Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00017.xml
2025-03-03 19:44:55 -05:00

168 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="LegSpider_ANI.Anim.LegSpider_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0.068158" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.087919" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.224638" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.898552" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="1" />
<Sound type="Normal" time="0.898552" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.8" />
<Sound type="Normal" time="3.007811" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="3.349406" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="3.661964" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="3.99388" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.402055" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.4" />
<Sound type="Normal" time="0.400477" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.214959" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_atk01_1" volume="1" />
<Sound type="Normal" time="2.763412" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_atk01_2" volume="1" />
<Sound type="Normal" time="0.371036" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.328067" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.402055" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="3.407885" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.36624" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.44744" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.70504" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="2.30496" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
<Sound type="Normal" time="2.30496" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="1" />
<Sound type="Normal" time="2.80672" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.576" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="1.85752" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.8" />
<Sound type="Normal" time="2.0608" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.8" />
<Sound type="Normal" time="0.04088" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_Death" volume="1" />
<Sound type="Normal" time="0.47432" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.73544" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.95568" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="4.63736" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="0.7" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="1.15855" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.70636" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.06451" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.28897" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.79473" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.09533" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="1.15855" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownEnd" volume="1" />
<Sound type="Normal" time="1.08141" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.22604" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.21846" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="0.06402" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="0.61798" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.14532" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.67794" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.37632" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.4578" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.67116" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.53886" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.87444" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.96266" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.44062" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.72538" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="3.28482" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.12896" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.7" />
<Sound type="Normal" time="1.12896" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.43054" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.10328" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownStart_1" volume="1" />
<Sound type="Normal" time="2.7153" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownStart_2" volume="1" />
<Sound type="Normal" time="1.46454" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.5221" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="3.73212" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="1.15855" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.70636" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.06451" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.28897" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.79473" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.09533" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="1.15855" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_KnockbackEnd" volume="1" />
<Sound type="Normal" time="1.08141" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.22604" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.21846" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="0.06402" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="0.61798" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.14532" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.67794" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.37632" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.4578" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.67116" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.53886" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.87444" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.96266" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.44062" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.72538" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="3.28482" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="1.12896" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.7" />
<Sound type="Normal" time="1.12896" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.43054" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.10328" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_KnockbackStart_1" volume="1" />
<Sound type="Normal" time="2.7153" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_KnockbackStart_2" volume="1" />
<Sound type="Normal" time="1.46454" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="2.5221" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="3.73212" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="modeChange">
<Sound type="Normal" time="0.81906" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.03309" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.2308" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.45299" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.01649" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.4" />
<Sound type="Normal" time="0.53091" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_modeChange" volume="1" />
<Sound type="Normal" time="0.95914" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.50654" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.609995" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="1.522656" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="1.540756" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.555695" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_run" volume="1" />
<Sound type="Normal" time="0.027057" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.4" />
<Sound type="Normal" time="0.325244" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.296683" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.10246" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.41251" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.50055" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="3.42536" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="0.81921" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="0.7" />
<Sound type="Normal" time="1.94826" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="0.7" />
<Sound type="Normal" time="3.31162" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="0.7" />
<Sound type="Normal" time="4.34457" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="0.7" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0.194722" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="1.43214" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_DownLoop" volume="1" />
<Sound type="Normal" time="0.458294" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="1.655727" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="1.458681" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="2.09306" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="3.73162" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="3.942935" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
<Sound type="Normal" time="0.052829" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="2.368119" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="1.120752" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_run" volume="1" />
<Sound type="Normal" time="3.668313" radius="0.7" shapeId="0" soundcue="Monster_01.LefSpider_Cue.LefSpider_run" volume="1" />
<Sound type="Normal" time="0.813822" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
<Sound type="Normal" time="3.044412" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.Heart" volume="1" />
</AnimSound>
</AnimSoundData>