Files
Client-Datasheets/DataCenter_Final_RUS/NpcAttachEffectData/NpcAttachEffectData-00000.xml
2025-03-03 19:44:55 -05:00

4814 lines
497 KiB
XML

<NpcAttachEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NpcAttachEffectData NpcAttachEffectData.xsd" xmlns="https://vezel.dev/novadrop/dc/NpcAttachEffectData">
<AttachEffect id="300010">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300020">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300030">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300031">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300040">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300050">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300060">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300070">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300071">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300080">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300081">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300090">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300091">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300100">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300110">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300111">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300120">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300121">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300130">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300140">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300141">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300142">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300150">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300151">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300160">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300161">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300170">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300180">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300181">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300190">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300191">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300192">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300193">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300194">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300195">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300200">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300201">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300202">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300203">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300210">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300220">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300230">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300240">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300241">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300243">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="4359" condition="NPC_ALIVE_START">
<OverideEffect id="4359" scale="0.65" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="16" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4359_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300250">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300260">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300261">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300270">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300280">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300281">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300290">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300291">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300300">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300310">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300320">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300330">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300340">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300350">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65124" condition="NPC_ANGRY_ON">
<OverideEffect id="65124" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5124_PS" rotX="-90" rotY="0" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="65123" condition="NPC_ANGRY_START">
<OverideEffect id="65123" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="15" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5123_PS" rotX="-90" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300351">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65124" condition="NPC_ANGRY_ON">
<OverideEffect id="65124" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5124_PS" rotX="-90" rotY="0" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="65123" condition="NPC_ANGRY_START">
<OverideEffect id="65123" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="15" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5123_PS" rotX="-90" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300352">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65124" condition="NPC_ANGRY_ON">
<OverideEffect id="65124" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5124_PS" rotX="-90" rotY="0" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="65123" condition="NPC_ANGRY_START">
<OverideEffect id="65123" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="15" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5123_PS" rotX="-90" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300360">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300361">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300370">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300371">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300372">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300380">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300381">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300390">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300391">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300400">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300401">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300402">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300410">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1.1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300411">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300420">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300421">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300430">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300440">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300441">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300442">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300450">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300460">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300470">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300480">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300490">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300500">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300501">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300510">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300520">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300530">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300531">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300540">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300550">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300551">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300552">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300560">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300570">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300580">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300590">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300600">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300602">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="4358" condition="NPC_ALIVE_START">
<OverideEffect id="4358" scale="0.7" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4358_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300610">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300611">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300620">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300621">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300630">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300631">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300640">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300641">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300642">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300650">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300651">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300652">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300660">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50244" condition="NPC_ANGRY_ON">
<OverideEffect id="50244" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0244_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50243" condition="NPC_ANGRY_START">
<OverideEffect id="50243" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0243_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300661">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50244" condition="NPC_ANGRY_ON">
<OverideEffect id="50244" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0244_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50243" condition="NPC_ANGRY_START">
<OverideEffect id="50243" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0243_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300662">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50244" condition="NPC_ANGRY_ON">
<OverideEffect id="50244" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0244_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50243" condition="NPC_ANGRY_START">
<OverideEffect id="50243" scale="1.1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="-30" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0243_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300670">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50240" condition="NPC_ANGRY_ON">
<OverideEffect id="50240" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="150" rotY="110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="50242" scale="2" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502401" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="-80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="120" rotY="-110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="502421" scale="2" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502422" scale="2" bGround="false" boneName="Bip01-L-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502423" scale="2" bGround="false" boneName="Bip01-R-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300671">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50240" condition="NPC_ANGRY_ON">
<OverideEffect id="50240" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="150" rotY="110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="50242" scale="2" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502401" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="-80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="120" rotY="-110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="502421" scale="2" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502422" scale="2" bGround="false" boneName="Bip01-L-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502423" scale="2" bGround="false" boneName="Bip01-R-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300672">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50240" condition="NPC_ANGRY_ON">
<OverideEffect id="50240" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="150" rotY="110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="50242" scale="2" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502401" scale="3" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="200" posY="180" posZ="-80" rescaleMethod="followShape" resource="FX_A.PS.A_0240_PS" rotX="120" rotY="-110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2300" worldSpawn="false" />
<OverideEffect id="502421" scale="2" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502422" scale="2" bGround="false" boneName="Bip01-L-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502423" scale="2" bGround="false" boneName="Bip01-R-Calf" detach="false" playRate="1" posX="40" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0242_PS" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300680">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300681">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300690">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="60250" condition="NPC_ANGRY_ON">
<OverideEffect id="60245" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250" scale="2" bGround="false" boneName="Bone13" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1" worldSpawn="false" />
<OverideEffect id="60245001" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="10" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60245002" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="-10" rescaleMethod="fixed" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="-80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250001" scale="2" bGround="false" boneName="Bone1333" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="60249" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300691">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="60250" condition="NPC_ANGRY_ON">
<OverideEffect id="60245" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250" scale="2" bGround="false" boneName="Bone13" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1" worldSpawn="false" />
<OverideEffect id="60245001" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="10" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60245002" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="-10" rescaleMethod="fixed" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="-80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250001" scale="2" bGround="false" boneName="Bone1333" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="60249" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300692">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="60250" condition="NPC_ANGRY_ON">
<OverideEffect id="60245" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250" scale="2" bGround="false" boneName="Bone13" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1" worldSpawn="false" />
<OverideEffect id="60245001" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="10" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60245002" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="-10" rescaleMethod="fixed" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="-80" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="60250001" scale="2" bGround="false" boneName="Bone1333" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0250_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="60249" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300700">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300701">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300710">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300711">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300720">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50247" condition="NPC_ANGRY_ON">
<OverideEffect id="50247" scale="2" bGround="false" boneName="Bip01-TailNub" detach="false" playRate="1" posX="0" posY="80" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0247_PS" rotX="0" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="3000" worldSpawn="false" />
<OverideEffect id="60245" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="60246" condition="NPC_ANGRY_START">
<OverideEffect id="60246" scale="1.5" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0246_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2600" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300721">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50247" condition="NPC_ANGRY_ON">
<OverideEffect id="50247" scale="2" bGround="false" boneName="Bip01-TailNub" detach="false" playRate="1" posX="0" posY="80" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0247_PS" rotX="0" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="3000" worldSpawn="false" />
<OverideEffect id="60245" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="50" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0245_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="60246" condition="NPC_ANGRY_START">
<OverideEffect id="60246" scale="1.5" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0246_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2600" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300730">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300731">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300732">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300740">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300741">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300750">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300751">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300752">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300753">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300754">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300760">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="502381" condition="NPC_ANGRY_ON">
<OverideEffect id="60255" scale="5" bGround="false" boneName="Bone_UpperArm_R" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502381" scale="4" bGround="false" boneName="Bip02-Spine2" detach="false" playRate="1" posX="20" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="4200" worldSpawn="false" />
<OverideEffect id="60255001" scale="5" bGround="false" boneName="Bone_UpperArm_L" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="602292" condition="NPC_ANGRY_START">
