Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00068.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.696912" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.6" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0.6" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
<Sound type="Normal" time="0.6" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Aggrochange" volume="1.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.310546" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.562326" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.664688" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="2.119108" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.4" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.097802" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="0.9" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
<Sound type="Normal" time="1.25" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.8" />
<Sound type="Normal" time="1.15" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="1.15" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0.32853" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.800935" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.62416" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="2.533" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.210267" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="1" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.412134" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.074642" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.5" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="6.008996" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="0.8" />
<Sound type="Normal" time="6.008996" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.8" />
<Sound type="Normal" time="1.111917" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.8" />
<Sound type="Normal" time="1.111917" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
<Sound type="Normal" time="1.286336" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
<Sound type="Normal" time="1.286336" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.8" />
<Sound type="Normal" time="1.111917" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.65" />
<Sound type="Normal" time="1.286336" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.65" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
<Sound type="Normal" time="1.873591" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
<Sound type="Normal" time="1.873591" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Death" volume="1.3" />
<Sound type="Normal" time="5.8" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
<Sound type="Normal" time="5.8" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="4.209954" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.7" />
<Sound type="Normal" time="6.030798" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.209399" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.393825" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.1" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.4" />
<Sound type="Normal" time="0.1" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.35" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="0.31407" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.6783" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
<Sound type="Normal" time="0.6783" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
<Sound type="Normal" time="0.75924" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.7" />
<Sound type="Normal" time="0.75924" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.6" />
<Sound type="Normal" time="0.6" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.6" />
<Sound type="Normal" time="0.93138" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="1.04253" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="4.65747" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
<Sound type="Normal" time="5.6088" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
<Sound type="Normal" time="1.57947" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
<Sound type="Normal" time="1.57947" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Groggy" volume="1.5" />
<Sound type="Normal" time="4.62669" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.65" />
<Sound type="Normal" time="0.96387" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.6" />
</AnimSound>
<AnimSound animName="heavyAtk">
<Sound type="Normal" time="0.315381" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.72352" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.345373" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.760772" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.458552" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="0.845317" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="1.7" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="1.017123" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.45" />
<Sound type="Normal" time="1.017123" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="1.017123" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
<Sound type="Normal" time="2.1" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_HeavyAtk" volume="1.5" />
</AnimSound>
<AnimSound animName="longatk">
<Sound type="Normal" time="0.46521" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.39563" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.52261" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.52758" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.8" />
<Sound type="Normal" time="0.78651" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.8" />
<Sound type="Normal" time="1.25" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound type="Normal" time="1.36674" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.3" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="2.1" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_LongAtk" volume="1.5" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound type="Normal" time="0.32571" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.60113" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="3.84037" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.45795" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.92841" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
<Sound type="Normal" time="1.8" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="1.99515" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
<Sound type="Normal" time="1.8" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.45" />
<Sound type="Normal" time="1.8" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.45" />
<Sound type="Normal" time="3.1" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Modealram" volume="1.5" />
</AnimSound>
<AnimSound animName="moveAtk">
<Sound type="Normal" time="0.31725" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.51747" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.69278" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.04544" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.15401" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.33731" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="3.66506" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.19099" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.6027" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="2.13709" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="1.4" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
<Sound type="Normal" time="2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_01" volume="1.5" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_02" volume="1.5" />
<Sound type="Normal" time="3.2" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_03" volume="1.5" />
</AnimSound>
<AnimSound animName="reactionadd">
<Sound type="Normal" time="1.325265" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
<Sound type="Normal" time="2.691896" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.476425" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
<Sound type="Normal" time="2.829139" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
<Sound type="Normal" time="1.476425" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
<Sound type="Normal" time="2.829139" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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