Files
Client-Datasheets/DataCenter_Final_FRA/AnimSoundData/AnimSoundData-00123.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
<Sound time="0.848574" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Aggrochange" volume="1.2" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="1.276893" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.411558" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.610826" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.0955" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.225009" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.411558" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.3" />
<Sound time="1.977213" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.3" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
<Sound time="1.36849" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="1E-06" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_01" volume="1.3" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.573217" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.399426" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_02" volume="1.1" />
<Sound time="1.955982" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_03" volume="1.15" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.573217" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.573217" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.253256" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.657251" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.977213" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.709682" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.501052" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1.5" />
<Sound time="1.330577" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
<Sound time="1.51377" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk02_01" volume="1.3" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.552932" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.333307" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk02_02" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.552932" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.552932" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.85785" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="1.39265" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="1.75945" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound time="2.32505" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1.5" />
<Sound time="2.8098" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
<Sound time="2.8098" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.8" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="1" />
<Sound time="2.32505" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Death" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.797041" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="2.4059" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
<Sound time="2.5025" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.797041" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="2.4059" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.797041" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="2.4059" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.33" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.463442" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.651792" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.764923" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.36849" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.508311" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.391824" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.72606" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="1.577177" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.6" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="1.81314" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Damage" volume="1.5" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.529401" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.529401" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
<AnimSound animName="Groggy">
<Sound time="0.313584" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.731043" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.566613" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.729285" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.158503" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="3.248861" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="3.643454" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="4.015182" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="5.047396" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="5.326355" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="5.570036" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="6.2658" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="6.533" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="2.42505" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="4.479025" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="3.324447" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="4.632029" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Groggy" volume="1" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.896012" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="3.485101" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="4.482646" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.896012" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="3.485101" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="4.482646" type="Normal" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="1.896012" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="3.485101" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound time="4.482646" type="Normal" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="heavyatk02">
<Sound time="1.325118" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="1.691504" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.472805" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.585936" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="2.052431" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
<Sound time="1.9" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound time="1E-06" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk02_01" volume="1.2" />
<Sound time="0" type="Normal" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound time="2" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk02_02" volume="1.15" />
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</AnimSound>
<AnimSound animName="jumpevasion01">
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<Sound time="1.437345" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound time="1.659986" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="2.357483" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0.466575" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
<Sound time="0.6639" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1" />
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