miniRate="0" />
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</Area>
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</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330500" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv05_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="304.1056">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330600" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv06_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="443.7334">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
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|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
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|
<Reaction basicRate="0" miniRate="0" />
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|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330700" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv07_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="647.4701">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330800" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv08_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="944.7511">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="330900" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv09_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1141.2117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="331000" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv10_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1141.2117">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="120000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="300" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="331100" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv11_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1990.1643">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="331200" type="catchBack" templateId="10701" name="Castanic_M_Warrior_Lv12_Shadow change Start 01" parentId="330100" category="1033,22,26,147,102,9011,10000,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1990.1643">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="delay_align" duration="1000" startTime="300" startStageId="0" weight="7.8" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="600" />
|
|
<MoveInvincible startTime="0" endTime="1000" />
|
|
<Pending startTime="500" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage scriptId="0" movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="DownBlow" duration="0" blendInTime="200" animRate="0.8" bAnimLooping="false" loopingRate="1" rootMotionXYRate="0" rootMotionZRate="4" animMotionId="0" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="30000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" defence="false" reactionPendingType="normal" skillPendingType="immediateCancel">
|
|
<Direction toCenterWhenNoMove="false" />
|
|
</Property>
|
|
<TargetingList adjustTargetingPos="notUse">
|
|
<Targeting id="-1" time="300" method="normal" type="real_forward" startTime="550" endTime="550" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101000" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="350" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="1" maxHeight="60" minHeight="-10" maxRadius="20" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="50" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="-1" time="400" method="normal" type="real_forward" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="1" maxHeight="100" minHeight="-25" maxRadius="375" offsetAngle="0" offsetDistance="10" pierceDepth="1" rangeAngle="0" rotateAngle="0" crosshairRadius="20" crosshairRadius2="35" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="150" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="340100" type="connect" templateId="10701" name="Castanic_M_Warrior_Lv01_Binding Blade_Cast 01" parentId="340100" category="1034,22,102,9012,10000,9999" autoUse="false" changeDirToCenter="true" connectNextSkill="340130" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="1691.5404">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="1502" rearCancelStartTime="1502" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="999" />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Voidtrapstart" duration="0" blendInTime="300" animRate="1.5" bAnimLooping="false" loopingRate="1" rootMotionZRate="1" animMotionId="0" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="VoidtrapLoop" duration="100" blendInTime="300" animRate="1" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" />
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="Voidtrapshot" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<ConnectSkill>
|
|
<AddAbnormalityConnectSkill abnormalityId="101800" redirectSkill="340130" />
|
|
</ConnectSkill>
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="0" modeChangeMethod="2" modeNo="0" showCoolTime="50000">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="1" time="0" method="normal" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="4" maxHeight="100" minHeight="-100" maxRadius="50" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="101801" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="2" time="1002" method="collect" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="4" maxHeight="100" minHeight="-100" maxRadius="525" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