<OverideEffect id="60254" scale="5" bGround="false" boneName="FxHand01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3800" worldSpawn="false" />
<OverideEffect id="602292" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02292_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
<OverideEffect id="60254001" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="380" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300761">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="502381" condition="NPC_ANGRY_ON">
<OverideEffect id="60255" scale="5" bGround="false" boneName="Bone_UpperArm_R" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502381" scale="4" bGround="false" boneName="Bip02-Spine2" detach="false" playRate="1" posX="20" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="4200" worldSpawn="false" />
<OverideEffect id="60255001" scale="5" bGround="false" boneName="Bone_UpperArm_L" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="602292" condition="NPC_ANGRY_START">
<OverideEffect id="60254" scale="5" bGround="false" boneName="FxHand01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3800" worldSpawn="false" />
<OverideEffect id="602292" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02292_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
<OverideEffect id="60254001" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="380" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300762">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="502381" condition="NPC_ANGRY_ON">
<OverideEffect id="60255" scale="5" bGround="false" boneName="Bone_UpperArm_R" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502381" scale="4" bGround="false" boneName="Bip02-Spine2" detach="false" playRate="1" posX="20" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="4200" worldSpawn="false" />
<OverideEffect id="60255001" scale="5" bGround="false" boneName="Bone_UpperArm_L" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0255_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="602292" condition="NPC_ANGRY_START">
<OverideEffect id="60254" scale="5" bGround="false" boneName="FxHand01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3800" worldSpawn="false" />
<OverideEffect id="602292" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02292_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
<OverideEffect id="60254001" scale="5" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0254_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="380" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300770">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65121" condition="NPC_ANGRY_START">
<OverideEffect id="65121" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_F.PS.F_5121_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3100" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300771">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65121" condition="NPC_ANGRY_START">
<OverideEffect id="65121" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_F.PS.F_5121_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3100" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300772">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65121" condition="NPC_ANGRY_START">
<OverideEffect id="65121" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_F.PS.F_5121_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="3100" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300780">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300781">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300790">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300791">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300792">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300793">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300800">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50238" condition="NPC_ANGRY_ON">
<OverideEffect id="50238" scale="4" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="-40" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="602392" scale="3" bGround="false" boneName="Dummy_Wing_R" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02392_PS" rotX="0" rotY="-160" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="602392001" scale="3" bGround="false" boneName="Dummy_Wing_L" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02392_PS" rotX="0" rotY="-200" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="602391" condition="NPC_ANGRY_START">
<OverideEffect id="602391" scale="5" bGround="false" boneName="Dummy_Wing_R" detach="false" playRate="1" posX="-30" posY="0" posZ="-10" rescaleMethod="followShape" resource="FX_A.PS.A_02391_PS" rotX="0" rotY="-110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
<OverideEffect id="602391001" scale="5" bGround="false" boneName="Dummy_Wing_L" detach="false" playRate="1" posX="-30" posY="0" posZ="-10" rescaleMethod="followShape" resource="FX_A.PS.A_02391_PS" rotX="0" rotY="-155" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300801">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="50238" condition="NPC_ANGRY_ON">
<OverideEffect id="50238" scale="4" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="-40" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="602392" scale="3" bGround="false" boneName="Dummy_Wing_R" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02392_PS" rotX="0" rotY="-160" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="602392001" scale="3" bGround="false" boneName="Dummy_Wing_L" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_02392_PS" rotX="0" rotY="-200" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="602391" condition="NPC_ANGRY_START">
<OverideEffect id="602391" scale="5" bGround="false" boneName="Dummy_Wing_R" detach="false" playRate="1" posX="-30" posY="0" posZ="-10" rescaleMethod="followShape" resource="FX_A.PS.A_02391_PS" rotX="0" rotY="-110" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
<OverideEffect id="602391001" scale="5" bGround="false" boneName="Dummy_Wing_L" detach="false" playRate="1" posX="-30" posY="0" posZ="-10" rescaleMethod="followShape" resource="FX_A.PS.A_02391_PS" rotX="0" rotY="-155" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300810">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65124" condition="NPC_ANGRY_ON">
<OverideEffect id="65124" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5124_PS" rotX="-90" rotY="0" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="65123" condition="NPC_ANGRY_START">
<OverideEffect id="65123" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="15" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5123_PS" rotX="-90" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300820">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300830">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300840">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65125001" condition="NPC_ANGRY_ON">
<OverideEffect id="65125001" scale="1" bGround="false" boneName="Bone_Jaw_02" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5125_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="400" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300850">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65125" condition="NPC_ANGRY_ON">
<OverideEffect id="65125" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5125_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1200" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300860">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="502382" condition="NPC_ANGRY_ON">
<OverideEffect id="60239" scale="3" bGround="false" boneName="Dummy17" detach="false" playRate="1" posX="0" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0239_PS" rotX="0" rotY="-130" rotZ="80" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502382" scale="4" bGround="false" boneName="Bip01-Spine2" detach="false" playRate="1" posX="55" posY="-37" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="600" worldSpawn="false" />
<OverideEffect id="60239001" scale="3" bGround="false" boneName="Dummy13" detach="false" playRate="1" posX="0" posY="20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0239_PS" rotX="0" rotY="50" rotZ="80" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300861">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="502382" condition="NPC_ANGRY_ON">
<OverideEffect id="60239" scale="3" bGround="false" boneName="Dummy17" detach="false" playRate="1" posX="0" posY="-20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0239_PS" rotX="0" rotY="-130" rotZ="80" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="502382" scale="4" bGround="false" boneName="Bip01-Spine2" detach="false" playRate="1" posX="55" posY="-37" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="600" worldSpawn="false" />
<OverideEffect id="60239001" scale="3" bGround="false" boneName="Dummy13" detach="false" playRate="1" posX="0" posY="20" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0239_PS" rotX="0" rotY="50" rotZ="80" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300870">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="60251" condition="NPC_ANGRY_START">
<OverideEffect id="60251" scale="1.5" bGround="false" boneName="Bip02-Spine2" detach="false" playRate="1" posX="15" posY="20" posZ="15" rescaleMethod="followShape" resource="FX_A.PS.A_0251_PS" rotX="50" rotY="0" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="3000" worldSpawn="false" />
<OverideEffect id="60251001" scale="1.5" bGround="false" boneName="Bip02-Spine2" detach="false" playRate="1" posX="15" posY="20" posZ="-15" rescaleMethod="followShape" resource="FX_A.PS.A_0251_PS" rotX="50" rotY="-180" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="3000" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300880">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65118" condition="NPC_ANGRY_ON">
<OverideEffect id="65118" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="65117" condition="NPC_ANGRY_START">
<OverideEffect id="65117" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5117_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300881">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65118" condition="NPC_ANGRY_ON">
<OverideEffect id="65118" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="65117" condition="NPC_ANGRY_START">
<OverideEffect id="65117" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5117_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300882">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65118" condition="NPC_ANGRY_ON">
<OverideEffect id="65118" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="65117" condition="NPC_ANGRY_START">
<OverideEffect id="65117" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5117_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300883">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="65118" condition="NPC_ANGRY_ON">
<OverideEffect id="65118" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="65117" condition="NPC_ANGRY_START">
<OverideEffect id="65117" scale="1" bGround="false" boneName="FxShot" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5117_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300890">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300891">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300900">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300901">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300902">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300903">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300904">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300905">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300906">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300910">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300911">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300920">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300921">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300930">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300931">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300932">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300933">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300940">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300941">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300950">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300970">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300971">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300980">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300981">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="300990">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301000">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301001">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301010">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301011">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301020">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301021">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301030">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301031">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301040">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301050">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301051">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301060">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301061">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301062">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301070">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301080">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301081">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301090">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301091">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="4358" condition="NPC_ALIVE_START">
<OverideEffect id="4358" scale="0.7" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4358_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301100">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301101">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301110">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301120">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301121">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301130">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301131">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301140">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301150">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301151">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301160">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301170">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301171">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301180">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301181">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301190">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301191">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502371" condition="NPC_ALIVE_START">
<OverideEffect id="502371" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_02371_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301200">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301201">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301210">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301220">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301221">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301230">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301240">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301241">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301250">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301251">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301260">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301261">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301270">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301271">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301272">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301280">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301290">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301300">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301310">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301311">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301320">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301321">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="502471" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301330">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301331">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="9500" condition="NPC_ALIVE_START">
<OverideEffect id="9500" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301340">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301350">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301360">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301370">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301380">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301390">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301400">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301410">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301420">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301430">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301440">
<Effect id="65128" condition="NPC_ALIVE_ON">
<OverideEffect id="65128" scale="1" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="3" posY="-12" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301450">
<Effect id="65128001" condition="NPC_ALIVE_ON">
<OverideEffect id="65128001" scale="0.7" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="-0.2" posY="-4" posZ="-0.2" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301460">
<Effect id="65128002" condition="NPC_ALIVE_ON">
<OverideEffect id="65128002" scale="1" bGround="false" boneName="Bip01-Spine2" detach="false" playRate="1" posX="3" posY="-6" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301470">
<Effect id="65128003" condition="NPC_ALIVE_ON">
<OverideEffect id="65128003" scale="0.7" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="6" posY="-2.6" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301480">
