Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00025.xml
2025-03-03 19:44:55 -05:00

182 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Scorpion_ANI.Anim.Scorpion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0.10285" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.13175" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.20587" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.23868" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.33745" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.43214" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.53924" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.63801" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.98787" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.01677" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.04958" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.08664" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.15668" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.18541" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.22247" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.28843" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.47764" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.58882" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.01677" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Bug_CUE" volume="0.2" />
<Sound type="Normal" time="0.67507" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.05" />
<Sound type="Normal" time="0.70943" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_Atk01" volume="0.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.07986" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.18106" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.19712" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.26642" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.341" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.3729" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.4048" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.50072" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.66594" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.9482" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.96954" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.0494" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.07602" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.12926" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.31582" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.4542" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.51294" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.5873" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.66738" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.2" />
<Sound type="Normal" time="1.86978" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.1" />
<Sound type="Normal" time="2.01894" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.2" />
<Sound type="Normal" time="2.15204" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.1" />
<Sound type="Normal" time="1.66738" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_LCUE" volume="0.2" />
<Sound type="Normal" time="0.9033" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_Death" volume="0.3" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.78156" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.82224" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.8862" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.92688" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.95592" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.9966" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.05768" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.12152" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.1622" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.19712" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.41844" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.05" />
<Sound type="Normal" time="0.36516" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_DownEnd" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.78156" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.82224" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.8862" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.92688" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.95592" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.9966" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.05768" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.12152" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.1622" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.19712" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.41844" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.05" />
<Sound type="Normal" time="0.3942" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_KnockbackEnd" volume="0.3" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.05" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Bug_Antenna_Shot" volume="0.05" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.56076" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
<Sound type="Normal" time="0.78744" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_LCUE" volume="0.1" />
<Sound type="Normal" time="0.973728" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.1" />
<Sound type="Normal" time="0.56076" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.2" />
<Sound type="Normal" time="0.78744" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.1" />
<Sound type="Normal" time="0.64344" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_DownStart" volume="0.4" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.56076" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
<Sound type="Normal" time="0.56076" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.2" />
<Sound type="Normal" time="0.78744" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_LCUE" volume="0.1" />
<Sound type="Normal" time="0.78744" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_LCue" volume="0.1" />
<Sound type="Normal" time="0.973728" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.1" />
<Sound type="Normal" time="0.58988" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_KnockbackStart" volume="0.3" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.02665" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.07265" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.14285" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.17435" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
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<Sound type="Normal" time="0.26875" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.3208" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.3499" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.38985" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.4322" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.46125" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
</AnimSound>
<AnimSound animName="Spawn">
<Sound type="Normal" time="0.3729" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.39952" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.49016" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.51128" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
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<Sound type="Normal" time="0.63382" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.66044" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.725425" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.79376" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.92158" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.93764" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.00144" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.0813" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.1187" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
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<Sound type="Normal" time="1.5873" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.6247" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.694" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.78992" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.93358" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="2.0669" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="2.13598" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="2.18944" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.15444" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DyingCromos_Skill775_3" volume="0.05" />
<Sound type="Normal" time="0.42504" radius="0.7" shapeId="0" soundcue="Monster.Scorpion_Cue.Scorpion_Spawn" volume="0.3" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.172614" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.232632" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
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<Sound type="Normal" time="0.797889" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.887967" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="1.010481" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.096579" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.152227" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.211554" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.222745" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
<Sound type="Normal" time="0.267202" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.08" />
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