75 lines
7.6 KiB
XML
75 lines
7.6 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Anon_warrior_ANI.Anim.Anon_warrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01_1">
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<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo1" volume="1.3" />
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</AnimSound>
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<AnimSound animName="atk01_2">
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo2" volume="1.3" />
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</AnimSound>
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<AnimSound animName="atk01_3">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_swordDanceStart" volume="1.3" />
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<Sound time="1.78636" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo4" volume="1.3" />
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<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.95" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.12642" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.78698" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.04182" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="3.25856" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="3.627278" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Death" volume="1" />
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</AnimSound>
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<AnimSound animName="defence_atk">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.35" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound time="0.4962" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_combo2" volume="1.3" />
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</AnimSound>
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<AnimSound animName="defence_End">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.87276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="defence_Start">
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<Sound time="0.352313" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.7" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_DownStart" volume="1.2" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Damage" volume="1.3" />
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<Sound time="0.067344" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0.37791" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="1" />
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<Sound time="4.63752" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="5.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.3" />
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<Sound time="0.49305" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="NonckbackEnd">
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.7" />
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<Sound time="0.459133" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="2.684869" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.3" />
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</AnimSound>
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<AnimSound animName="NonckbackStart">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="0.92106" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound time="0.6321" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Damage" volume="1.3" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.23903" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.5" />
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<Sound time="0.81356" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_SCue" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Slayer_Darker_Cue.Slayer_Darker_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_LCue" volume="0.3" />
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<Sound time="0.74061" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_LCue" volume="0.3" />
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<Sound time="1.42695" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_LCue" volume="0.3" />
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<Sound time="2.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Chainmail_LCue" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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