<Effect id="65128004" condition="NPC_ALIVE_ON">
<OverideEffect id="65128004" scale="1" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="1" posY="-8" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301490">
<Effect id="65128005" condition="NPC_ALIVE_ON">
<OverideEffect id="65128005" scale="0.7" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="4" posY="-2.5" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301500">
<Effect id="65128006" condition="NPC_ALIVE_ON">
<OverideEffect id="65128006" scale="0.8" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="3" posY="-5" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301510">
<Effect id="65128007" condition="NPC_ALIVE_ON">
<OverideEffect id="65128007" scale="0.8" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="2" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301520">
<Effect id="4223001" condition="NPC_ALIVE_ON">
<OverideEffect id="4223001" scale="0.9" bGround="false" boneName="Bip01-R-Finger1Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223002" scale="1" bGround="false" boneName="Bip01-R-Finger2Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-25" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223003" scale="0.85" bGround="false" boneName="Bip01-R-Finger3Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223004" scale="0.75" bGround="false" boneName="Bip01-R-Finger0Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224001" scale="1.05" bGround="false" boneName="Bip01-L-Finger1Nub" detach="false" playRate="1" posX="-12" posY="5" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224002" scale="1.1" bGround="false" boneName="Bip01-L-Finger2Nub" detach="false" playRate="1" posX="-11.5" posY="4" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224003" scale="1.05" bGround="false" boneName="Bip01-L-Finger3Nub" detach="false" playRate="1" posX="-10" posY="7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="43" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224004" scale="0.8" bGround="false" boneName="Bip01-L-Finger0Nub" detach="false" playRate="1" posX="-10" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301550">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301560">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301570">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301580">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301590">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301600">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301610">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301620">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301630">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301640">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301660">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301670">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301680">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301690">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301730">
<Effect id="4428001" condition="NPC_ALIVE_ON">
<OverideEffect id="4428001" scale="0.95" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="-5" posY="-15" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4428_ps" rotX="0" rotY="0" rotZ="-50" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4428002" scale="0.93" bGround="false" boneName="Bone15(mirrored)" detach="false" playRate="1" posX="16" posY="8" posZ="1" rescaleMethod="followShape" resource="FX_E.PS.E_4428_ps" rotX="0" rotY="0" rotZ="110" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4428003" scale="0.93" bGround="false" boneName="Bone15" detach="false" playRate="1" posX="16" posY="-8" posZ="3" rescaleMethod="followShape" resource="FX_E.PS.E_4428_ps" rotX="0" rotY="0" rotZ="-110" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301850">
<Effect id="4223001" condition="NPC_ALIVE_ON">
<OverideEffect id="4223001" scale="0.9" bGround="false" boneName="Bip01-R-Finger1Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223002" scale="1" bGround="false" boneName="Bip01-R-Finger2Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-25" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223003" scale="0.85" bGround="false" boneName="Bip01-R-Finger3Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4223004" scale="0.75" bGround="false" boneName="Bip01-R-Finger0Nub" detach="false" playRate="1" posX="10" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4223_ps" rotX="-30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224001" scale="1.05" bGround="false" boneName="Bip01-L-Finger1Nub" detach="false" playRate="1" posX="-12" posY="5" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224002" scale="1.1" bGround="false" boneName="Bip01-L-Finger2Nub" detach="false" playRate="1" posX="-11.5" posY="4" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224003" scale="1.05" bGround="false" boneName="Bip01-L-Finger3Nub" detach="false" playRate="1" posX="-10" posY="7" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="43" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="4224004" scale="0.8" bGround="false" boneName="Bip01-L-Finger0Nub" detach="false" playRate="1" posX="-10" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4224_ps" rotX="90" rotY="0" rotZ="55" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="301970">
<Effect id="9002" condition="NPC_ALIVE_ON">
<OverideEffect id="9002" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="7" posY="0" posZ="8" rescaleMethod="followShape" resource="FX_I.ps.I_9002_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="9003" condition="NPC_ANGRY_START">
<OverideEffect id="99034" scale="1" bGround="false" boneName="Backbone-03" detach="false" playRate="1" posX="-2" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9034_ps" rotX="180" rotY="0" rotZ="230" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="99034" scale="1" bGround="false" boneName="Backbone-04" detach="false" playRate="1" posX="-2" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9034_ps" rotX="180" rotY="0" rotZ="230" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="99034" scale="1" bGround="false" boneName="Backbone-01" detach="false" playRate="1" posX="-2" posY="1" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9034_ps" rotX="0" rotY="0" rotZ="-230" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="99034" scale="1" bGround="false" boneName="Backbone-02" detach="false" playRate="1" posX="-2" posY="1" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9034_ps" rotX="0" rotY="0" rotZ="-230" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" worldSpawn="false" />
<OverideEffect id="99044" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="110" rescaleMethod="followShape" resource="FX_I.ps.I_9044_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="3" posY="20" posZ="27" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="20" posY="20" posZ="19" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="-6" posY="20" posZ="25" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="-19" posY="20" posZ="11" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="3" posY="20" posZ="-27" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="20" posY="20" posZ="-19" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="-6" posY="20" posZ="-25" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99045" scale="1" bGround="false" boneName="Bip02-Head" detach="false" playRate="2" posX="-19" posY="20" posZ="-11" rescaleMethod="followShape" resource="FX_I.ps.I_9045_ps" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="3700" worldSpawn="false" />
<OverideEffect id="99050" scale="0.95" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9050_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="4600" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="301985">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="17.5" bGround="false" boneName="Bone_Mouth_Up" detach="false" playRate="1" posX="50" posY="-9" posZ="20" rescaleMethod="followShape" resource="DeadlockWall_Blood.PS.-1_01_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="17.5" bGround="false" boneName="Bone_Mouth_Up" detach="false" playRate="1" posX="50" posY="-9" posZ="-20" rescaleMethod="followShape" resource="DeadlockWall_Blood.PS.-1_01_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="DeadlockWall_Blood.PS.-1_02_ps" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="-20" rescaleMethod="followShape" resource="DeadlockWall_Blood.PS.-1_03_ps" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="800" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="302700">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="L_Wing05" detach="false" playRate="1" posX="0" posY="7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8071_PS" rotX="-20" rotY="0" rotZ="-8" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="-1" bGround="false" boneName="R_Wing05" detach="false" playRate="1" posX="0" posY="-7" posZ="2" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8071_PS" rotX="-30" rotY="180" rotZ="5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="L_Wing06" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8072_PS" rotX="-13" rotY="-8" rotZ="-30" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="-1" bGround="false" boneName="R_Wing06" detach="false" playRate="1" posX="-3" posY="-4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8072_PS" rotX="-8" rotY="173" rotZ="35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="303010">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="4.95" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103138_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" bOnlyShowPlayer="true" />
</Effect>
</AttachEffect>
<AttachEffect id="303020">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.9" bGround="false" boneName="HeadDummy01" detach="false" playRate="1" posX="2.5" posY="0.8" posZ="6.5" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103161_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Back-Bone02" detach="false" playRate="1" posX="2" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103162_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip001-Pelvis" detach="false" playRate="1" posX="2" posY="1" posZ="3" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103162_PS" rotX="0" rotY="-50" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip001-Pelvis" detach="false" playRate="1" posX="2" posY="1" posZ="-3" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103162_PS" rotX="0" rotY="50" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.9" bGround="false" boneName="HeadDummy01" detach="false" playRate="1" posX="-2.5" posY="0.8" posZ="6.5" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103161_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="510770">
<Effect id="50288" condition="NPC_ALIVE_ON">
<OverideEffect id="50288" scale="0.7" bGround="false" boneName="FxCenter" detach="false" playRate="0.7" posX="-5" posY="0" posZ="5" rescaleMethod="followShape" resource="FX_A.PS.A_0288_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="510820">
<Effect id="502882" condition="NPC_ALIVE_ON">
<OverideEffect id="502882" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-5" posY="0" posZ="5" rescaleMethod="followShape" resource="FX_A.PS.A_0288_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="510830">
<Effect id="50288" condition="NPC_ALIVE_ON">
<OverideEffect id="50288" scale="0.7" bGround="false" boneName="FxCenter" detach="false" playRate="0.7" posX="-5" posY="0" posZ="5" rescaleMethod="followShape" resource="FX_A.PS.A_0288_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="527050">
<Effect id="50423" condition="NPC_ALIVE_ON">
<OverideEffect id="50423" scale="1" bGround="false" boneName="" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0423_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="527051">
<Effect id="50427" condition="NPC_ALIVE_ON">
<OverideEffect id="50427" scale="0.13" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0427_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="527061">
<Effect id="50428" condition="NPC_ALIVE_ON">
<OverideEffect id="50428" scale="0.13" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0428_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="531040">
<Effect id="50406" condition="NPC_ALIVE_ON">
<OverideEffect id="50406" scale="0.5" bGround="false" boneName="Bip01-Spine3" detach="false" playRate="1" posX="3" posY="-0.5" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0406_PS" rotX="0" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="531050">
<Effect id="50429" condition="NPC_ALIVE_ON">
<OverideEffect id="50429" scale="0.13" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0429_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600402">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="41742003" condition="NPC_DEATH_START">
<OverideEffect id="41742003" scale="3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4174_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600406">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="41742003" condition="NPC_DEATH_START">
<OverideEffect id="41742003" scale="3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4174_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600421">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="41742001" condition="NPC_DEATH_START">
<OverideEffect id="41742001" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4174_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600495">
<Effect id="2215" condition="NPC_ALIVE_ON">
<OverideEffect id="2215" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="1" posX="-42" posY="25" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2215_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="22152001" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="1" posX="-42" posY="-50" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2215_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="22152002" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="1" posX="42" posY="25" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2215_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="22152003" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="1" posX="42" posY="-50" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2215_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="600501">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="41742003" condition="NPC_DEATH_START">
<OverideEffect id="41742003" scale="3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4174_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600520">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="50432001" condition="NPC_DEATH_START">
<OverideEffect id="50432001" scale="1" bGround="false" boneName="" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_F.PS.F_5043_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600611">
<Effect id="0" condition="NPC_ALIVE_ON" />
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="41742001" condition="NPC_DEATH_START">
<OverideEffect id="41742001" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4174_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600700">
<Effect id="21502001" condition="NPC_ALIVE_ON">
<OverideEffect id="21502001" scale="1.5" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2150_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600840">
<Effect id="55550238" condition="NPC_ALIVE_ON">
<OverideEffect id="55550238" scale="4" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0238_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600920">
<Effect id="80012" condition="NPC_ALIVE_ON">
<OverideEffect id="80012" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_H_Hotfix_130111.PS.H_001_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="600922">
<Effect id="80012" condition="NPC_ALIVE_ON">
<OverideEffect id="80012" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_140627.PS.H_001_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="600930">
<Effect id="50356" condition="NPC_ALIVE_ON">
<OverideEffect id="50356" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0356_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="503571" scale="0.69" bGround="false" boneName="Object03" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0357_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="600940">
<Effect id="50356" condition="NPC_ALIVE_ON">
<OverideEffect id="50356" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0356_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50357" scale="0.65" bGround="false" boneName="Object06" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0357_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START" />
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="611200">
<Effect id="50419" condition="NPC_ALIVE_ON">
<OverideEffect id="50419" scale="8.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="120" rescaleMethod="followShape" resource="FX_A.PS.A_0419_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="5041342" condition="NPC_ALIVE_START">
<OverideEffect id="5041342" scale="8" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="5041342" condition="NPC_DEATH_START">
<OverideEffect id="5041342" scale="8" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="611230">
<Effect id="50407" condition="NPC_ALIVE_ON">
<OverideEffect id="50407" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0407_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50408" scale="1.2" bGround="false" boneName="Dummy02" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0408_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="504134" condition="NPC_ALIVE_START">
<OverideEffect id="504134" scale="6" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="504134" condition="NPC_DEATH_START">
<OverideEffect id="504134" scale="6" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_E.PS.E_4134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="611250">
<Effect id="50356" condition="NPC_ALIVE_ON">
<OverideEffect id="50356" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0356_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50357" scale="0.68" bGround="false" boneName="Point01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0357_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611260">
