Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00030.xml
2025-03-03 19:44:55 -05:00

91 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Ssalissali_ANI.Anim.Ssalissali_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="2.451696" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.2" />
<Sound type="Normal" time="0.823065" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.3" />
<Sound type="Normal" time="0.411384" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.3" />
<Sound type="Normal" time="0.411384" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
<Sound type="Normal" time="0.823065" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
<Sound type="Normal" time="2.408689" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.408689" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="0.380538" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.548091" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.197708" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="0.197708" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.3" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_DownEnd" volume="1" />
</AnimSound>
<AnimSound animName="DownLoop" />
<AnimSound animName="DownStart">
<Sound type="Normal" time="1.172308" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.15" />
<Sound type="Normal" time="1.407521" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.362059" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.3" />
<Sound type="Normal" time="0.362059" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="0.742284" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="0.742284" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="1.004746" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="1.167766" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.1" />
<Sound type="Normal" time="1.167766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
<Sound type="Normal" time="0.329956" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_DownStart" volume="1.2" />
</AnimSound>
<AnimSound animName="Idle">
<Sound type="Normal" time="0.2261" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_DryDown_S_01" volume="0.3" />
<Sound type="Normal" time="1.16926" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="1.63132" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="2.25012" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="2.7319" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound type="Normal" time="1.91624" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound type="Normal" time="1.21006" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_Idle" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.548091" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.197708" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="0.197708" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.3" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_KnockbackEnd" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop" />
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="1.172308" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.15" />
<Sound type="Normal" time="1.407521" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.362059" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.3" />
<Sound type="Normal" time="0.362059" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="0.742284" radius="0.6" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="0.742284" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="1.004746" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.2" />
<Sound type="Normal" time="1.167766" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.1" />
<Sound type="Normal" time="1.167766" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.4" />
<Sound type="Normal" time="0.348905" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_KnockbackStart" volume="1.2" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.209363" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.505495" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.209363" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.1" />
<Sound type="Normal" time="0.505495" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.1" />
<Sound type="Normal" time="0.187742" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_Run" volume="0.4" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.148315" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.05" />
<Sound type="Normal" time="0.707645" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.05" />
<Sound type="Normal" time="0.363909" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.1" />
<Sound type="Normal" time="0.981698" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.1" />
<Sound type="Normal" time="0.301273" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_unarmedwait" volume="0.4" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.03234" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.34594" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Grass_RSCUE" volume="0.3" />
<Sound type="Normal" time="0.03234" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.1" />
<Sound type="Normal" time="0.34594" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.1" />
<Sound type="Normal" time="0.2898" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_Walk" volume="0.4" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.278977" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound type="Normal" time="0.090848" radius="0.7" shapeId="0" soundcue="Monster.Ssklissali_Cue.Ssklissali_wait" volume="0.4" />
</AnimSound>
</AnimSoundData>