Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00003.xml
2025-03-03 19:44:55 -05:00

27 lines
2.6 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Cat_ANI.Anim.Cat_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="idle01">
<Sound type="Normal" time="0.1978" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="3.21726" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="3.86269" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="4.17487" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
</AnimSound>
<AnimSound animName="idle02">
<Sound type="Normal" time="0.30831" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.679981" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.988618" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="2.5465" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="2.75977" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="2.854811" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Creature.Cat_Cue.Cat_idle02" volume="0.8" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.102577" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.417745" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.597797" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
<Sound type="Normal" time="0.915445" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.26" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Creature.Cat_Cue.Cat_unarmedwait" volume="0.5" />
</AnimSound>
</AnimSoundData>