<Effect id="50418" condition="NPC_ALIVE_ON">
<OverideEffect id="50418" scale="1.3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-10" posY="0" posZ="450" rescaleMethod="followShape" resource="FX_A.PS.A_0418_PS" rotX="50" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611361">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="50434" scale="15" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_0624.PS.A_0434_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611363">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="50436" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="7" posY="0" posZ="-38" rescaleMethod="followShape" resource="FX_A_HotFix_0624.PS.A_0436_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611390">
<Effect id="4449" condition="NPC_ALIVE_ON">
<OverideEffect id="4449" scale="2.2" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E_hotfix_0718.ps.E_4449_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611423">
<Effect id="2203" condition="NPC_ALIVE_ON">
<OverideEffect id="2203" scale="0.7" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="45" rescaleMethod="followShape" resource="FX_C.PS.C_2203_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611470">
<Effect id="2205" condition="NPC_ALIVE_START">
<OverideEffect id="2205" scale="1" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="0" posY="0" posZ="-31" rescaleMethod="followShape" resource="FX_C.PS.C_2205_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="2206" condition="NPC_ALIVE_ON">
<OverideEffect id="2206" scale="1" bGround="false" boneName="Object02" detach="false" playRate="1" posX="20" posY="0" posZ="54.5" rescaleMethod="followShape" resource="FX_C.PS.C_2206_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="611581">
<Effect id="611581" condition="NPC_DEATH_START">
<OverideEffect id="3524" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_120907.PS.D_HotFix120907_3524_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="620000">
<Effect id="620000" condition="NPC_ALIVE_ON">
<OverideEffect id="7003" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7003_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="620010">
<Effect id="3560" condition="NPC_ALIVE_START">
<OverideEffect id="3560" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="2" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121012.PS.D_HotFix121012_3560_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="620011">
<Effect id="3560" condition="NPC_ALIVE_START">
<OverideEffect id="3560" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="2" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121012.PS.D_HotFix121012_3560_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="620012">
<Effect id="3560" condition="NPC_ALIVE_START">
<OverideEffect id="3560" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="2" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121012.PS.D_HotFix121012_3560_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="630091">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="7029" scale="8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="200" rescaleMethod="followShape" resource="FX_J_Hotfix_130111.PS.J_7029_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="630100">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="7026" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="40" posY="0" posZ="10" rescaleMethod="followShape" resource="FX_J_Hotfix_130111.PS.J_7026_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="630101">
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="7027" scale="4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130111.PS.J_7027_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="7028" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130111.PS.J_7028_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="630111">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="7030" scale="2.5" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130111.PS.J_7030_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="640030">
<Effect id="88070" condition="NPC_ALIVE_START">
<OverideEffect id="88070" scale="2" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_H_Hotfix_130405.PS.H_008_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="641085">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="514060923" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_140609.PS.A_14060923_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="700024">
<Effect id="9501" condition="NPC_ALIVE_ON">
<OverideEffect id="9501" scale="0.6" bGround="false" boneName="Bip01-L-Toe0" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="followShape" resource="horse_FX.PS.magma_horse_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="9501" scale="0.6" bGround="false" boneName="Bip01-R-Toe0" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="followShape" resource="horse_FX.PS.magma_horse_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="9501" scale="0.6" bGround="false" boneName="FxHand01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="horse_FX.PS.magma_horse_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="9501" scale="0.6" bGround="false" boneName="FxHand00" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="horse_FX.PS.magma_horse_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="700027">
<Effect id="700027" condition="NPC_ALIVE_ON">
<OverideEffect id="700027" scale="1.2" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.2" posY="3.7" posZ="2.3" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0572_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="1.2" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.2" posY="3.7" posZ="-2.3" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0572_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="0.62" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" posX="5.8" posY="-2.7" posZ="0.1" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0569_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="0.62" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" posX="5.75" posY="-2.7" posZ="-0.5" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0569_PS" rotX="0" rotY="-90" rotZ="180" scaleX="-1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="0.57" bGround="false" boneName="Bip01-L-Foot" detach="false" playRate="1" posX="5.75" posY="-0.7" posZ="-0.2" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0570_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="0.57" bGround="false" boneName="Bip01-R-Foot" detach="false" playRate="1" posX="5.9" posY="-0.7" posZ="0.2" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0570_PS" rotX="0" rotY="-90" rotZ="180" scaleX="-1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="700027" scale="0.4" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="11" posY="0.5" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0571_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="700028">
<Effect id="7000281" condition="NPC_ALIVE_ON">
<OverideEffect id="50575" scale="1.9" bGround="false" boneName="Bip01-Spine" detach="false" playRate="1" posX="15" posY="-3" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0575_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505760" scale="0.7" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" posX="7" posY="-1.5" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0576_PS" rotX="90" rotY="180" rotZ="90" scaleX="1" scaleY="0.8" scaleZ="0.7" startTime="0" worldSpawn="false" />
<OverideEffect id="505761" scale="0.7" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" posX="7" posY="-1.5" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0576_PS" rotX="90" rotY="180" rotZ="90" scaleX="1" scaleY="0.8" scaleZ="0.7" startTime="0" worldSpawn="false" />
<OverideEffect id="505762" scale="0.7" bGround="false" boneName="Bip01-L-Foot" detach="false" playRate="1" posX="7" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0576_PS" rotX="90" rotY="180" rotZ="90" scaleX="1" scaleY="0.8" scaleZ="0.7" startTime="0" worldSpawn="false" />
<OverideEffect id="505763" scale="0.7" bGround="false" boneName="Bip01-R-Foot" detach="false" playRate="1" posX="7" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0576_PS" rotX="90" rotY="180" rotZ="90" scaleX="1" scaleY="0.8" scaleZ="0.7" startTime="0" worldSpawn="false" />
<OverideEffect id="505770" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="3" posZ="3" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0577_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505771" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="3" posZ="-3" rescaleMethod="followShape" resource="FX_A_HotFix_120907.PS.A_0577_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="700050">
<Effect id="50420" condition="NPC_ALIVE_ON">
<OverideEffect id="50420" scale="1.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="30" posY="0" posZ="92" rescaleMethod="followShape" resource="FX_A.PS.A_0420_PS" rotX="0" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="700060">
<Effect id="50424" condition="NPC_ALIVE_ON">
<OverideEffect id="50424" scale="4" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0424_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="700100">
<Effect id="50421" condition="NPC_ALIVE_ON">
<OverideEffect id="50421" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0421_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_ALIVE_START">
<OverideEffect id="50237" scale="0.9" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followBodyFxSize" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50422" condition="NPC_DEATH_START">
<OverideEffect id="50422" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="18" rescaleMethod="followShape" resource="FX_A.PS.A_0422_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="0" condition="NPC_ANGRY_START" />
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="700132">
<Effect id="50539" condition="NPC_ALIVE_ON">
<OverideEffect id="50539" scale="8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="170" rescaleMethod="followShape" resource="FX_A.PS.A_0539_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="700150">
<Effect id="502371" condition="">
<OverideEffect id="20237" scale="2.5" bGround="false" boneName="" detach="false" playRate="1" posX="0" posY="0" posZ="30" rescaleMethod="followShape" resource="FX_A.PS.A_0237_PS_ORG" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701000">
<Effect id="1001001" condition="NPC_ALIVE_ON">
<OverideEffect id="1001001" scale="2" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-3" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="1.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701010">
<Effect id="1001002" condition="NPC_ALIVE_ON">
<OverideEffect id="1001002" scale="1.4" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-2" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="43601" condition="NPC_ALIVE_START">
<OverideEffect id="43601" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701020">
<Effect id="1001003" condition="NPC_ALIVE_ON">
<OverideEffect id="1001003" scale="1.5" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-2" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="1.05" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701030">
<Effect id="1001004" condition="NPC_ALIVE_ON">
<OverideEffect id="1001004" scale="1.3" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="43601" condition="NPC_ALIVE_START">
<OverideEffect id="43601" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701040">
<Effect id="1001005" condition="NPC_ALIVE_ON">
<OverideEffect id="1001005" scale="1.5" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-1" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="0.95" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701050">
<Effect id="1001006" condition="NPC_ALIVE_ON">
<OverideEffect id="1001006" scale="1.15" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-1.4" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="43602" condition="NPC_ALIVE_START">
<OverideEffect id="43602" scale="0.9" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701060">
<Effect id="1001007" condition="NPC_ALIVE_ON">
<OverideEffect id="1001007" scale="2.7" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-5" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="1.25" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701070">
<Effect id="1001008" condition="NPC_ALIVE_ON">
<OverideEffect id="1001008" scale="2" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-2" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="1.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701080">
<Effect id="1001009" condition="NPC_ALIVE_ON">
<OverideEffect id="1001009" scale="1.8" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-1" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="4360" condition="NPC_ALIVE_START">
<OverideEffect id="4360" scale="1.1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701090">
<Effect id="1001010" condition="NPC_ALIVE_ON">
<OverideEffect id="1001010" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-2" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="43602" condition="NPC_ALIVE_START">
<OverideEffect id="43602" scale="0.9" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701100">
<Effect id="1001011" condition="NPC_ALIVE_ON">
<OverideEffect id="1001011" scale="3.2" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-7" rescaleMethod="followShape" resource="FX_0.Warrior_Shadow.Shadow_Smoke00_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="43603" condition="NPC_ALIVE_START">
<OverideEffect id="43603" scale="1.3" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E.PS.E_4360_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START" />
<Effect id="0" condition="NPC_ANGRY_ON" />
<Effect id="65112" condition="NPC_ANGRY_START">
<OverideEffect id="65112" scale="0.8" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5112_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_ANGRY_OFF" />
</AttachEffect>
<AttachEffect id="701123">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="6" posX="8.6" posY="1.8" posZ="-2.7" rescaleMethod="followShape" resource="FX_A_HotFix_120330.PS.A_0553_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="6" posX="8.6" posY="1.8" posZ="2.7" rescaleMethod="followShape" resource="FX_A_HotFix_120330.PS.A_0553_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701124">
<Effect id="701124" condition="NPC_ALIVE_ON">
<OverideEffect id="3531" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8" posY="3" posZ="2.95" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3531_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="3531" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8" posY="3" posZ="-2.95" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3531_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="3532" scale="1" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" posX="4.5" posY="0.5" posZ="2.5" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3532_PS" rotX="0" rotY="150" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="3532" scale="1" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" posX="4.5" posY="0.25" posZ="-2.8" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3532_PS" rotX="0" rotY="30" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="3532" scale="1" bGround="false" boneName="Bip01-L-Foot" detach="false" playRate="1" posX="3.8" posY="-3" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3532_PS" rotX="90" rotY="0" rotZ="88" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="3532" scale="1" bGround="false" boneName="Bip01-R-Foot" detach="false" playRate="1" posX="3.8" posY="-3" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_120914.PS.D_HotFix120914_3532_PS" rotX="90" rotY="0" rotZ="88" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701150">
<Effect id="701150" condition="NPC_ALIVE_ON">
<OverideEffect id="7043" scale="0.8" bGround="false" boneName="wing04" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7043_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7043" scale="0.8" bGround="false" boneName="wing02" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7043_PS" rotX="180" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701151">
<Effect id="701151" condition="NPC_ALIVE_ON">
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing04" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing02" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="180" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701152">
<Effect id="701152" condition="NPC_ALIVE_ON">
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing04" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing02" detach="false" playRate="1" posX="-3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="180" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701153">
<Effect id="701153" condition="NPC_ALIVE_ON">
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing04" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="180" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13053101" scale="0.6" bGround="false" boneName="wing02" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_Hotfix_130531.PS.A_13053101_PS" rotX="90" rotY="0" rotZ="0" scaleX="1.1" scaleY="0.8" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701154">
<Effect id="701154" condition="NPC_ALIVE_ON">
<OverideEffect id="13053101" scale="1" bGround="false" boneName="wing04" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071201_PS" rotX="180" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13053101" scale="1" bGround="false" boneName="wing02" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071201_PS" rotX="180" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13071200" scale="0.4" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="1.5" posZ="8" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071200_PS" rotX="30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13071200" scale="0.4" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="1.5" posZ="-8" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071200_PS" rotX="30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701155">
<Effect id="701155" condition="NPC_ALIVE_ON">
