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2025-03-03 19:44:55 -05:00

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<NpcSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NpcSoundData NpcSoundData.xsd" huntingZoneId="889" xmlns="https://vezel.dev/novadrop/dc/NpcSoundData">
<NpcSound id="3601" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice08.ShadowMonster_Cue.ShadowMonster_Damage" />
<NpcSound id="3602" radius="0.7" volume="0.7" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice01.ImpServant_Cue.ImpServant_Damage" />
<NpcSound id="3603" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Pawn_Berserker_Cue.Dark_Pawn_Berserker_Damage" />
<NpcSound id="3604" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Bishop_Cue.Dark_Bishop_Damage" />
<NpcSound id="3605" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Damage" />
<NpcSound id="3606" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Pawn_Archer_Cue.Dark_Pawn_Archer_Damage" />
<NpcSound id="3607" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Pawn_Berserker_Cue.Dark_Pawn_Berserker_Damage" />
<NpcSound id="3608" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Damage" />
<NpcSound id="3609" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="metal" monHitDamageVoice="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Damage" />
<NpcSound id="3610" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Pawn_Archer_Cue.Dark_Pawn_Archer_Damage" />
<NpcSound id="3611" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Bishop_Cue.Dark_Bishop_Damage" />
<NpcSound id="3612" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice08.ShadowMonster_Cue.ShadowMonster_Damage" />
<NpcSound id="3613" radius="0.7" volume="0.7" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice01.ImpServant_Cue.ImpServant_Damage" />
<NpcSound id="3701" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Knight_Cue.Dark_Knight_Damage" />
<NpcSound id="3702" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Damage" />
<NpcSound id="3703" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Damage" />
<NpcSound id="3704" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_King_Cue.Dark_King_Damage" />
<NpcSound id="3705" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Knight_Cue.Dark_Knight_Damage" />
<NpcSound id="3706" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Damage" />
<NpcSound id="3707" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice07.DarkWitchMaster_Cue.DarkWitchMaster_Damage" />
<NpcSound id="3708" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_King_Cue.Dark_King_Damage" />
<NpcSound id="3709" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="bone" monHitDamageVoice="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Damage" />
<NpcSound id="3650" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="3651" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1002" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1003" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1004" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1005" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1006" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1007" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1008" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1009" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1010" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1011" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1012" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1013" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1014" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1015" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1016" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1017" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1018" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1019" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1020" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1021" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1022" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="101" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="3901" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="100" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="5000" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice02.CloderA_Cue.CloderA_Damage" />
<NpcSound id="5001" radius="0.7" volume="0.7" hitRadius="0.5" hitVolume="1" monArmorType="mud_insect" />
<NpcSound id="3801" radius="1.5" volume="1.5" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Damage" />
<NpcSound id="3802" radius="1.5" volume="1.5" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice09.AvatarOfDarkness_Cue.AvatarOfDarkness_Damage" />
<NpcSound id="5002" radius="1.5" volume="1.5" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Damage" />
<NpcSound id="5003" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="1023" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="8000" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="8001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="8002" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="8003" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="9001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
<NpcSound id="9002" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
</NpcSoundData>