136 lines
12 KiB
XML
136 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_UltraAtk01End_1" volume="1.5" />
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<Sound type="Normal" time="0.203445" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop" />
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<AnimSound animName="activeMove_Start">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_LCUE" volume="1" />
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<Sound type="Normal" time="1.307479" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Atk02_1_3" volume="1.5" />
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<Sound type="Normal" time="1.304139" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Atk01_1_2" volume="2" />
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</AnimSound>
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<AnimSound animName="atk01_combo1">
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<Sound type="Normal" time="0.05604" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.5" />
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<Sound type="Normal" time="4E-05" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk01_combo1_End" />
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<AnimSound animName="atk01_combo2">
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<Sound type="Normal" time="0.01554" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk01_combo2_End" />
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.022552" radius="0.5" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="0.201875" radius="0.5" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Damage" volume="1" />
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<Sound type="Normal" time="1.443677" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Damage" volume="1" />
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<Sound type="Normal" time="0.026263" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.47" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Damage" volume="1" />
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<Sound type="Normal" time="0.7098" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="groggy">
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<Sound type="Normal" time="0.2" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Groggy_2" volume="1.5" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01">
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<Sound type="Normal" time="0.368845" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound type="Normal" time="1.20122" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
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<Sound type="Normal" time="2.135345" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1.2" />
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<Sound type="Normal" time="2.724296" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.BabaHooka_Skill402_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Atk02_1_3" volume="1.5" />
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<Sound type="Normal" time="2.677308" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_ReactionStart_1" volume="2" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_End">
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<Sound type="Normal" time="0.336445" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
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<Sound type="Normal" time="0.98331" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound type="Normal" time="1.672052" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Chainmail_MCUE" volume="0.7" />
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<Sound type="Normal" time="0.026263" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="1.472663" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Heavyatk02_3" volume="2" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_Loop" />
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<AnimSound animName="HeavyAtk02_Start">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Atk02_3" volume="1.2" />
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<Sound type="Normal" time="1.20181" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_BackAtk_3" volume="1.5" />
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<Sound type="Normal" time="0.59057" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1.3" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="0.382077" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1.5" />
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<Sound type="Normal" time="1.300192" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_BackAtk_2" volume="1.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Atk02_2" volume="1.2" />
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<Sound type="Normal" time="1.07171" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_ReactionAtk_3" volume="1.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Chainmail_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_LockOn" />
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<AnimSound animName="longAtk01_Start">
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<Sound type="Normal" time="0.709868" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_End01">
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<Sound type="Normal" time="1.629626" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1104_01" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_End02">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1104_01" volume="1" />
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<Sound type="Normal" time="1.627915" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_Start">
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<Sound type="Normal" time="0.388506" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
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<Sound type="Normal" time="1.066105" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1.1" />
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<Sound type="Normal" time="0.316335" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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</AnimSound>
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<AnimSound animName="modealram">
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<Sound type="Normal" time="1.162487" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_MoveatkStart_1" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_MoveatkStart_2" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1" />
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<Sound type="Normal" time="1.232801" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Reaction_Add" />
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<AnimSound animName="Reaction_End">
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<Sound type="Normal" time="0.35924" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1104_02" volume="1" />
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<Sound type="Normal" time="1.602211" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="1.5" />
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<Sound type="Normal" time="1.68227" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.5" />
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<Sound type="Normal" time="1.750525" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound type="Normal" time="1.876003" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound type="Normal" time="1.955805" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound type="Normal" time="2.018672" radius="0.5" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Heavyatk02_1" volume="1.5" />
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<Sound type="Normal" time="1.665077" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_MoveatkStart_1" volume="2" />
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</AnimSound>
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<AnimSound animName="Reaction_Loop" />
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<AnimSound animName="Reaction_Start">
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<Sound type="Normal" time="0.38" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_Damage" volume="1.7" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.12852" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0.17" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1.2" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound type="Normal" time="0.602972" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_ReactionStart_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundAtk02">
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<Sound type="Normal" time="0.624795" radius="1" shapeId="0" soundcue="Monster_Voice15.Pandurus_Cue.Pandurus_ReactionStart_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1104_02" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1104_01" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.39929" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.241915" radius="0.5" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1.5" />
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<Sound type="Normal" time="2.134595" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1.2" />
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<Sound type="Normal" time="3.708442" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="1" />
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</AnimSound>
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</AnimSoundData>
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