<OverideEffect id="13053101" scale="1" bGround="false" boneName="wing04" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071201_PS" rotX="180" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13053101" scale="1" bGround="false" boneName="wing02" detach="false" playRate="1" posX="0" posY="6" posZ="7" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071201_PS" rotX="180" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13071200" scale="0.4" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="1.5" posZ="8" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071200_PS" rotX="30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="13071200" scale="0.4" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4" posY="1.5" posZ="-8" rescaleMethod="followShape" resource="FX_A_HotFix_130712.PS.A_13071200_PS" rotX="30" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701160">
<Effect id="701160" condition="NPC_ALIVE_ON">
<OverideEffect id="7044" scale="1" bGround="false" boneName="wing04" detach="false" playRate="1" posX="3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7044_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.5" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7044" scale="1" bGround="false" boneName="wing02" detach="false" playRate="1" posX="3" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7044_PS" rotX="180" rotY="0" rotZ="0" scaleX="1.5" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7045" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="9" posY="5" posZ="-8" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7045_PS" rotX="50" rotY="-10" rotZ="-25" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7045" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="9" posY="5" posZ="8" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7045_PS" rotX="-50" rotY="10" rotZ="-25" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7045" scale="0.8" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="3" posY="7" posZ="-10" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7045_PS" rotX="30" rotY="-15" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7045" scale="0.8" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="3" posY="7" posZ="10" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7045_PS" rotX="-30" rotY="15" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7046" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="15" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7046_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7047" scale="1" bGround="false" boneName="Facial_Bone16" detach="false" playRate="1" posX="0" posY="0.4" posZ="-0.7" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7047_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7047" scale="1" bGround="false" boneName="Facial_Bone18" detach="false" playRate="1" posX="0" posY="-0.4" posZ="-0.7" rescaleMethod="followShape" resource="FX_J_Hotfix_130425.PS.J_7047_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701200">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone03" detach="false" playRate="1" posX="3.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072600_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072601_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="-5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072601_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.5" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072603_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.5" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="-5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072603_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Vehicle_Pig_B-HeadNub" detach="false" playRate="1" posX="-1.5" posY="4" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072602_PS" rotX="90" rotY="0" rotZ="-5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701201">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone03" detach="false" playRate="1" posX="3.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072600_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072601_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="-5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072601_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.5" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072603_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.5" bGround="false" boneName="Dummy_Saddle" detach="false" playRate="1" posX="-11" posY="8.5" posZ="-5.5" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072603_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Vehicle_Pig_B-HeadNub" detach="false" playRate="1" posX="-1.5" posY="4" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_130726.PS.A_13072602_PS" rotX="90" rotY="0" rotZ="-5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701210">
<Effect id="701210" condition="NPC_ALIVE_ON">
<OverideEffect id="7187" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7187_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7188" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="-2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7188_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7189" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7189_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7190" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="-2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7190_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7191" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7191_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7192" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7192_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7192" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="-2.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7192_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7192" scale="0.85" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="-1.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7192_PS" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7193" scale="0.95" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7193_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7193" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="1" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7193_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7193" scale="0.6" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="4" posY="1.75" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7193_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7194" scale="1" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7194_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701230">
<Effect id="701230" condition="NPC_ALIVE_ON">
<OverideEffect id="8000" scale="1" bGround="false" boneName="Bone_Tongue_02" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K.PS.K_8000_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8001" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8.5" posY="3.2" posZ="2.6" rescaleMethod="followShape" resource="FX_K.PS.K_8001_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8001" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8.5" posY="3.2" posZ="-2.6" rescaleMethod="followShape" resource="FX_K.PS.K_8001_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8002" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.5" posY="3.5" posZ="0" rescaleMethod="followShape" resource="FX_K.PS.K_8002_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8003" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="2.4" posY="0" posZ="-5.4" rescaleMethod="followShape" resource="FX_K.PS.K_8003_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701250">
<Effect id="701250" condition="NPC_ALIVE_ON">
<OverideEffect id="8000" scale="1" bGround="false" boneName="Bone_Tongue_02" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K.PS.K_8000_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8002" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.5" posY="3.5" posZ="0" rescaleMethod="followShape" resource="FX_K.PS.K_8002_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8003" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="2.4" posY="0" posZ="-5.4" rescaleMethod="followShape" resource="FX_K.PS.K_8003_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8004" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8.5" posY="3.2" posZ="2.6" rescaleMethod="followShape" resource="FX_K.PS.K_8004_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8004" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="8.5" posY="3.2" posZ="-2.6" rescaleMethod="followShape" resource="FX_K.PS.K_8004_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701260">
<Effect id="701260" condition="NPC_ALIVE_ON">
<OverideEffect id="7179" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7179_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7180" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="-2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7180_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7181" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7181_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7182" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="-2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7182_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7183" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7183_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="-2.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="0.85" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="-1.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.95" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="1" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.6" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="4" posY="1.75" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7186" scale="1" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7186_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701261">
<Effect id="701261" condition="NPC_ALIVE_ON">
<OverideEffect id="7179" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7179_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7180" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="-2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7180_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7181" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7181_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7182" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="-2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7182_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7183" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7183_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="-2.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="0.85" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="-1.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.95" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="1" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.6" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="4" posY="1.75" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7186" scale="1" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7186_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701262">
<Effect id="701262" condition="NPC_ALIVE_ON">
<OverideEffect id="7179" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7179_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7180" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="-2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7180_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7181" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7181_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7182" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="-2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7182_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7183" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7183_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="-2.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7184" scale="0.85" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="-1.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7184_PS" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.95" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="1" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7185" scale="0.6" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="4" posY="1.75" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7185_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7186" scale="1" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7186_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701263">
<Effect id="701263" condition="NPC_ALIVE_ON">
<OverideEffect id="7171" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7171_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7172" scale="0.75" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.9" posY="4.15" posZ="-2.3" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7172_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7173" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7173_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7174" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="0.3" posY="3.2" posZ="-2.5" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7174_PS" rotX="-90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7175" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7175_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7176" scale="1" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7176_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7176" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="-2.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7176_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7176" scale="0.85" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="-1.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7176_PS" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7177" scale="0.95" bGround="false" boneName="Bip01-Tail1" detach="false" playRate="1" posX="5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7177_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7177" scale="1.3" bGround="false" boneName="Bip01-Tail" detach="false" playRate="1" posX="1" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7177_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7177" scale="0.6" bGround="false" boneName="Bip01-Tail2" detach="false" playRate="1" posX="4" posY="1.75" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7177_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7178" scale="1" bGround="false" boneName="Bip01-Neck" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_131213.PS.J_7178_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701264">
<Effect id="701264" condition="NPC_ALIVE_ON">
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone01" detach="false" playRate="1" posX="3" posY="2.5" posZ="3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone03" detach="false" playRate="1" posX="-3" posY="-2.5" posZ="-3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="180" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8010" scale="1" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8010_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8011" scale="1" bGround="false" boneName="Bip001-Spine3" detach="false" playRate="1" posX="20.800001" posY="-2.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8011_PS" rotX="90" rotY="0" rotZ="1.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8012" scale="1" bGround="false" boneName="Bip001-R-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8012_PS" rotX="0.3" rotY="0" rotZ="-0.7" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8013" scale="1" bGround="false" boneName="Bip001-L-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8013_PS" rotX="-0.8" rotY="0.7" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8014" scale="1" bGround="false" boneName="Bip001-R-Thigh" detach="false" playRate="1" posX="0.2" posY="0.2" posZ="-0.1" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8014_PS" rotX="0" rotY="0.8" rotZ="0.3" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8015" scale="1" bGround="false" boneName="Bip001-L-Thigh" detach="false" playRate="1" posX="0.2" posY="0.22" posZ="0.3" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8015_PS" rotX="0" rotY="-0.2" rotZ="1.2" scaleX="1" scaleY="1.02" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger1Nub" detach="false" playRate="1" posX="0.5" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe1Nub" detach="false" playRate="1" posX="0.8" posY="1.7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe2Nub" detach="false" playRate="1" posX="0.2" posY="1.8" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger1Nub" detach="false" playRate="1" posX="-0.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe1Nub" detach="false" playRate="1" posX="-0.8" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe2Nub" detach="false" playRate="1" posX="-0.3" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8018" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8018_PS" rotX="0" rotY="0" rotZ="-13" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="1.1" bGround="false" boneName="Tail_Bone02" detach="false" playRate="1" posX="-7.5" posY="6" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-12" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.9" bGround="false" boneName="Tail_Bone03" detach="false" playRate="1" posX="-5" posY="4.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.82" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="-5" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.65" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="7.3" posY="2.3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-15" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.55" bGround="false" boneName="Tail_Bone05" detach="false" playRate="1" posX="5.5" posY="1.4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck2" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck1" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck" detach="false" playRate="1" posX="6" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8021" scale="1" bGround="false" boneName="Tail_Bone06" detach="false" playRate="1" posX="7" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8021_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8023" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8023_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-R-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-L-Toe0Nub" detach="false" playRate="1" posX="0.6" posY="2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-L-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-R-Toe0Nub" detach="false" playRate="1" posX="-0.7" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701265">
