Files
Client-Datasheets/DataCenter_Final_RUS/NamePlate/NamePlate-00000.xml
2025-03-03 19:44:55 -05:00

198 lines
11 KiB
XML

<NamePlate xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NamePlate NamePlate.xsd" xmlns="https://vezel.dev/novadrop/dc/NamePlate">
<AchievementTitleReward>
<Icons>
<Icon icon="" grade="0" />
<Icon icon="" grade="1" />
<Icon icon="" grade="2" />
</Icons>
<Template>{Title}</Template>
</AchievementTitleReward>
<DefaultValue defaultDistance="5" battleFieldCommanderIcon="Icon_System.BF_Commander32" collectionDistance="30" deathDistance="15" defaultOffset="12" eliteIcon="Icon_System.PartyMonster64" freeNamedIcon="Icon_System.FreeHuntingNamedMonster64" hpOffsetPos="0" itemDistance="25" minPos="0.75" nameViewRange="1000" unionEliteIcon="Icon_System.BlackHoleMonster64" />
<FontColor>
<AchievementTitle grade="0" blue="240" red="240" green="240" />
<AchievementTitle grade="1" blue="240" red="240" green="240" />
<AchievementTitle grade="2" blue="4" red="251" green="207" />
<AchievementTitle grade="3" blue="29" red="242" green="148" />
<AchievementTitle grade="4" blue="29" red="242" green="148" />
<BattleFieldAlly blue="250" red="30" green="215" />
<BattleFieldEnemy blue="60" red="255" green="60" />
<Collection blue="204" red="204" green="204" />
<DeadPlayer blue="80" red="80" green="80" />
<DuelEnemy blue="60" red="255" green="60" />
<FloatingCastle blue="204" red="204" green="204" />
<GameMaster blue="0" red="255" green="215" />
<Guild blue="153" red="153" green="153" />
<GuildEnemy blue="60" red="255" green="60" />
<GuildTitle blue="153" red="153" green="153" />
<GuildWar blue="255" red="128" green="0" />
<HighLevelMonster blue="100" red="229" green="145" />
<HigherLevelMonster blue="24" red="166" green="24" />
<Item0 blue="204" red="204" green="204" />
<Item1 blue="152" red="152" green="255" />
<Item2 blue="255" red="51" green="190" />
<Item3 blue="82" red="255" green="106" />
<ItemBidding blue="204" red="204" green="204" />
<LowLevelMonster blue="122" red="122" green="122" />
<LowerLevelMonster blue="80" red="80" green="80" />
<MonsterNotMine blue="80" red="80" green="80" />
<MonsterTitle blue="204" red="204" green="204" />
<NpcVillager blue="255" red="53" green="219" />
<ObjectNpc blue="0" red="0" green="255" />
<Party blue="255" red="1" green="150" />
<Pet blue="255" red="53" green="219" />
<PkEnemy blue="60" red="255" green="60" />
<PkInWar blue="60" red="255" green="166" />
<Player blue="204" red="204" green="204" />
<ProperLevelMonster blue="204" red="204" green="204" />
<Raid blue="150" red="1" green="255" />
<Self blue="204" red="204" green="204" />
<ServantName blue="204" red="204" green="204" />
<SignBoard blue="214" red="114" green="161" />
<SignBoardBuy blue="67" red="227" green="163" />
<SignBoardSell blue="213" red="121" green="173" />
<Union blue="204" red="204" green="204" />
<VillagerJob blue="255" red="150" green="215" />
</FontColor>
<HPGauge>
<BasisModifier value="-8" desc="위치오프셋" />
<Height value="5" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGauge>
<HPGaugeCustomList>
<HPGaugeCustom templateId="1005" huntingZoneId="443">
<BasisModifier value="0" desc="위치오프셋" />
<Height value="10" desc="높이" />
<ScaleModifier value="1.95" desc="추가스케일" />
</HPGaugeCustom>
<HPGaugeCustom templateId="1005" huntingZoneId="743">
<BasisModifier value="0" desc="위치오프셋" />
<Height value="10" desc="높이" />
<ScaleModifier value="1.95" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="6001" huntingZoneId="121">
<BasisModifier value="-250" desc="위치오프셋" />
<Height value="-32" desc="높이" />
<ScaleModifier value="3" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="6001" huntingZoneId="122">
<BasisModifier value="-250" desc="위치오프셋" />
<Height value="-32" desc="높이" />
<ScaleModifier value="3" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="6001" huntingZoneId="123">
<BasisModifier value="-250" desc="위치오프셋" />
<Height value="-32" desc="높이" />
