115 lines
13 KiB
XML
115 lines
13 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Seal_ANI.Anim.Seal_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.62271" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.73951" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.323175" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.887316" radius="0.7" shapeId="0" soundcue="" volume="1" />
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<Sound type="Normal" time="2.227619" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.402987" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.035122" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.673239" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.101394" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.607304" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.780277" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.330441" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Atk01" volume="1.5" />
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<Sound type="Normal" time="1.907176" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.455527" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.35" />
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<Sound type="Normal" time="1.54836" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.35" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.274571" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
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<Sound type="Normal" time="0.274571" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.6" />
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<Sound type="Normal" time="1.437528" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.011983" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0.120029" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Death" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.545684" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.001185" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.350921" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.833" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.142974" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0.164237" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_DownEnd" volume="0.6" />
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<Sound type="Normal" time="0.505908" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.35" />
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<Sound type="Normal" time="0.701306" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.25" />
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<Sound type="Normal" time="0.701306" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.032744" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound type="Normal" time="0.31758" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.2" />
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<Sound type="Normal" time="0.851336" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_DownStart" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="0.587117" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.021939" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.235613" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="4.135218" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="2.238834" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.359774" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.15" />
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<Sound type="Normal" time="1.404491" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Idle" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
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<Sound type="Normal" time="2.265079" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.545684" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.001185" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.350921" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.833" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.142974" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0.163116" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_KnockbackEnd" volume="1" />
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<Sound type="Normal" time="0.505908" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.35" />
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<Sound type="Normal" time="0.701306" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.25" />
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<Sound type="Normal" time="0.701306" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.032744" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound type="Normal" time="0.032744" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.2" />
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<Sound type="Normal" time="0.851336" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.027419" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_KnockbackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.18613" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.67571" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.301" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Run" volume="1.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_unarmedwait" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_unarmedwait" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.219091" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.855961" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.15811" radius="0.7" shapeId="0" soundcue="Monster.Seal_Cue.Seal_Run" volume="1.5" />
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<Sound type="Normal" time="0.152" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_Hard" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.1" />
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</AnimSound>
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</AnimSoundData>
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