<Effect id="701265" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.4" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="15" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_120615_3.PS.A_0571_PS" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger1Nub" detach="false" playRate="1" posX="0.5" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe1Nub" detach="false" playRate="1" posX="0.8" posY="1.7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe2Nub" detach="false" playRate="1" posX="0.2" posY="1.8" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger1Nub" detach="false" playRate="1" posX="-0.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe1Nub" detach="false" playRate="1" posX="-0.8" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe2Nub" detach="false" playRate="1" posX="-0.3" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8120" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-10.1" posY="3.2" posZ="-2.4" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8120_PS" rotX="90" rotY="-90" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8120" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-10.1" posY="3.1" posZ="2.4" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8120_PS" rotX="90" rotY="90" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8122" scale="1" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8122_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8123" scale="1" bGround="false" boneName="Bip001-Spine3" detach="false" playRate="1" posX="20.800001" posY="-2.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8123_PS" rotX="90" rotY="0" rotZ="1.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8124" scale="1" bGround="false" boneName="Bip001-R-Clavicle" detach="false" playRate="1" posX="0.05" posY="0.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8124_PS" rotX="1.5" rotY="-1" rotZ="-0.05" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8125" scale="1" bGround="false" boneName="Bip001-L-Clavicle" detach="false" playRate="1" posX="0.2" posY="0.55" posZ="0.1" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8125_PS" rotX="-2" rotY="0.5" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8126" scale="1" bGround="false" boneName="Bip001-R-Thigh" detach="false" playRate="1" posX="0.55" posY="0" posZ="0.05" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8126_PS" rotX="0.1" rotY="0" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8127" scale="1" bGround="false" boneName="Bip001-L-Thigh" detach="false" playRate="1" posX="0.55" posY="0.37" posZ="0.1" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8127_PS" rotX="0" rotY="-1.5" rotZ="0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8130" scale="1.1" bGround="false" boneName="Tail_Bone02" detach="false" playRate="1" posX="-7.5" posY="6" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8130_PS" rotX="0" rotY="0" rotZ="-12" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8130" scale="0.9" bGround="false" boneName="Tail_Bone03" detach="false" playRate="1" posX="-5" posY="4.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8130_PS" rotX="0" rotY="0" rotZ="-25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8130" scale="0.82" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="-5" posY="3.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8130_PS" rotX="0" rotY="0" rotZ="-35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8130" scale="0.65" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="7.3" posY="2.3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8130_PS" rotX="0" rotY="0" rotZ="-15" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8130" scale="0.55" bGround="false" boneName="Tail_Bone05" detach="false" playRate="1" posX="5.5" posY="1.4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8130_PS" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8131" scale="1" bGround="false" boneName="Bip001-Neck2" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8131_PS" rotX="90" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8131" scale="1" bGround="false" boneName="Bip001-Neck1" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8131_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8131" scale="1" bGround="false" boneName="Bip001-Neck" detach="false" playRate="1" posX="6" posY="7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8131_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8132" scale="1" bGround="false" boneName="Tail_Bone06" detach="false" playRate="1" posX="7" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8132_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8133" scale="1" bGround="false" boneName="Bip001-L-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8133_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8133" scale="1" bGround="false" boneName="Bip001-R-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8133_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8133" scale="1" bGround="false" boneName="Bip001-L-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8133_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8133" scale="1" bGround="false" boneName="Bip001-R-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8133_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8134" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8134_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8136" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="-10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8136_PS" rotX="0" rotY="33" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-R-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-L-Toe0Nub" detach="false" playRate="1" posX="0.6" posY="2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8128_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-L-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-R-Toe0Nub" detach="false" playRate="1" posX="-0.7" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_150123.PS.K_8129_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701266">
<Effect id="701266" condition="NPC_ALIVE_ON">
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone01" detach="false" playRate="1" posX="3" posY="2.5" posZ="3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone03" detach="false" playRate="1" posX="-3" posY="-2.5" posZ="-3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="180" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8010" scale="1" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8010_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8011" scale="1" bGround="false" boneName="Bip001-Spine3" detach="false" playRate="1" posX="20.800001" posY="-2.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8011_PS" rotX="90" rotY="0" rotZ="1.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8012" scale="1" bGround="false" boneName="Bip001-R-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8012_PS" rotX="0.3" rotY="0" rotZ="-0.7" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8013" scale="1" bGround="false" boneName="Bip001-L-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8013_PS" rotX="-0.8" rotY="0.7" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8014" scale="1" bGround="false" boneName="Bip001-R-Thigh" detach="false" playRate="1" posX="0.2" posY="0.2" posZ="-0.1" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8014_PS" rotX="0" rotY="0.8" rotZ="0.3" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8015" scale="1" bGround="false" boneName="Bip001-L-Thigh" detach="false" playRate="1" posX="0.2" posY="0.22" posZ="0.3" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8015_PS" rotX="0" rotY="-0.2" rotZ="1.2" scaleX="1" scaleY="1.02" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger1Nub" detach="false" playRate="1" posX="0.5" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe1Nub" detach="false" playRate="1" posX="0.8" posY="1.7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe2Nub" detach="false" playRate="1" posX="0.2" posY="1.8" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger1Nub" detach="false" playRate="1" posX="-0.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe1Nub" detach="false" playRate="1" posX="-0.8" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe2Nub" detach="false" playRate="1" posX="-0.3" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8018" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8018_PS" rotX="0" rotY="0" rotZ="-13" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="1.1" bGround="false" boneName="Tail_Bone02" detach="false" playRate="1" posX="-7.5" posY="6" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-12" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.9" bGround="false" boneName="Tail_Bone03" detach="false" playRate="1" posX="-5" posY="4.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.82" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="-5" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.65" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="7.3" posY="2.3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-15" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.55" bGround="false" boneName="Tail_Bone05" detach="false" playRate="1" posX="5.5" posY="1.4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck2" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck1" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck" detach="false" playRate="1" posX="6" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8021" scale="1" bGround="false" boneName="Tail_Bone06" detach="false" playRate="1" posX="7" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8021_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8023" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8023_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-R-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-L-Toe0Nub" detach="false" playRate="1" posX="0.6" posY="2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-L-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-R-Toe0Nub" detach="false" playRate="1" posX="-0.7" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701267">
<Effect id="701267" condition="NPC_ALIVE_ON">
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone01" detach="false" playRate="1" posX="3" posY="2.5" posZ="3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone03" detach="false" playRate="1" posX="-3" posY="-2.5" posZ="-3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="180" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8010" scale="1" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8010_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8011" scale="1" bGround="false" boneName="Bip001-Spine3" detach="false" playRate="1" posX="20.800001" posY="-2.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8011_PS" rotX="90" rotY="0" rotZ="1.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8012" scale="1" bGround="false" boneName="Bip001-R-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8012_PS" rotX="0.3" rotY="0" rotZ="-0.7" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8013" scale="1" bGround="false" boneName="Bip001-L-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8013_PS" rotX="-0.8" rotY="0.7" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8014" scale="1" bGround="false" boneName="Bip001-R-Thigh" detach="false" playRate="1" posX="0.2" posY="0.2" posZ="-0.1" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8014_PS" rotX="0" rotY="0.8" rotZ="0.3" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8015" scale="1" bGround="false" boneName="Bip001-L-Thigh" detach="false" playRate="1" posX="0.2" posY="0.22" posZ="0.3" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8015_PS" rotX="0" rotY="-0.2" rotZ="1.2" scaleX="1" scaleY="1.02" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger1Nub" detach="false" playRate="1" posX="0.5" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe1Nub" detach="false" playRate="1" posX="0.8" posY="1.7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe2Nub" detach="false" playRate="1" posX="0.2" posY="1.8" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger1Nub" detach="false" playRate="1" posX="-0.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe1Nub" detach="false" playRate="1" posX="-0.8" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe2Nub" detach="false" playRate="1" posX="-0.3" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8018" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8018_PS" rotX="0" rotY="0" rotZ="-13" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="1.1" bGround="false" boneName="Tail_Bone02" detach="false" playRate="1" posX="-7.5" posY="6" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-12" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.9" bGround="false" boneName="Tail_Bone03" detach="false" playRate="1" posX="-5" posY="4.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.82" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="-5" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.65" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="7.3" posY="2.3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-15" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.55" bGround="false" boneName="Tail_Bone05" detach="false" playRate="1" posX="5.5" posY="1.4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck2" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck1" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck" detach="false" playRate="1" posX="6" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8021" scale="1" bGround="false" boneName="Tail_Bone06" detach="false" playRate="1" posX="7" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8021_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8023" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8023_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-R-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-L-Toe0Nub" detach="false" playRate="1" posX="0.6" posY="2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-L-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-R-Toe0Nub" detach="false" playRate="1" posX="-0.7" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701270">
<Effect id="701270" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy12" detach="false" playRate="1" posX="0.2" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8077_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy13" detach="false" playRate="1" posX="-0.2" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8078_PS" rotX="180" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Tail3" detach="false" playRate="1" posX="-7" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8079_PS" rotX="0" rotY="0" rotZ="25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-50" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8080_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Tail3" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8081_PS" rotX="0" rotY="0" rotZ="105" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8082_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Elbow_L" detach="false" playRate="1" posX="-8" posY="-8" posZ="6" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8083_PS" rotX="-10" rotY="0" rotZ="165" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Elbow_R" detach="false" playRate="1" posX="-8" posY="-8" posZ="-6" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8083_PS" rotX="10" rotY="0" rotZ="165" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701280">
<Effect id="701280" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy12" detach="false" playRate="1" posX="0.2" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8087_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy13" detach="false" playRate="1" posX="-0.2" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8088_PS" rotX="180" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Tail3" detach="false" playRate="1" posX="-7" posY="-2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8089_PS" rotX="0" rotY="0" rotZ="25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-50" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8090_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Tail3" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8091_PS" rotX="0" rotY="0" rotZ="105" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8092_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Elbow_L" detach="false" playRate="1" posX="-8" posY="-8" posZ="6" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8093_PS" rotX="-10" rotY="0" rotZ="165" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Dummy_Elbow_R" detach="false" playRate="1" posX="-8" posY="-8" posZ="-6" rescaleMethod="followShape" resource="FX_K_HotFix_140724.PS.K_8093_PS" rotX="10" rotY="0" rotZ="165" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701290">
<Effect id="7012900" condition="NPC_ALIVE_START">
<OverideEffect id="7012900" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="2.4" posY="0" posZ="-5.4" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="7012901" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="-15" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="15" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7012901" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="2.4" posY="0" posZ="-5.4" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2000" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701300">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7286_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701302">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7286_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701303">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7283_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701305">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7283_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701306">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7286_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701308">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7286_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701309">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7283_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701310">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_J_Hotfix_141210.PS.J_7283_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701311">
