110 lines
12 KiB
XML
110 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Goral_ANI.Anim.Goral_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.350615" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0.429473" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0.745208" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.279926" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.376375" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.402459" type="Normal" radius="0" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.525296" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.639337" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.683012" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.840728" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.928382" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.954769" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.296588" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.322975" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.515874" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.664794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.82251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="3.015409" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.684706" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.5" />
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<Sound time="1.875911" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="1.916856" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Atk01" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.15962" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.07019" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound time="1.44923" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound time="1.07019" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.33419" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Death" volume="0.8" />
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<Sound time="1.10819" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Death01" volume="1" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.74386" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.25502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.20978" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.7433" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.23938" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.47234" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="1.39126" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_DownEnd" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.74386" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.25502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.20978" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.7433" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.23938" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.47234" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="1.39906" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_KnockbackEnd" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.40381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.5" />
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<Sound time="0.40381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
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<Sound time="0.02541" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.02926" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_DownStart" volume="0.6" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0.40381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.4" />
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<Sound time="0.40381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.5" />
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<Sound time="0.02541" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.03729" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_KnockbackStart" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="2.24143" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="0.26179" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Idle" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.055395" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
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<Sound time="0.476726" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
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<Sound time="0.036069" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Run" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.43076" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0.559157" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.138948" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.271501" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0.520466" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Run" volume="0.6" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.627432" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="5.596814" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="2.040361" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="4.062623" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound time="2.921782" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_unarmedwait" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.670051" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.128345" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="1.559194" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="2.318207" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
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<Sound time="0.670051" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
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<Sound time="1.128345" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
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<Sound time="1.559194" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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