72 lines
6.8 KiB
XML
72 lines
6.8 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Honeybee_ANI.Anim.Honeybee_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.03" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.781361" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_Atk01" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0.76856" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="2.52096" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.15" />
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<Sound type="Normal" time="2.52096" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.91312" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_Death" volume="0.3" />
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<Sound type="Normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.02" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_DownEnd" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_KnockbackEnd" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.02" />
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<Sound type="Normal" time="0.222" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.02" />
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<Sound type="Normal" time="0.222" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0.0322" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_DownStart" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0.03556" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_KnockbackStart" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.03" />
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<Sound type="Normal" time="1.595358" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.03" />
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<Sound type="Normal" time="0.236119" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_Idle" volume="0.3" />
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<Sound type="Normal" time="0.08826" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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<Sound type="Normal" time="1.649042" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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<Sound type="Normal" time="1.512861" radius="0.7" shapeId="0" soundcue="Monster.Honeybee_Cue.Honeybee_Idle1" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0.214935" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.03" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.05" />
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<Sound type="Normal" time="1.62214" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_L" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.02" />
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<Sound type="Normal" time="0.343369" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_S" volume="0.02" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_BugWingFlap_L" volume="0.02" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.Bee_Wing_S" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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