<Effect id="701311" condition="NPC_ALIVE_ON">
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone01" detach="false" playRate="1" posX="3" posY="2.5" posZ="3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="0" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8007" scale="1" bGround="false" boneName="moustache_Bone03" detach="false" playRate="1" posX="-3" posY="-2.5" posZ="-3.5" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8007_PS" rotX="0" rotY="180" rotZ="-45" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8010" scale="1" bGround="false" boneName="Bip001-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8010_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8011" scale="1" bGround="false" boneName="Bip001-Spine3" detach="false" playRate="1" posX="20.800001" posY="-2.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8011_PS" rotX="90" rotY="0" rotZ="1.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8012" scale="1" bGround="false" boneName="Bip001-R-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8012_PS" rotX="0.3" rotY="0" rotZ="-0.7" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8013" scale="1" bGround="false" boneName="Bip001-L-Clavicle" detach="false" playRate="1" posX="0" posY="0.2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8013_PS" rotX="-0.8" rotY="0.7" rotZ="-0.5" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8014" scale="1" bGround="false" boneName="Bip001-R-Thigh" detach="false" playRate="1" posX="0.2" posY="0.2" posZ="-0.1" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8014_PS" rotX="0" rotY="0.8" rotZ="0.3" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8015" scale="1" bGround="false" boneName="Bip001-L-Thigh" detach="false" playRate="1" posX="0.2" posY="0.22" posZ="0.3" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8015_PS" rotX="0" rotY="-0.2" rotZ="1.2" scaleX="1" scaleY="1.02" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger1Nub" detach="false" playRate="1" posX="0.5" posY="-0.1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-R-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe1Nub" detach="false" playRate="1" posX="0.8" posY="1.7" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8016" scale="1" bGround="false" boneName="Bip001-L-Toe2Nub" detach="false" playRate="1" posX="0.2" posY="1.8" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger1Nub" detach="false" playRate="1" posX="-0.5" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-L-Finger2Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe1Nub" detach="false" playRate="1" posX="-0.8" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8017" scale="1" bGround="false" boneName="Bip001-R-Toe2Nub" detach="false" playRate="1" posX="-0.3" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8018" scale="1" bGround="false" boneName="Bip001-HeadNub" detach="false" playRate="1" posX="-2" posY="-1" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8018_PS" rotX="0" rotY="0" rotZ="-13" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="1.1" bGround="false" boneName="Tail_Bone02" detach="false" playRate="1" posX="-7.5" posY="6" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-12" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.9" bGround="false" boneName="Tail_Bone03" detach="false" playRate="1" posX="-5" posY="4.5" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-25" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.82" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="-5" posY="3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-35" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.65" bGround="false" boneName="Tail_Bone04" detach="false" playRate="1" posX="7.3" posY="2.3" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-15" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8019" scale="0.55" bGround="false" boneName="Tail_Bone05" detach="false" playRate="1" posX="5.5" posY="1.4" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8019_PS" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck2" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck1" detach="false" playRate="1" posX="5" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8020" scale="1" bGround="false" boneName="Bip001-Neck" detach="false" playRate="1" posX="6" posY="10" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8020_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8021" scale="1" bGround="false" boneName="Tail_Bone06" detach="false" playRate="1" posX="7" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8021_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Hand" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-L-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8022" scale="1" bGround="false" boneName="Bip001-R-Foot" detach="false" playRate="1" posX="1" posY="0.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8022_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="8023" scale="1" bGround="false" boneName="Dummy01" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8023_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-R-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80166" scale="1" bGround="false" boneName="Bip001-L-Toe0Nub" detach="false" playRate="1" posX="0.6" posY="2" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8016_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-L-Finger0Nub" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="80177" scale="1" bGround="false" boneName="Bip001-R-Toe0Nub" detach="false" playRate="1" posX="-0.7" posY="-1.9" posZ="0" rescaleMethod="followShape" resource="FX_K_HotFix_140430.PS.K_8017_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701330">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="-18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701331">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="-18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701332">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="-18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="0" scale="0.45" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-15" posY="18" posZ="-25" rescaleMethod="followShape" resource="FX_J_Hotfix_150527.PS.J_15052702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701343">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-10" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_L_HotFix_150717.PS.L_15071702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701344">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-10" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_L_HotFix_150717.PS.L_15071702_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="701345">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="-7" posY="0" posZ="25" rescaleMethod="followShape" resource="FX_L_HotFix_150717.PS.L_15071707_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720050">
<Effect id="9905" condition="NPC_ALIVE_ON">
<OverideEffect id="99068" scale="0.45" bGround="false" boneName="" detach="false" playRate="1" posX="0" posY="0" posZ="470" rescaleMethod="followShape" resource="FX_I.ps.I_9068_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720110">
<Effect id="8056" condition="NPC_ALIVE_ON">
<OverideEffect id="88056" scale="1" bGround="false" boneName="Bone03" detach="false" playRate="1" posX="10" posY="3" posZ="11.510254" rescaleMethod="followShape" resource="FX_H.PS.H_8056_ps" rotX="-269.36" rotY="-9" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="88057" scale="1" bGround="false" boneName="Bone03" detach="false" playRate="1" posX="183" posY="87" posZ="-27" rescaleMethod="followShape" resource="FX_H.PS.H_8057_ps" rotX="-97" rotY="174" rotZ="24" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="88058" scale="1" bGround="false" boneName="Bone04" detach="false" playRate="1" posX="170" posY="44" posZ="5.5" rescaleMethod="followShape" resource="FX_H.PS.H_8058_ps" rotX="90" rotY="0" rotZ="181" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="88059" scale="0.7" bGround="false" boneName="Bone03" detach="false" playRate="1" posX="-50" posY="-12" posZ="-12" rescaleMethod="followShape" resource="FX_H.PS.H_8059_ps" rotX="160" rotY="15" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720120">
<Effect id="5386" condition="NPC_ALIVE_ON">
<OverideEffect id="55386" scale="0.75" bGround="false" boneName="Dummy_root" detach="false" playRate="1" posX="0" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_F.PS.F_5386_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720210">
<Effect id="5388" condition="NPC_ALIVE_ON">
<OverideEffect id="55388" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="0.7" posX="0" posY="0" posZ="300" rescaleMethod="followShape" resource="FX_F.PS.F_5388_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720280">
<Effect id="9004" condition="NPC_ALIVE_ON">
<OverideEffect id="99066" scale="1.8" bGround="false" boneName="" detach="false" playRate="1" posX="10" posY="0" posZ="50" rescaleMethod="followShape" resource="FX_I.ps.I_9066_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="99067" scale="1" bGround="false" boneName="" detach="false" playRate="1" posX="60" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_I.ps.I_9067_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720300">
<Effect id="5384" condition="NPC_ALIVE_ON">
<OverideEffect id="55383" scale="0.8" bGround="false" boneName="Bone02" detach="false" playRate="0.5" posX="50" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5383_PS" rotX="0" rotY="90" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="55383" scale="0.8" bGround="false" boneName="Bone04" detach="false" playRate="0.5" posX="50" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5383_PS" rotX="0" rotY="90" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="55383" scale="0.8" bGround="false" boneName="Bone06" detach="false" playRate="0.5" posX="50" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5383_PS" rotX="0" rotY="90" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="55383" scale="0.8" bGround="false" boneName="Bone08" detach="false" playRate="0.5" posX="50" posY="-7" posZ="0" rescaleMethod="followShape" resource="FX_F.PS.F_5383_PS" rotX="0" rotY="90" rotZ="0" scaleX="1.2" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="55384" scale="1" bGround="false" boneName="Dummy_root" detach="false" playRate="0.7" posX="0" posY="0" posZ="290" rescaleMethod="followShape" resource="FX_F.PS.F_5384_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720340">
<Effect id="2214" condition="NPC_ALIVE_ON">
<OverideEffect id="22214" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_C.PS.C_2214_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720341">
<Effect id="2213" condition="NPC_ALIVE_ON">
<OverideEffect id="22213" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_C.PS.C_2213_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720520">
<Effect id="120601" condition="NPC_ALIVE_START">
<OverideEffect id="120601" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_H_HotFix_120601.PS.H_001_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720521">
<Effect id="46111" condition="NPC_ALIVE_ON">
<OverideEffect id="46111" scale="1.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E_HotFix_120525.PS.E_4611_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="720540">
<Effect id="720540" condition="NPC_ALIVE_START">
<OverideEffect id="7004" scale="1.25" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7004_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="730260">
<Effect id="514060924" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.15" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_140609.PS.A_14060924_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="730270">
<Effect id="514060927" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="263" rescaleMethod="followShape" resource="FX_A_HotFix_140609.PS.A_14060927_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="730271">
<Effect id="50418" condition="NPC_ALIVE_ON">
<OverideEffect id="50418" scale="1.3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0418_PS" rotX="180" rotY="0" rotZ="90" scaleX="1" scaleY="1" scaleZ="2" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="730300">
<Effect id="514060926" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-5" posY="0" posZ="2.5" rescaleMethod="followShape" resource="FX_A_HotFix_140609.PS.A_14060926_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="800220">
<Effect id="50237" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.4" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50237" condition="NPC_DEATH_START">
<OverideEffect id="0" scale="0.4" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0237_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="800240">
<Effect id="50584" condition="NPC_ALIVE_ON">
<OverideEffect id="50582" scale="0.55" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="4" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50583" scale="0.55" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="-8" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505821" scale="0.55" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="4" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505841" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="0.7" posX="-4" posY="-1.8" posZ="1.5" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0584_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505842" scale="1" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="0.7" posX="-4" posY="-1.8" posZ="-1.7" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0584_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START">
<OverideEffect id="50621" scale="1" bGround="false" boneName="Dummy_root" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0621_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="0.9" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="15" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="0.75" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="50621" scale="1" bGround="false" boneName="Dummy_root" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0621_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="140" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="15" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="0.75" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800250">
<Effect id="50612" condition="NPC_ALIVE_ON">
<OverideEffect id="506121" scale="1.1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="2.5" posY="1" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0612_PS" rotX="90" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506141" scale="0.5" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="-1.6" posY="-2.6" posZ="2.3" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0614_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506142" scale="0.5" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="-1.6" posY="-2.6" posZ="-2.3" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0614_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START">
<OverideEffect id="50618" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1.5" posX="-1.5" posY="1.5" posZ="1" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0618_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="0.55" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="0.5" bGround="false" boneName="FxCenter" detach="true" playRate="1.2" posX="0" posY="0" posZ="-7" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="50618" scale="1" bGround="false" boneName="Bip01-Pelvis" detach="false" playRate="1" posX="4" posY="3" posZ="-1.5" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0618_PS" rotX="88" rotY="0" rotZ="-70" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50622" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="121" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="0.55" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="0.5" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="-7" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800260">
<Effect id="50608" condition="NPC_ALIVE_ON">
<OverideEffect id="50609" scale="2.5" bGround="false" boneName="Box01" detach="false" playRate="1" posX="0" posY="0" posZ="28" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0609_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50610" scale="0.6" bGround="false" boneName="Bone15" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0610_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50615" scale="1" bGround="false" boneName="head" detach="false" playRate="1" posX="2" posY="0" posZ="6" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0615_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506081" scale="0.83" bGround="false" boneName="Bone12" detach="false" playRate="1" posX="5" posY="-0.5" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0608_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506101" scale="0.66" bGround="false" boneName="Bone15-1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0610_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506151" scale="1" bGround="false" boneName="head" detach="false" playRate="1" posX="-2" posY="0" posZ="6" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0615_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START">
<OverideEffect id="50619" scale="1" bGround="false" boneName="Dummy_root" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0619_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="30" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="10" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.1" scaleY="1.1" scaleZ="1.5" startTime="0" worldSpawn="true" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="50619" scale="1" bGround="false" boneName="Dummy_root" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0619_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="220" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="10" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1.1" scaleY="1.1" scaleZ="1.5" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800270">