<Targeting id="3" time="1502" method="useCollected" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="4" maxHeight="100" minHeight="-100" maxRadius="525" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="120" rotateAngle="0" crosshairRadius="1" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="1">
|
|
<AbnormalityOnCommon id="101900" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="340130" type="normal" templateId="10701" name="Castanic_M_Warrior_Lv01_Binding Blade_Hook 01" parentId="340100" category="1034,22,102,9012,10001,9999" autoUse="false" changeDirToCenter="true" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.0000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="300" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="300" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" animName="inspiringRoar" duration="0" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" />
|
|
<Property />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="50000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="150" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="out" reactionPendingType="normal" skillPendingType="immediateCancel" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="0" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="enemyOrPvp" maxCount="100" maxHeight="100" minHeight="-100" maxRadius="600" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="3" crosshairRadius2="3" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="animationDamage" />
|
|
<Reaction basicRate="0" miniRate="100">
|
|
<DynamicReaction reactionAccel="-300" reactionEndSpeed="500" reactionSpeed="1500" useInterpolation="false" />
|
|
</Reaction>
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9010100" type="normal" templateId="10701" name="Castanic_M_RaceAbility_Lv01_RecallHome Kaiador_Cast 01" category="907001,91,104,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="false" nextSkill="0" pushtarget="pass" returnAnimName="" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1.1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="5500" rearCancelStartTime="-1" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="-1" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="false">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="enchant" duration="6033" blendInTime="200" animRate="0.25" bAnimLooping="true" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="1" movingAnimName="" waitAnimName="" />
|
|
<Property animControlType="normal" />
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="3600000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0">
|
|
<TargetingList>
|
|
<Targeting>
|
|
<AreaList>
|
|
<Area maxCount="10">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
</Area>
|
|
</AreaList>
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Projectile>
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="6000" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-75" maxRadius="100" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
<Teleport type="SER_POS" recallContinent="3" recallPos="-10875.4268, 5106.4331, 3975.7612" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
<Skill id="9020100" type="movingSkill" templateId="10701" name="Castanic_M_RaceAbility_Lv01_Gallop_Cast 01" category="907002,18,107,10000,9999" autoUse="false" changeDirToCenter="false" needWeapon="true" nextSkill="0" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Castanic_M_ANI.Anim.Castanic_M_Class01_Anim" timeRate="1" totalAtk="0.000000">
|
|
<Action>
|
|
<CameraShakeList />
|
|
<CameraType type="none" duration="2000" startTime="0" startStageId="0" weight="2" />
|
|
<Cancel frontCancelEndTime="0" moveCancelStartTime="500" rearCancelStartTime="400" />
|
|
<MoveInvincible startTime="0" endTime="0" />
|
|
<Pending startTime="0" />
|
|
<SpecialEffectList />
|
|
<StageList>
|
|
<Stage movable="true">
|
|
<AnimSeq animSet="Castanic_M_ANI.Anim.Castanic_M_Share_Anim" animName="PvpBuffShotMove" duration="3000" blendInTime="300" animRate="1" bAnimLooping="false" loopingRate="1" rootMotionXYRate="1" rootMotionZRate="1" animMotionId="0" movingAnimName="PvpBuffShotMove" waitAnimName="PvpBuffShotStand" />
|
|
<Property animControlType="sync_move">
|
|
<MovingShot />
|
|
</Property>
|
|
</Stage>
|
|
</StageList>
|
|
</Action>
|
|
<Bullet createTime="0" detachTime="0" flyingDuration="1000" shotSkill="0" startSkill="-1" />
|
|
<Defence rootMotion="false" successAnimName="" />
|
|
<Drain backSkillId="0" />
|
|
<Precondition coolTime="1800000" modeChangeMethod="2" modeNo="0">
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ExclusiveAbnormality />
|
|
</Precondition>
|
|
<Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
|
|
<Property weaponStatus="in" defence="false" reactionPendingType="normal" skillPendingType="normal" />
|
|
<TargetingList>
|
|
<Targeting id="-1" time="300" method="normal" type="none" startTime="0" endTime="0" interval="0" until="0">
|
|
<AreaList>
|
|
<Area type="me" maxCount="20" maxHeight="100" minHeight="-50" maxRadius="30" offsetAngle="0" offsetDistance="0" pierceDepth="1" rangeAngle="360" rotateAngle="0" crosshairRadius="1" minRadius="0">
|
|
<Effect atk="0">
|
|
<AbnormalityOnCommon id="90300" />
|
|
<HpDiff value="0" />
|
|
<MpDiff value="0" />
|
|
</Effect>
|
|
<HitEffect type="nothing" />
|
|
<Reaction basicRate="0" miniRate="0" />
|
|
</Area>
|
|
</AreaList>
|
|
<Cost hp="0" mp="0" st="0" stRate="0" />
|
|
<ProjectileSkillList />
|
|
</Targeting>
|
|
</TargetingList>
|
|
</Skill>
|
|
</SkillData>
|