<ScaleModifier value="3" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81101" huntingZoneId="711">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81102" huntingZoneId="711">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81118" huntingZoneId="711">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81101" huntingZoneId="811">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81102" huntingZoneId="811">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<HPGaugeCustomList>
<HPGaugeCustom templateId="81118" huntingZoneId="811">
<BasisModifier value="1" desc="위치오프셋" />
<Height value="30" desc="높이" />
<ScaleModifier value="2" desc="추가스케일" />
</HPGaugeCustom>
</HPGaugeCustomList>
<MonsterColorByLevelDiff highMax="3" lowerMax="-5" lowMax="-3" properMax="1" />
<NamePosition>
<Data desc="휴먼남" basePos="45.980366" genderId="0" offsetPos="-5" raceId="0" />
<Data desc="휴먼여" basePos="43.25768" genderId="1" offsetPos="-5" raceId="0" />
<Data desc="하이엘프남" basePos="46.37856" genderId="0" offsetPos="-5" raceId="1" />
<Data desc="하이엘프여" basePos="44.709045" genderId="1" offsetPos="-5" raceId="1" />
<Data desc="아만남" basePos="55.661354" genderId="0" offsetPos="-3" raceId="2" />
<Data desc="아만여" basePos="52.18324" genderId="1" offsetPos="-5" raceId="2" />
<Data desc="캐스타닉남" basePos="44.13309" genderId="0" offsetPos="-5" raceId="3" />
<Data desc="캐스타닉여" basePos="38.332943" genderId="1" offsetPos="-5" raceId="3" />
<Data desc="포포리" basePos="32.148674" genderId="0" offsetPos="-5" raceId="4" />
<Data desc="엘린" basePos="32.832714" genderId="1" offsetPos="-5" raceId="4" />
<Data desc="바카라" basePos="57.329376" genderId="0" offsetPos="-5" raceId="5" />
</NamePosition>
<NameSize>
<BuildObject defaultSize="0.8" slope="0.00168" />
<Collection defaultSize="0.25" slope="0.00168" />
<FloatingCastle defaultSize="1" slope="0.00168" />
<Item defaultSize="0.25" slope="0.00168" />
<LargeNpc defaultSize="0.6" slope="0.00168" />
<MediumNpc defaultSize="0.33" slope="0.00168" />
<Pet defaultSize="0.33" slope="0.00168" />
<Servant defaultSize="0.33" slope="0.00168" />
<SignBoard defaultSize="0.33" slope="0.00168" />
<SmallNpc defaultSize="0.33" slope="0.00168" />
<User defaultSize="0.33" slope="0.00168" />
<Villager defaultSize="0.5" slope="0.00168" />
<WorkObject defaultSize="0.5" slope="0.00168" />
</NameSize>
<Resource>
<FloatingCastle>
<GFX gfxMovie="S1UI_Nameplate.Nameplate" textureSizeX="512" textureSizeY="256" uiFunc="OnGame_NamePlate_SetCastleName" />
<Unreal materialInstanceConstant="GuildHouseName.GuildHouseName00_MI" materialInstanceConstant2="GuildHouseName.NameLine_MI" particleSystem="GuildHouseName.GuildHouseName01_PS" />
</FloatingCastle>
<ItemMsg>
<GFX gfxMovie="S1UI_BoardPlate.BoardPlate" textureSizeX="256" textureSizeY="128" uiFunc="OnGame_BoardPlate_SetData" />
<Unreal materialInstanceConstant="S1UI_Nameplate.name_MI" particleSystem="S1UI_Nameplate.namePrint_PS" />
</ItemMsg>
<Money>
<Copper img="Copper_smalltoken" numColor="c87551" textColor="d7d7d7" />
<Gold img="Gold_smalltoken" numColor="ffb033" textColor="d7d7d7" />
<Silver img="Silver_smalltoken" numColor="d7d7d7" textColor="d7d7d7" />
</Money>
<Name>
<GFX gfxMovie="S1UI_Nameplate.Nameplate" textureSizeX="512" textureSizeY="256" uiFunc="OnGame_NamePlate_SetName" />
<Unreal materialInstanceConstant="S1UI_Nameplate.name_MI" particleSystem="S1UI_Nameplate.namePrint_PS" />
</Name>
<Notice>
<GFX gfxMovie="S1UI_BoardPlate.BoardPlate" textureSizeX="256" textureSizeY="128" uiFunc="OnGame_BoardPlate_SetData" />
<Unreal materialInstanceConstant="S1UI_Nameplate.name_MI" particleSystem="S1UI_Nameplate.namePrint_PS" />
</Notice>
<SignBoard>
<GFX gfxMovie="S1UI_BalloonWorld.BalloonWorld" textureSizeX="512" textureSizeY="128" uiFunc="OnGame_BalloonWorld_SetMessage" />
<Unreal materialInstanceConstant="S1UI_BalloonWorld.Balloon_MI" particleSystem="S1UI_BalloonWorld.Balloon_PS" />
</SignBoard>
<UserName>
<GFX gfxMovie="S1UI_Nameplate.Nameplate" textureSizeX="512" textureSizeY="256" uiFunc="OnGame_NamePlate_SetPcName" />
<SpecificEffect materialInstanceConstant="S1UI_Nameplate.name_Glory_MI" particleSystem="S1UI_Nameplate.namePrint_Glory_PS" />
<Unreal materialInstanceConstant="S1UI_Nameplate.name_MI" particleSystem="S1UI_Nameplate.namePrint_PS" />
</UserName>
</Resource>
</NamePlate>