Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00014.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Goral_ANI.Anim.Goral_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0.350615" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.429473" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.745208" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.279926" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.376375" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.402459" radius="0" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.525296" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.639337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.683012" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.840728" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.928382" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.954769" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.296588" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.322975" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.515874" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.664794" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.82251" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="3.015409" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.684706" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.5" />
<Sound type="Normal" time="1.875911" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="1.916856" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Atk01" volume="0.8" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.15962" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.07019" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="1.44923" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="1.07019" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.33419" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Death" volume="0.8" />
<Sound type="Normal" time="1.10819" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Death01" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.74386" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.25502" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.20978" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.7433" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.23938" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.47234" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1.39126" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_DownEnd" volume="0.8" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.74386" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.25502" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.20978" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.7433" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.23938" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.47234" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1.39906" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_KnockbackEnd" volume="0.8" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.40381" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.5" />
<Sound type="Normal" time="0.40381" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.4" />
<Sound type="Normal" time="0.02541" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.02926" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_DownStart" volume="0.6" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.40381" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.4" />
<Sound type="Normal" time="0.40381" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.5" />
<Sound type="Normal" time="0.02541" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.03729" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_KnockbackStart" volume="0.6" />
</AnimSound>
<AnimSound animName="Idle">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="2.24143" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="0.26179" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Idle" volume="0.7" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.055395" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="Normal" time="0.476726" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="Normal" time="0.036069" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Run" volume="0.6" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.43076" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.559157" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.138948" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.271501" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.520466" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_Run" volume="0.6" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.627432" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="5.596814" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="2.040361" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="4.062623" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="2.921782" radius="0.7" shapeId="0" soundcue="Monster.Goral_Cue.Goral_unarmedwait" volume="0.6" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.670051" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.128345" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.559194" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.318207" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.670051" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
<Sound type="Normal" time="1.128345" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
<Sound type="Normal" time="1.559194" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.ImpServant_15" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
</AnimSound>
</AnimSoundData>