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Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00011.xml
2025-03-03 19:44:55 -05:00

87 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Ghost2_ANI.Anim.Ghost2_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="0.81162" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.4" />
<Sound type="Normal" time="0.21573" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Atk01" volume="0" />
<Sound type="Normal" time="0.78945" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Atk01" volume="1" />
<Sound type="Normal" time="1.79118" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="1.828917" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="3.340426" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="Normal" time="0.612986" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="2.822619" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0.528723" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Death" volume="1" />
<Sound type="Normal" time="1.162666" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Death1" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.54918" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_DownEnd" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="0.63443" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="1.52334" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="2.35359" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="0.63443" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Mid" volume="0.5" />
<Sound type="Normal" time="0.18306" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.54918" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_KnockbackEnd" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="0.63443" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="1.52334" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="2.35359" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="0.63443" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Mid" volume="0.5" />
<Sound type="Normal" time="0.18306" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="0.2" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="2.081295" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_DownStart" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="1.961864" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="3.534173" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="0.377978" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0.889834" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="1.571806" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="3.285353" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="2.031295" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_KnockbackStart" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="1.961864" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="3.534173" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="0.377978" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0.889834" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="1.571806" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="3.285353" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="modeChange">
<Sound type="Normal" time="2.7881" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="3.6897" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="4.52025" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="2.7881" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Mid" volume="0.5" />
<Sound type="Normal" time="0.91336" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="3.14384" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="Normal" time="2.18483" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big" volume="0.3" />
<Sound type="Normal" time="2.75772" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_modeChange1" volume="1" />
<Sound type="Normal" time="0.86387" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_modeChange" volume="1" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.648" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0.572422" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Run" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.2808" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="1.50606" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="0.79727" radius="0.7" shapeId="0" soundcue="Monster.Gost2_Cue.Gost2_Run" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
</AnimSound>
</AnimSoundData>