75 lines
6.9 KiB
XML
75 lines
6.9 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Eatingplant_ANI.Anim.Eatingplant_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="1.069358" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.2" />
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<Sound type="Normal" time="0.013238" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Atk01" volume="0.6" />
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<Sound type="Normal" time="0.310032" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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<Sound type="Normal" time="0.497272" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.15" />
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<Sound type="Normal" time="1.284856" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.358244" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_Swish" volume="0.3" />
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<Sound type="Normal" time="0.438922" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_Swish" volume="0.3" />
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<Sound type="Normal" time="0.438922" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.358244" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.292546" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Atk02" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.2" />
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.4" />
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<Sound type="Normal" time="1.24425" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.4046" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.19245" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Death" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.438922" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.2" />
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<Sound type="Normal" time="0.535089" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Run" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.441814" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.2" />
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<Sound type="Normal" time="0.555" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Run" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.236847" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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<Sound type="Normal" time="0.203986" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_DownEnd" volume="0.5" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.236847" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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<Sound type="Normal" time="0.239222" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_KnockbackEnd" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.2" />
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.4" />
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<Sound type="Normal" time="1.24425" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.4046" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.187114" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_DownStart" volume="0.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.2" />
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<Sound type="Normal" time="0.5766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.4" />
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<Sound type="Normal" time="1.24425" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.4046" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.208173" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_KnockbackStart" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.617837" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Wait" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="2.715893" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
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<Sound type="Normal" time="2.131739" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
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<Sound type="Normal" time="2.795734" radius="0.7" shapeId="0" soundcue="Monster.Eatingplant_Cue.Eatingplant_Idle" volume="0.6" />
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<Sound type="Normal" time="2.931353" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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