401 lines
50 KiB
XML
401 lines
50 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.273435" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.880736" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.09173" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.3" />
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<Sound time="0.526623" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound time="0.03" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Aggrocyhange" volume="1.5" />
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<Sound time="0.273435" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.880736" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.273435" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.880736" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.645393" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
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<Sound time="1.437647" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.492222" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.269501" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.2" />
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<Sound time="0.563684" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound time="1.067428" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
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<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1.5" />
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<Sound time="0.645393" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.437647" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.492222" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.675593" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.645393" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.437647" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0" />
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<Sound time="1.492222" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0" />
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<Sound time="0.675593" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.479216" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.593578" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.857714" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.98296" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.422035" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.3" />
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<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk03" volume="1.5" />
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<Sound time="0.479216" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.593578" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.857714" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.98296" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.479216" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.593578" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.857714" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.98296" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.551714" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="1.167554" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="1.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="3.553073" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.39" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound time="2.15" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk04" volume="1.5" />
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<Sound time="0.551714" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.167554" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.6" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="3.553073" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="1.445427" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="3.212688" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.551714" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.167554" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.6" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="3.553073" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="1.445427" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="3.212688" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk06">
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<Sound time="0.90687" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.43264" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="1.65612" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="2.02427" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="2.3791" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="2.75354" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="3.10208" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="1.39971" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk06" volume="1.5" />
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<Sound time="0.90687" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.43264" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.65612" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.02427" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.3791" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.75354" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="3.10208" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.61827" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="2.43682" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.90687" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.43264" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.65612" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.02427" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.3791" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.75354" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="3.10208" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.61827" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="2.43682" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.47316" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
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<Sound time="0.85" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_SCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Death" volume="1.5" />
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<Sound time="0.47316" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
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<Sound time="0.47316" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.22631" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.49609" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DownStart" volume="1.5" />
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<Sound time="0.84045" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.22631" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.49609" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.84045" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.12272" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.22631" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.49609" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.84045" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.12272" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackLoop" volume="1.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.435624" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="0.814463" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound time="0.35" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DownEnd" volume="1.5" />
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<Sound time="0.435624" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.814463" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.090078" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound time="0.435624" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.814463" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.090078" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
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</AnimSound>
|
|
<AnimSound animName="flinch">
|
|
<Sound time="0.080781" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
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<Sound time="0.198129" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
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<Sound time="0.656885" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
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<Sound time="1.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Damage" volume="1.5" />
|
|
<Sound time="0.080781" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound time="0.198129" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.656885" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="1.033" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.039977" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
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<Sound time="0.080781" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.198129" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.656885" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="1.033" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
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<Sound time="0.039977" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
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</AnimSound>
|
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<AnimSound animName="Idle">
|
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<Sound time="0.61376" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.4" />
|
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<Sound time="0.85248" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
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<Sound time="1.16512" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
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<Sound time="1.50624" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
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<Sound time="1.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
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<Sound time="2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.1" />
|
|
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Idle" volume="1.5" />
|
|
<Sound time="0.55776" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound time="1.8672" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.55776" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
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<Sound time="1.8672" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="jumpevasion">
|
|
<Sound time="0.680652" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
|
|
<Sound time="1.238971" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.2" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Jumpevasion" volume="1.5" />
|
|
<Sound time="0.680652" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound time="1.238971" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.410513" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="0.680652" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound time="1.238971" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound time="1.410513" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound time="0.44" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
|
|
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackStart" volume="1.5" />
|
|
<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Medium" volume="0.12" />
|
|
<Sound time="0.44" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
|
|
<Sound time="0.44" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound time="1.605158" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
|
|
<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackLoop" volume="1.5" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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|
<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="1.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackEnd" volume="1.5" />
|
|
<Sound time="2.18569" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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|
<Sound time="0.9" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.4" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.8" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="2.18569" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.1449" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound time="0.9" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="1.4" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="1.8" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="2.18569" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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|
<Sound time="0.1449" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound time="0.23383" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
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|
<Sound time="0.541911" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound time="0.151793" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="2" />
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|
<Sound time="0.23383" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.541911" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.23383" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.541911" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Stun" volume="1.5" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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|
<Sound time="1.178302" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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|
<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound time="1.178302" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound time="0.88" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
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|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="2" />
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|
<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0.88" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0.88" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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</AnimSound>
|
|
<AnimSound animName="SideWalk01">
|
|
<Sound time="0.503681" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="1.130044" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_SideWalk" volume="2" />
|
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<Sound time="0.503681" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.130044" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="0.503681" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.130044" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk02">
|
|
<Sound time="0.626364" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_SideWalk" volume="2" />
|
|
<Sound time="0.626364" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="1.156307" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.626364" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.156307" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="0.626364" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.156307" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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</AnimSound>
|
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<AnimSound animName="Dyingwait">
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DyingWait" volume="1.5" />
|
|
<Sound time="0" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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|
<Sound time="0" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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</AnimSound>
|
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<AnimSound animName="ReadyAction">
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<Sound time="0.261377" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound time="0.481975" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_ReadyAction" volume="1.5" />
|
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<Sound time="0.219066" type="Normal" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound time="0.219066" type="Normal" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="angry_Q">
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<Sound time="0.160579" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.892023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.9" />
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<Sound time="2.69301" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="3.870096" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="4.191254" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound time="0.820572" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
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