<Effect id="50614" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="Bip01-Spine2" detach="false" playRate="1" posX="5" posY="20" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0607_PS" rotX="90" rotY="0" rotZ="-90" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50611" scale="1" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0611_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50616" scale="1.2" bGround="false" boneName="Bip01-Pelvis" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D.PS.D_3265_PS" rotX="0" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506111" scale="1" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0611_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506141" scale="0.6" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="-2.5" posY="0.2" posZ="1.7" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0614_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="506142" scale="0.6" bGround="false" boneName="Bip01-HeadNub" detach="false" playRate="1" posX="-2.5" posY="0.2" posZ="-1.7" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0614_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START">
<OverideEffect id="50620" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="-16" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0620_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1.7" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50623" scale="1.5" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="1.5" bGround="false" boneName="FxCenter" detach="true" playRate="1.2" posX="0" posY="0" posZ="-20" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="50620" scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="-16" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0620_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50622" scale="1.7" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="200" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0622_PS" rotX="0" rotY="180" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50623" scale="1.5" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0623_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50624" scale="1.5" bGround="false" boneName="FxCenter" detach="true" playRate="1.2" posX="0" posY="0" posZ="-20" rescaleMethod="followShape" resource="FX_A_HotFix_121109.PS.A_0624_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800280">
<Effect id="505343" condition="NPC_ALIVE_ON">
<OverideEffect id="50536" scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0536_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50537" scale="4.2" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0537_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505343" scale="0.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05343_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50541" condition="NPC_ALIVE_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50545" scale="1.3" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0545_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="505342" condition="NPC_DEATH_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50544" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0544_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="505342" scale="0.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05342_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800290">
<Effect id="50213" condition="NPC_ALIVE_ON">
<OverideEffect id="50523" scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0523_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50524" scale="2.1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0524_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505213" scale="0.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05213_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50541" condition="NPC_ALIVE_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50545" scale="1.3" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0545_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="505212" condition="NPC_DEATH_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50544" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0544_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="505212" scale="0.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05212_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800300">
<Effect id="505283" condition="NPC_ALIVE_ON">
<OverideEffect id="50530" scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0530_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50531" scale="2.1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0531_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="505283" scale="0.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05283_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50541" condition="NPC_ALIVE_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50545" scale="1.3" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0545_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="505282" condition="NPC_DEATH_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50544" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0544_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="505282" scale="0.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05282_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800310">
<Effect id="50512" condition="NPC_ALIVE_ON">
<OverideEffect id="50512" scale="0.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_0512_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50513" scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0513_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50516" scale="2.1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0516_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="50541" condition="NPC_ALIVE_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="50545" scale="1.3" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0545_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="505122" condition="NPC_DEATH_START">
<OverideEffect id="50541" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0541_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="50544" scale="1.3" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0544_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
<OverideEffect id="505122" scale="0.5" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="-4" posY="0" posZ="42" rescaleMethod="followShape" resource="FX_A.PS.A_05122_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="true" />
</Effect>
</AttachEffect>
<AttachEffect id="800320">
<Effect id="800320" condition="NPC_ALIVE_ON">
<OverideEffect id="7002" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7002_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="800360">
<Effect id="9107" condition="NPC_ALIVE_ON">
<OverideEffect id="9107" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_I_Hotfix_121026.PS.I_9107_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="800370">
<Effect id="0" condition="NPC_ALIVE_START">
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone05" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3564_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="880" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone07" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3564_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="935" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone09" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3564_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="990" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone11" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3564_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1045" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone13" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3564_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1100" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone06" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3565_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="936" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone08" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3565_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="992" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone10" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3565_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1048" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone12" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3565_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1104" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone14" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3566_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1160" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone05" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3567_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="880" worldSpawn="false" />
<OverideEffect id="0" scale="1.5" bGround="false" boneName="Bone06" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="8600" worldSpawn="false" />
<OverideEffect id="0" scale="2" bGround="false" boneName="Bone06" detach="true" playRate="0.95" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="8750" worldSpawn="false" />
<OverideEffect id="0" scale="2.5" bGround="false" boneName="Bone06" detach="true" playRate="0.9" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="8900" worldSpawn="false" />
<OverideEffect id="0" scale="3" bGround="false" boneName="Bone06" detach="true" playRate="0.85" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9050" worldSpawn="false" />
<OverideEffect id="0" scale="3.5" bGround="false" boneName="Bone06" detach="true" playRate="0.8" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9200" worldSpawn="false" />
<OverideEffect id="0" scale="4" bGround="false" boneName="Bone06" detach="true" playRate="0.75" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3568_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9350" worldSpawn="false" />
<OverideEffect id="0" scale="1.5" bGround="false" boneName="Bone06" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3569_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9125" worldSpawn="false" />
<OverideEffect id="0" scale="2" bGround="false" boneName="Bone06" detach="true" playRate="0.85" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3569_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9275" worldSpawn="false" />
<OverideEffect id="0" scale="2.5" bGround="false" boneName="Bone06" detach="true" playRate="0.7" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3569_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9425" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone06" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3570_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9200" worldSpawn="false" />
<OverideEffect id="0" scale="1.5" bGround="false" boneName="Bone06" detach="true" playRate="0.9" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3570_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9450" worldSpawn="false" />
<OverideEffect id="0" scale="2" bGround="false" boneName="Bone06" detach="true" playRate="0.8" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3570_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9600" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="Bone06" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3571_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="9500" worldSpawn="false" />
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_D_HotFix_121228.PS.D_HotFix121228_3572_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="10" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="800412">
<Effect id="514060925" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1.5" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_140609.PS.A_14060925_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="904510">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="45" rescaleMethod="followShape" resource="FX_J_Hotfix_140313.PS.J_7267_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="904520">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="2.65" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J_Hotfix_140313.PS.J_7268_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="6013000">
<Effect id="80046" condition="NPC_ALIVE_ON">
<OverideEffect id="80046" scale="1.3" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="0" posY="0" posZ="-30" rescaleMethod="followShape" resource="FX_H_Hotfix_130614.PS.H_009_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="6014000">
<Effect id="80047" condition="NPC_ALIVE_START">
<OverideEffect id="80047" scale="1.3" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="0" posY="0" posZ="-30" rescaleMethod="followShape" resource="FX_H_Hotfix_130614.PS.H_010_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="6015000">
<Effect id="80048" condition="NPC_ALIVE_START">
<OverideEffect id="80048" scale="1.3" bGround="false" boneName="FxTop" detach="false" playRate="1" posX="0" posY="0" posZ="-30" rescaleMethod="followShape" resource="FX_H_Hotfix_130614.PS.H_011_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="1000" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="7000271">
<Effect id="7000271" condition="NPC_ALIVE_ON">
<OverideEffect id="7000271" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="3.7" posY="4.5" posZ="2.7" rescaleMethod="followShape" resource="FX_J.PS.J_7009_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000271" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="3.7" posY="4.5" posZ="-2.7" rescaleMethod="followShape" resource="FX_J.PS.J_7009_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000271" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7010_PS" rotX="90" rotY="0" rotZ="-17" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000271" scale="1" bGround="false" boneName="Bip01-Spine2" detach="false" playRate="1" posX="9.8" posY="-1.7" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7011_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000271" scale="2" bGround="false" boneName="Bip01-Spine" detach="false" playRate="1" posX="10" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7012_PS" rotX="90" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="7000272">
<Effect id="7000272" condition="NPC_ALIVE_ON">
<OverideEffect id="7000272" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="6.7" posY="3.8" posZ="2.7" rescaleMethod="followShape" resource="FX_J.PS.J_7014_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="6.7" posY="3.8" posZ="-2.7" rescaleMethod="followShape" resource="FX_J.PS.J_7014_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.8" posY="3.9" posZ="3.5" rescaleMethod="followShape" resource="FX_J.PS.J_7015_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="1" bGround="false" boneName="Bip01-Head" detach="false" playRate="1" posX="4.8" posY="3.9" posZ="-3.5" rescaleMethod="followShape" resource="FX_J.PS.J_7015_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.62" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" posX="5.8" posY="-2.7" posZ="0.1" rescaleMethod="followShape" resource="FX_J.PS.J_7016_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.62" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" posX="5.75" posY="-2.7" posZ="-0.5" rescaleMethod="followShape" resource="FX_J.PS.J_7016_PS" rotX="0" rotY="-90" rotZ="180" scaleX="-1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.57" bGround="false" boneName="Bip01-L-Foot" detach="false" playRate="1" posX="5.75" posY="-0.7" posZ="-0.2" rescaleMethod="followShape" resource="FX_J.PS.J_7016_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.57" bGround="false" boneName="Bip01-R-Foot" detach="false" playRate="1" posX="5.9" posY="-0.7" posZ="0.2" rescaleMethod="followShape" resource="FX_J.PS.J_7016_PS" rotX="0" rotY="-90" rotZ="180" scaleX="-1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="1" bGround="false" boneName="Bip01-Spine1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="-90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.7" bGround="false" boneName="Bip01-Neck1" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.6" bGround="false" boneName="Bip01-L-UpperArm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.6" bGround="false" boneName="Bip01-R-UpperArm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.8" bGround="false" boneName="Bip01-L-Thigh" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
<OverideEffect id="7000272" scale="0.8" bGround="false" boneName="Bip01-R-Thigh" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_J.PS.J_7017_PS" rotX="0" rotY="-90" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="98100001">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="4951" scale="3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E_HotFix_140108.PS.4951" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
<Effect id="0" condition="NPC_DEATH_START">
<OverideEffect id="49511" scale="3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_E_HotFix_140108.PS.49511" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="98100002">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="2.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="-65" rescaleMethod="followShape" resource="FX_H_Hotfix_130405.ps.H_001_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="98100003">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="30" rescaleMethod="followShape" resource="FX_A_HotFix_140108.PS.A_14010800_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
<AttachEffect id="98100004">
<Effect id="0" condition="NPC_ALIVE_ON">
<OverideEffect id="0" scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="7" rescaleMethod="followShape" resource="FX_A_HotFix_140108.PS.A_14010801_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" worldSpawn="false" />
</Effect>
</AttachEffect>
</NpcAttachEffectData>