107 lines
12 KiB
XML
107 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Crab_ANI.Anim.Crab_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.12716" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.27984" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.42592" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.4642" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.60412" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.70576" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.82016" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.54506" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.79938" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.8502" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.8821" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="2.0284" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="2.19362" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.52592" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.3" />
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<Sound type="Normal" time="1.89486" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.3" />
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<Sound type="Normal" time="1.40514" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
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<Sound type="Normal" time="1.553" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_Atk01" volume="0.5" />
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<Sound type="Normal" time="1.10538" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Water_Jump_01Cue" volume="0.4" />
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<Sound type="Normal" time="1.10538" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Gravel_Jump_02Cue" volume="0.4" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.746647" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.958277" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.582815" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.631329" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_Death" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.277514" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.302949" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.413119" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.557153" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.656768" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.724497" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.173941" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_DownEnd" volume="0.2" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.277514" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.302949" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.413119" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.557153" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.656768" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.724497" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
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<Sound type="Normal" time="0.18281" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_KnockbackEnd" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.889715" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
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<Sound type="Normal" time="0.099395" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_DownStart" volume="0.2" />
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<Sound type="Normal" time="0.429538" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.2" />
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<Sound type="Normal" time="0.060399" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.333662" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.678025" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.038996" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.889715" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
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<Sound type="Normal" time="0.095876" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_KnockbackStart" volume="0.3" />
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<Sound type="Normal" time="0.418836" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
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<Sound type="Normal" time="0.060399" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.333662" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.678025" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
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<Sound type="Normal" time="0.038996" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.14015" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.3208" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.39015" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.49855" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0.21624" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.48637" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.98753" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.39043" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.63376" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.15" />
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<Sound type="Normal" time="0.88434" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.28955" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.674756" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.791175" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="1.027009" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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</AnimSound>
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<AnimSound animName="modeChange">
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<Sound type="Normal" time="0.5478" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.602755" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.675375" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0.737872" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
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<Sound type="Normal" time="0.315168" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_ModeChange" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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